64 lines
2.4 KiB
Java
64 lines
2.4 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* org.joml.Quaternionfc
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*/
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package net.minecraft.client.renderer.entity;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.math.Axis;
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import net.minecraft.client.renderer.SubmitNodeCollector;
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import net.minecraft.client.renderer.entity.EntityRenderer;
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import net.minecraft.client.renderer.entity.EntityRendererProvider;
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import net.minecraft.client.renderer.entity.TntMinecartRenderer;
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import net.minecraft.client.renderer.entity.state.TntRenderState;
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import net.minecraft.client.renderer.state.CameraRenderState;
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import net.minecraft.util.Mth;
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import net.minecraft.world.entity.item.PrimedTnt;
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import org.joml.Quaternionfc;
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public class TntRenderer
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extends EntityRenderer<PrimedTnt, TntRenderState> {
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public TntRenderer(EntityRendererProvider.Context context) {
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super(context);
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this.shadowRadius = 0.5f;
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}
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@Override
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public void submit(TntRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) {
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poseStack.pushPose();
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poseStack.translate(0.0f, 0.5f, 0.0f);
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float fuse = state.fuseRemainingInTicks;
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if (state.fuseRemainingInTicks < 10.0f) {
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float g = 1.0f - state.fuseRemainingInTicks / 10.0f;
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g = Mth.clamp(g, 0.0f, 1.0f);
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g *= g;
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g *= g;
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float s = 1.0f + g * 0.3f;
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poseStack.scale(s, s, s);
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}
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poseStack.mulPose((Quaternionfc)Axis.YP.rotationDegrees(-90.0f));
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poseStack.translate(-0.5f, -0.5f, 0.5f);
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poseStack.mulPose((Quaternionfc)Axis.YP.rotationDegrees(90.0f));
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if (state.blockState != null) {
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TntMinecartRenderer.submitWhiteSolidBlock(state.blockState, poseStack, submitNodeCollector, state.lightCoords, (int)fuse / 5 % 2 == 0, state.outlineColor);
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}
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poseStack.popPose();
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super.submit(state, poseStack, submitNodeCollector, camera);
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}
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@Override
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public TntRenderState createRenderState() {
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return new TntRenderState();
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}
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@Override
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public void extractRenderState(PrimedTnt entity, TntRenderState state, float partialTicks) {
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super.extractRenderState(entity, state, partialTicks);
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state.fuseRemainingInTicks = (float)entity.getFuse() - partialTicks + 1.0f;
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state.blockState = entity.getBlockState();
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}
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}
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