58 lines
16 KiB
Java
58 lines
16 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.google.common.collect.ImmutableList
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* com.mojang.datafixers.util.Pair
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*/
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package net.minecraft.data.worldgen;
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import com.google.common.collect.ImmutableList;
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import com.mojang.datafixers.util.Pair;
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import java.util.List;
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import java.util.function.Function;
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import net.minecraft.core.Holder;
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import net.minecraft.core.HolderGetter;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.data.worldgen.BootstrapContext;
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import net.minecraft.data.worldgen.Pools;
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import net.minecraft.data.worldgen.ProcessorLists;
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import net.minecraft.data.worldgen.placement.VillagePlacements;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.world.level.levelgen.placement.PlacedFeature;
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import net.minecraft.world.level.levelgen.structure.pools.StructurePoolElement;
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import net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool;
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import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorList;
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public class DesertVillagePools {
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public static final ResourceKey<StructureTemplatePool> START = Pools.createKey("village/desert/town_centers");
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private static final ResourceKey<StructureTemplatePool> TERMINATORS_KEY = Pools.createKey("village/desert/terminators");
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private static final ResourceKey<StructureTemplatePool> ZOMBIE_TERMINATORS_KEY = Pools.createKey("village/desert/zombie/terminators");
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public static void bootstrap(BootstrapContext<StructureTemplatePool> context) {
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HolderGetter<PlacedFeature> placedFeatures = context.lookup(Registries.PLACED_FEATURE);
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Holder.Reference<PlacedFeature> patchCactusVillage = placedFeatures.getOrThrow(VillagePlacements.PATCH_CACTUS_VILLAGE);
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Holder.Reference<PlacedFeature> pileHayVillage = placedFeatures.getOrThrow(VillagePlacements.PILE_HAY_VILLAGE);
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HolderGetter<StructureProcessorList> processorLists = context.lookup(Registries.PROCESSOR_LIST);
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Holder.Reference<StructureProcessorList> zombieDesert = processorLists.getOrThrow(ProcessorLists.ZOMBIE_DESERT);
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Holder.Reference<StructureProcessorList> farmDesert = processorLists.getOrThrow(ProcessorLists.FARM_DESERT);
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HolderGetter<StructureTemplatePool> pools = context.lookup(Registries.TEMPLATE_POOL);
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Holder.Reference<StructureTemplatePool> empty = pools.getOrThrow(Pools.EMPTY);
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Holder.Reference<StructureTemplatePool> terminators = pools.getOrThrow(TERMINATORS_KEY);
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Holder.Reference<StructureTemplatePool> zombieTerminators = pools.getOrThrow(ZOMBIE_TERMINATORS_KEY);
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context.register(START, new StructureTemplatePool(empty, (List<Pair<Function<StructureTemplatePool.Projection, ? extends StructurePoolElement>, Integer>>)ImmutableList.of((Object)Pair.of(StructurePoolElement.legacy("village/desert/town_centers/desert_meeting_point_1"), (Object)98), (Object)Pair.of(StructurePoolElement.legacy("village/desert/town_centers/desert_meeting_point_2"), (Object)98), (Object)Pair.of(StructurePoolElement.legacy("village/desert/town_centers/desert_meeting_point_3"), (Object)49), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/town_centers/desert_meeting_point_1", zombieDesert), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/town_centers/desert_meeting_point_2", zombieDesert), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/town_centers/desert_meeting_point_3", zombieDesert), (Object)1)), StructureTemplatePool.Projection.RIGID));
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Pools.register(context, "village/desert/streets", new StructureTemplatePool(terminators, (List<Pair<Function<StructureTemplatePool.Projection, ? extends StructurePoolElement>, Integer>>)ImmutableList.of((Object)Pair.of(StructurePoolElement.legacy("village/desert/streets/corner_01"), (Object)3), (Object)Pair.of(StructurePoolElement.legacy("village/desert/streets/corner_02"), (Object)3), (Object)Pair.of(StructurePoolElement.legacy("village/desert/streets/straight_01"), (Object)4), (Object)Pair.of(StructurePoolElement.legacy("village/desert/streets/straight_02"), (Object)4), (Object)Pair.of(StructurePoolElement.legacy("village/desert/streets/straight_03"), (Object)3), (Object)Pair.of(StructurePoolElement.legacy("village/desert/streets/crossroad_01"), (Object)3), (Object)Pair.of(StructurePoolElement.legacy("village/desert/streets/crossroad_02"), (Object)3), (Object)Pair.of(StructurePoolElement.legacy("village/desert/streets/crossroad_03"), (Object)3), (Object)Pair.of(StructurePoolElement.legacy("village/desert/streets/square_01"), (Object)3), (Object)Pair.of(StructurePoolElement.legacy("village/desert/streets/square_02"), (Object)3), (Object)Pair.of(StructurePoolElement.legacy("village/desert/streets/turn_01"), (Object)3)), StructureTemplatePool.Projection.TERRAIN_MATCHING));
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Pools.register(context, "village/desert/zombie/streets", new StructureTemplatePool(zombieTerminators, (List<Pair<Function<StructureTemplatePool.Projection, ? extends StructurePoolElement>, Integer>>)ImmutableList.of((Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/streets/corner_01"), (Object)3), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/streets/corner_02"), (Object)3), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/streets/straight_01"), (Object)4), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/streets/straight_02"), (Object)4), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/streets/straight_03"), (Object)3), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/streets/crossroad_01"), (Object)3), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/streets/crossroad_02"), (Object)3), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/streets/crossroad_03"), (Object)3), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/streets/square_01"), (Object)3), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/streets/square_02"), (Object)3), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/streets/turn_01"), (Object)3)), StructureTemplatePool.Projection.TERRAIN_MATCHING));
