37 lines
1.6 KiB
Java
37 lines
1.6 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.client.renderer.entity.layers;
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import com.mojang.blaze3d.vertex.PoseStack;
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import net.minecraft.client.model.PlayerModel;
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import net.minecraft.client.model.SpinAttackEffectModel;
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import net.minecraft.client.model.geom.EntityModelSet;
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import net.minecraft.client.model.geom.ModelLayers;
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import net.minecraft.client.renderer.SubmitNodeCollector;
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import net.minecraft.client.renderer.entity.RenderLayerParent;
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import net.minecraft.client.renderer.entity.layers.RenderLayer;
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import net.minecraft.client.renderer.entity.state.AvatarRenderState;
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import net.minecraft.client.renderer.texture.OverlayTexture;
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import net.minecraft.resources.Identifier;
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public class SpinAttackEffectLayer
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extends RenderLayer<AvatarRenderState, PlayerModel> {
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public static final Identifier TEXTURE = Identifier.withDefaultNamespace("textures/entity/trident_riptide.png");
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private final SpinAttackEffectModel model;
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public SpinAttackEffectLayer(RenderLayerParent<AvatarRenderState, PlayerModel> renderer, EntityModelSet modelSet) {
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super(renderer);
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this.model = new SpinAttackEffectModel(modelSet.bakeLayer(ModelLayers.PLAYER_SPIN_ATTACK));
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}
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@Override
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public void submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, AvatarRenderState state, float yRot, float xRot) {
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if (!state.isAutoSpinAttack) {
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return;
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}
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submitNodeCollector.submitModel(this.model, state, poseStack, this.model.renderType(TEXTURE), lightCoords, OverlayTexture.NO_OVERLAY, state.outlineColor, null);
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}
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}
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