2025-11-24 22:52:51 +03:00

40 lines
1.3 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* org.jspecify.annotations.Nullable
*/
package net.minecraft.client.renderer.entity.state;
import net.minecraft.client.renderer.entity.state.LivingEntityRenderState;
import net.minecraft.resources.Identifier;
import net.minecraft.util.Mth;
import net.minecraft.world.item.DyeColor;
import net.minecraft.world.item.ItemStack;
import org.jspecify.annotations.Nullable;
public class WolfRenderState
extends LivingEntityRenderState {
private static final Identifier DEFAULT_TEXTURE = Identifier.withDefaultNamespace("textures/entity/wolf/wolf.png");
public boolean isAngry;
public boolean isSitting;
public float tailAngle = 0.62831855f;
public float headRollAngle;
public float shakeAnim;
public float wetShade = 1.0f;
public Identifier texture = DEFAULT_TEXTURE;
public @Nullable DyeColor collarColor;
public ItemStack bodyArmorItem = ItemStack.EMPTY;
public float getBodyRollAngle(float offset) {
float progress = (this.shakeAnim + offset) / 1.8f;
if (progress < 0.0f) {
progress = 0.0f;
} else if (progress > 1.0f) {
progress = 1.0f;
}
return Mth.sin(progress * (float)Math.PI) * Mth.sin(progress * (float)Math.PI * 11.0f) * 0.15f * (float)Math.PI;
}
}