45 lines
1.9 KiB
Java
45 lines
1.9 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.client.renderer.entity;
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import net.minecraft.client.model.VillagerModel;
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import net.minecraft.client.model.geom.ModelLayers;
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import net.minecraft.client.renderer.entity.EntityRendererProvider;
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import net.minecraft.client.renderer.entity.MobRenderer;
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import net.minecraft.client.renderer.entity.layers.CrossedArmsItemLayer;
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import net.minecraft.client.renderer.entity.layers.CustomHeadLayer;
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import net.minecraft.client.renderer.entity.state.HoldingEntityRenderState;
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import net.minecraft.client.renderer.entity.state.VillagerRenderState;
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import net.minecraft.resources.Identifier;
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import net.minecraft.world.entity.npc.WanderingTrader;
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public class WanderingTraderRenderer
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extends MobRenderer<WanderingTrader, VillagerRenderState, VillagerModel> {
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private static final Identifier VILLAGER_BASE_SKIN = Identifier.withDefaultNamespace("textures/entity/wandering_trader.png");
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public WanderingTraderRenderer(EntityRendererProvider.Context context) {
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super(context, new VillagerModel(context.bakeLayer(ModelLayers.WANDERING_TRADER)), 0.5f);
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this.addLayer(new CustomHeadLayer<VillagerRenderState, VillagerModel>(this, context.getModelSet(), context.getPlayerSkinRenderCache()));
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this.addLayer(new CrossedArmsItemLayer<VillagerRenderState, VillagerModel>(this));
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}
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@Override
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public Identifier getTextureLocation(VillagerRenderState state) {
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return VILLAGER_BASE_SKIN;
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}
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@Override
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public VillagerRenderState createRenderState() {
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return new VillagerRenderState();
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}
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@Override
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public void extractRenderState(WanderingTrader entity, VillagerRenderState state, float partialTicks) {
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super.extractRenderState(entity, state, partialTicks);
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HoldingEntityRenderState.extractHoldingEntityRenderState(entity, state, this.itemModelResolver);
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state.isUnhappy = entity.getUnhappyCounter() > 0;
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}
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}
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