2025-11-24 22:52:51 +03:00

34 lines
1.5 KiB
Java

/*
* Decompiled with CFR 0.152.
*/
package net.minecraft.client.renderer.entity.layers;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.model.SkeletonModel;
import net.minecraft.client.model.geom.EntityModelSet;
import net.minecraft.client.model.geom.ModelLayerLocation;
import net.minecraft.client.renderer.SubmitNodeCollector;
import net.minecraft.client.renderer.entity.RenderLayerParent;
import net.minecraft.client.renderer.entity.layers.RenderLayer;
import net.minecraft.client.renderer.entity.state.SkeletonRenderState;
import net.minecraft.resources.Identifier;
public class SkeletonClothingLayer<S extends SkeletonRenderState, M extends EntityModel<S>>
extends RenderLayer<S, M> {
private final SkeletonModel<S> layerModel;
private final Identifier clothesLocation;
public SkeletonClothingLayer(RenderLayerParent<S, M> renderer, EntityModelSet models, ModelLayerLocation layerLocation, Identifier clothesLocation) {
super(renderer);
this.clothesLocation = clothesLocation;
this.layerModel = new SkeletonModel(models.bakeLayer(layerLocation));
}
@Override
public void submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, S state, float yRot, float xRot) {
SkeletonClothingLayer.coloredCutoutModelCopyLayerRender(this.layerModel, this.clothesLocation, poseStack, submitNodeCollector, lightCoords, state, -1, 1);
}
}