2025-11-24 22:52:51 +03:00

28 lines
1.1 KiB
Java

/*
* Decompiled with CFR 0.152.
*/
package net.minecraft.client.renderer.entity.layers;
import net.minecraft.client.model.ArrowModel;
import net.minecraft.client.model.PlayerModel;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.client.renderer.entity.LivingEntityRenderer;
import net.minecraft.client.renderer.entity.TippableArrowRenderer;
import net.minecraft.client.renderer.entity.layers.StuckInBodyLayer;
import net.minecraft.client.renderer.entity.state.ArrowRenderState;
import net.minecraft.client.renderer.entity.state.AvatarRenderState;
public class ArrowLayer<M extends PlayerModel>
extends StuckInBodyLayer<M, ArrowRenderState> {
public ArrowLayer(LivingEntityRenderer<?, AvatarRenderState, M> renderer, EntityRendererProvider.Context context) {
super(renderer, new ArrowModel(context.bakeLayer(ModelLayers.ARROW)), new ArrowRenderState(), TippableArrowRenderer.NORMAL_ARROW_LOCATION, StuckInBodyLayer.PlacementStyle.IN_CUBE);
}
@Override
protected int numStuck(AvatarRenderState state) {
return state.arrowCount;
}
}