59 lines
2.5 KiB
Java
59 lines
2.5 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.client.renderer.entity;
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import net.minecraft.client.model.ParrotModel;
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import net.minecraft.client.model.geom.ModelLayers;
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import net.minecraft.client.renderer.entity.EntityRendererProvider;
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import net.minecraft.client.renderer.entity.MobRenderer;
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import net.minecraft.client.renderer.entity.state.ParrotRenderState;
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import net.minecraft.resources.Identifier;
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import net.minecraft.util.Mth;
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import net.minecraft.world.entity.animal.Parrot;
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public class ParrotRenderer
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extends MobRenderer<Parrot, ParrotRenderState, ParrotModel> {
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private static final Identifier RED_BLUE = Identifier.withDefaultNamespace("textures/entity/parrot/parrot_red_blue.png");
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private static final Identifier BLUE = Identifier.withDefaultNamespace("textures/entity/parrot/parrot_blue.png");
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private static final Identifier GREEN = Identifier.withDefaultNamespace("textures/entity/parrot/parrot_green.png");
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private static final Identifier YELLOW_BLUE = Identifier.withDefaultNamespace("textures/entity/parrot/parrot_yellow_blue.png");
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private static final Identifier GREY = Identifier.withDefaultNamespace("textures/entity/parrot/parrot_grey.png");
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public ParrotRenderer(EntityRendererProvider.Context context) {
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super(context, new ParrotModel(context.bakeLayer(ModelLayers.PARROT)), 0.3f);
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}
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@Override
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public Identifier getTextureLocation(ParrotRenderState state) {
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return ParrotRenderer.getVariantTexture(state.variant);
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}
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@Override
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public ParrotRenderState createRenderState() {
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return new ParrotRenderState();
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}
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@Override
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public void extractRenderState(Parrot entity, ParrotRenderState state, float partialTicks) {
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super.extractRenderState(entity, state, partialTicks);
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state.variant = entity.getVariant();
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float flap = Mth.lerp(partialTicks, entity.oFlap, entity.flap);
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float flapSpeed = Mth.lerp(partialTicks, entity.oFlapSpeed, entity.flapSpeed);
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state.flapAngle = (Mth.sin(flap) + 1.0f) * flapSpeed;
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state.pose = ParrotModel.getPose(entity);
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}
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public static Identifier getVariantTexture(Parrot.Variant variant) {
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return switch (variant) {
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default -> throw new MatchException(null, null);
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case Parrot.Variant.RED_BLUE -> RED_BLUE;
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case Parrot.Variant.BLUE -> BLUE;
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case Parrot.Variant.GREEN -> GREEN;
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case Parrot.Variant.YELLOW_BLUE -> YELLOW_BLUE;
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case Parrot.Variant.GRAY -> GREY;
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};
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}
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}
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