43 lines
2.2 KiB
Java
43 lines
2.2 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.client.renderer.entity;
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import net.minecraft.client.model.ZombifiedPiglinModel;
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import net.minecraft.client.model.geom.ModelLayerLocation;
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import net.minecraft.client.renderer.entity.ArmorModelSet;
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import net.minecraft.client.renderer.entity.EntityRendererProvider;
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import net.minecraft.client.renderer.entity.HumanoidMobRenderer;
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import net.minecraft.client.renderer.entity.PiglinRenderer;
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import net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer;
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import net.minecraft.client.renderer.entity.state.ZombifiedPiglinRenderState;
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import net.minecraft.resources.Identifier;
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import net.minecraft.world.entity.monster.ZombifiedPiglin;
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public class ZombifiedPiglinRenderer
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extends HumanoidMobRenderer<ZombifiedPiglin, ZombifiedPiglinRenderState, ZombifiedPiglinModel> {
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private static final Identifier ZOMBIFIED_PIGLIN_LOCATION = Identifier.withDefaultNamespace("textures/entity/piglin/zombified_piglin.png");
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public ZombifiedPiglinRenderer(EntityRendererProvider.Context context, ModelLayerLocation body, ModelLayerLocation babyBody, ArmorModelSet<ModelLayerLocation> armorSet, ArmorModelSet<ModelLayerLocation> babyArmorSet) {
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super(context, new ZombifiedPiglinModel(context.bakeLayer(body)), new ZombifiedPiglinModel(context.bakeLayer(babyBody)), 0.5f, PiglinRenderer.PIGLIN_CUSTOM_HEAD_TRANSFORMS);
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this.addLayer(new HumanoidArmorLayer<ZombifiedPiglinRenderState, ZombifiedPiglinModel, ZombifiedPiglinModel>(this, ArmorModelSet.bake(armorSet, context.getModelSet(), ZombifiedPiglinModel::new), ArmorModelSet.bake(babyArmorSet, context.getModelSet(), ZombifiedPiglinModel::new), context.getEquipmentRenderer()));
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}
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@Override
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public Identifier getTextureLocation(ZombifiedPiglinRenderState state) {
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return ZOMBIFIED_PIGLIN_LOCATION;
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}
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@Override
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public ZombifiedPiglinRenderState createRenderState() {
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return new ZombifiedPiglinRenderState();
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}
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@Override
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public void extractRenderState(ZombifiedPiglin entity, ZombifiedPiglinRenderState state, float partialTicks) {
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super.extractRenderState(entity, state, partialTicks);
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state.isAggressive = entity.isAggressive();
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}
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}
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