2025-11-24 22:52:51 +03:00

60 lines
2.7 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* org.joml.Quaternionfc
*/
package net.minecraft.client.renderer.entity.layers;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import net.minecraft.client.model.SnowGolemModel;
import net.minecraft.client.renderer.ItemBlockRenderTypes;
import net.minecraft.client.renderer.SubmitNodeCollector;
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
import net.minecraft.client.renderer.block.model.BlockStateModel;
import net.minecraft.client.renderer.entity.LivingEntityRenderer;
import net.minecraft.client.renderer.entity.RenderLayerParent;
import net.minecraft.client.renderer.entity.layers.RenderLayer;
import net.minecraft.client.renderer.entity.state.SnowGolemRenderState;
import net.minecraft.client.renderer.rendertype.RenderType;
import net.minecraft.client.renderer.rendertype.RenderTypes;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import org.joml.Quaternionfc;
public class SnowGolemHeadLayer
extends RenderLayer<SnowGolemRenderState, SnowGolemModel> {
private final BlockRenderDispatcher blockRenderer;
public SnowGolemHeadLayer(RenderLayerParent<SnowGolemRenderState, SnowGolemModel> renderer, BlockRenderDispatcher blockRenderer) {
super(renderer);
this.blockRenderer = blockRenderer;
}
@Override
public void submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, SnowGolemRenderState state, float yRot, float xRot) {
if (!state.hasPumpkin) {
return;
}
if (state.isInvisible && !state.appearsGlowing()) {
return;
}
poseStack.pushPose();
((SnowGolemModel)this.getParentModel()).getHead().translateAndRotate(poseStack);
float s = 0.625f;
poseStack.translate(0.0f, -0.34375f, 0.0f);
poseStack.mulPose((Quaternionfc)Axis.YP.rotationDegrees(180.0f));
poseStack.scale(0.625f, -0.625f, -0.625f);
BlockState pumpkinBlockState = Blocks.CARVED_PUMPKIN.defaultBlockState();
BlockStateModel model = this.blockRenderer.getBlockModel(pumpkinBlockState);
int overlayCoords = LivingEntityRenderer.getOverlayCoords(state, 0.0f);
poseStack.translate(-0.5f, -0.5f, -0.5f);
RenderType renderType = state.appearsGlowing() && state.isInvisible ? RenderTypes.outline(TextureAtlas.LOCATION_BLOCKS) : ItemBlockRenderTypes.getRenderType(pumpkinBlockState);
submitNodeCollector.submitBlockModel(poseStack, renderType, model, 0.0f, 0.0f, 0.0f, lightCoords, overlayCoords, state.outlineColor);
poseStack.popPose();
}
}