56 lines
2.7 KiB
Java
56 lines
2.7 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.client.renderer.entity.state;
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import net.minecraft.client.model.HumanoidModel;
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import net.minecraft.client.renderer.entity.state.LivingEntityRenderState;
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import net.minecraft.client.renderer.item.ItemModelResolver;
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import net.minecraft.client.renderer.item.ItemStackRenderState;
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import net.minecraft.world.entity.HumanoidArm;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.item.ItemDisplayContext;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.SwingAnimationType;
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public class ArmedEntityRenderState
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extends LivingEntityRenderState {
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public HumanoidArm mainArm = HumanoidArm.RIGHT;
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public HumanoidModel.ArmPose rightArmPose = HumanoidModel.ArmPose.EMPTY;
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public final ItemStackRenderState rightHandItemState = new ItemStackRenderState();
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public ItemStack rightHandItemStack = ItemStack.EMPTY;
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public HumanoidModel.ArmPose leftArmPose = HumanoidModel.ArmPose.EMPTY;
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public final ItemStackRenderState leftHandItemState = new ItemStackRenderState();
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public ItemStack leftHandItemStack = ItemStack.EMPTY;
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public SwingAnimationType swingAnimationType = SwingAnimationType.WHACK;
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public float attackTime;
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public ItemStackRenderState getMainHandItemState() {
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return this.mainArm == HumanoidArm.RIGHT ? this.rightHandItemState : this.leftHandItemState;
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}
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public ItemStack getMainHandItemStack() {
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return this.mainArm == HumanoidArm.RIGHT ? this.rightHandItemStack : this.leftHandItemStack;
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}
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public ItemStack getUseItemStackForArm(HumanoidArm arm) {
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return arm == HumanoidArm.RIGHT ? this.rightHandItemStack : this.leftHandItemStack;
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}
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public float ticksUsingItem(HumanoidArm arm) {
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return 0.0f;
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}
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public static void extractArmedEntityRenderState(LivingEntity entity, ArmedEntityRenderState state, ItemModelResolver itemModelResolver, float partialTicks) {
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state.mainArm = entity.getMainArm();
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ItemStack itemStack = entity.getMainHandItem();
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state.swingAnimationType = itemStack.getSwingAnimation().type();
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state.attackTime = entity.getAttackAnim(partialTicks);
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itemModelResolver.updateForLiving(state.rightHandItemState, entity.getItemHeldByArm(HumanoidArm.RIGHT), ItemDisplayContext.THIRD_PERSON_RIGHT_HAND, entity);
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itemModelResolver.updateForLiving(state.leftHandItemState, entity.getItemHeldByArm(HumanoidArm.LEFT), ItemDisplayContext.THIRD_PERSON_LEFT_HAND, entity);
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state.leftHandItemStack = entity.getItemHeldByArm(HumanoidArm.LEFT).copy();
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state.rightHandItemStack = entity.getItemHeldByArm(HumanoidArm.RIGHT).copy();
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}
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}
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