111 lines
4.3 KiB
Java
111 lines
4.3 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.client.renderer.entity;
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import net.minecraft.client.gui.Font;
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import net.minecraft.client.model.geom.EntityModelSet;
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import net.minecraft.client.model.geom.ModelLayerLocation;
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import net.minecraft.client.model.geom.ModelPart;
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import net.minecraft.client.renderer.MapRenderer;
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import net.minecraft.client.renderer.PlayerSkinRenderCache;
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import net.minecraft.client.renderer.block.BlockRenderDispatcher;
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import net.minecraft.client.renderer.entity.EntityRenderDispatcher;
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import net.minecraft.client.renderer.entity.EntityRenderer;
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import net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer;
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import net.minecraft.client.renderer.item.ItemModelResolver;
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import net.minecraft.client.renderer.texture.TextureAtlas;
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import net.minecraft.client.resources.model.AtlasManager;
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import net.minecraft.client.resources.model.EquipmentAssetManager;
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import net.minecraft.client.resources.model.MaterialSet;
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import net.minecraft.data.AtlasIds;
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import net.minecraft.resources.Identifier;
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import net.minecraft.server.packs.resources.ResourceManager;
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import net.minecraft.world.entity.Entity;
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@FunctionalInterface
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public interface EntityRendererProvider<T extends Entity> {
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public EntityRenderer<T, ?> create(Context var1);
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public static class Context {
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private final EntityRenderDispatcher entityRenderDispatcher;
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private final ItemModelResolver itemModelResolver;
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private final MapRenderer mapRenderer;
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private final BlockRenderDispatcher blockRenderDispatcher;
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private final ResourceManager resourceManager;
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private final EntityModelSet modelSet;
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private final EquipmentAssetManager equipmentAssets;
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private final Font font;
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private final EquipmentLayerRenderer equipmentRenderer;
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private final AtlasManager atlasManager;
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private final PlayerSkinRenderCache playerSkinRenderCache;
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public Context(EntityRenderDispatcher entityRenderDispatcher, ItemModelResolver itemModelResolver, MapRenderer mapRenderer, BlockRenderDispatcher blockRenderDispatcher, ResourceManager resourceManager, EntityModelSet modelSet, EquipmentAssetManager equipmentAssets, AtlasManager atlasManager, Font font, PlayerSkinRenderCache playerSkinRenderCache) {
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this.entityRenderDispatcher = entityRenderDispatcher;
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this.itemModelResolver = itemModelResolver;
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this.mapRenderer = mapRenderer;
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this.blockRenderDispatcher = blockRenderDispatcher;
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this.resourceManager = resourceManager;
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this.modelSet = modelSet;
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this.equipmentAssets = equipmentAssets;
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this.font = font;
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this.atlasManager = atlasManager;
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this.playerSkinRenderCache = playerSkinRenderCache;
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this.equipmentRenderer = new EquipmentLayerRenderer(equipmentAssets, atlasManager.getAtlasOrThrow(AtlasIds.ARMOR_TRIMS));
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}
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public EntityRenderDispatcher getEntityRenderDispatcher() {
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return this.entityRenderDispatcher;
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}
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public ItemModelResolver getItemModelResolver() {
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return this.itemModelResolver;
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}
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public MapRenderer getMapRenderer() {
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return this.mapRenderer;
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}
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public BlockRenderDispatcher getBlockRenderDispatcher() {
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return this.blockRenderDispatcher;
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}
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public ResourceManager getResourceManager() {
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return this.resourceManager;
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}
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public EntityModelSet getModelSet() {
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return this.modelSet;
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}
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public EquipmentAssetManager getEquipmentAssets() {
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return this.equipmentAssets;
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}
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public EquipmentLayerRenderer getEquipmentRenderer() {
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return this.equipmentRenderer;
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}
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public MaterialSet getMaterials() {
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return this.atlasManager;
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}
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public TextureAtlas getAtlas(Identifier sheet) {
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return this.atlasManager.getAtlasOrThrow(sheet);
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}
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public ModelPart bakeLayer(ModelLayerLocation id) {
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return this.modelSet.bakeLayer(id);
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}
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public Font getFont() {
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return this.font;
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}
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public PlayerSkinRenderCache getPlayerSkinRenderCache() {
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return this.playerSkinRenderCache;
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}
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}
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}
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