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Pools.register(context, "village/desert/houses", new StructureTemplatePool(terminators, (List<Pair<Function<StructureTemplatePool.Projection, ? extends StructurePoolElement>, Integer>>)ImmutableList.of((Object)Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_small_house_1"), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_small_house_2"), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_small_house_3"), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_small_house_4"), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_small_house_5"), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_small_house_6"), (Object)1), (Object)Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_small_house_7"), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_small_house_8"), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_medium_house_1"), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_medium_house_2"), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_butcher_shop_1"), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_tool_smith_1"), (Object)2), (Object[])new Pair[]{Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_fletcher_house_1"), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_shepherd_house_1"), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_armorer_1"), (Object)1), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_fisher_1"), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_tannery_1"), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_cartographer_house_1"), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_library_1"), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_mason_1"), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_weaponsmith_1"), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_temple_1"), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_temple_2"), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_large_farm_1", farmDesert), (Object)11), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_farm_1", farmDesert), (Object)4), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_farm_2", farmDesert), (Object)4), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_animal_pen_1"), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_animal_pen_2"), (Object)2), Pair.of(StructurePoolElement.empty(), (Object)5)}), StructureTemplatePool.Projection.RIGID));
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Pools.register(context, "village/desert/zombie/houses", new StructureTemplatePool(zombieTerminators, (List<Pair<Function<StructureTemplatePool.Projection, ? extends StructurePoolElement>, Integer>>)ImmutableList.of((Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/houses/desert_small_house_1", zombieDesert), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/houses/desert_small_house_2", zombieDesert), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/houses/desert_small_house_3", zombieDesert), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/houses/desert_small_house_4", zombieDesert), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/houses/desert_small_house_5", zombieDesert), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/houses/desert_small_house_6", zombieDesert), (Object)1), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/houses/desert_small_house_7", zombieDesert), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/houses/desert_small_house_8", zombieDesert), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/houses/desert_medium_house_1", zombieDesert), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/houses/desert_medium_house_2", zombieDesert), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_butcher_shop_1", zombieDesert), (Object)2), (Object)Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_tool_smith_1", zombieDesert), (Object)2), (Object[])new Pair[]{Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_fletcher_house_1", zombieDesert), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_shepherd_house_1", zombieDesert), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_armorer_1", zombieDesert), (Object)1), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_fisher_1", zombieDesert), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_tannery_1", zombieDesert), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_cartographer_house_1", zombieDesert), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_library_1", zombieDesert), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_mason_1", zombieDesert), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_weaponsmith_1", zombieDesert), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_temple_1", zombieDesert), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_temple_2", zombieDesert), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_large_farm_1", zombieDesert), (Object)7), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_farm_1", zombieDesert), (Object)4), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_farm_2", zombieDesert), (Object)4), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_animal_pen_1", zombieDesert), (Object)2), Pair.of(StructurePoolElement.legacy("village/desert/houses/desert_animal_pen_2", zombieDesert), (Object)2), Pair.of(StructurePoolElement.empty(), (Object)5)}), StructureTemplatePool.Projection.RIGID));
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context.register(TERMINATORS_KEY, new StructureTemplatePool(empty, (List<Pair<Function<StructureTemplatePool.Projection, ? extends StructurePoolElement>, Integer>>)ImmutableList.of((Object)Pair.of(StructurePoolElement.legacy("village/desert/terminators/terminator_01"), (Object)1), (Object)Pair.of(StructurePoolElement.legacy("village/desert/terminators/terminator_02"), (Object)1)), StructureTemplatePool.Projection.TERRAIN_MATCHING));
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context.register(ZOMBIE_TERMINATORS_KEY, new StructureTemplatePool(empty, (List<Pair<Function<StructureTemplatePool.Projection, ? extends StructurePoolElement>, Integer>>)ImmutableList.of((Object)Pair.of(StructurePoolElement.legacy("village/desert/terminators/terminator_01"), (Object)1), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/terminators/terminator_02"), (Object)1)), StructureTemplatePool.Projection.TERRAIN_MATCHING));
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Pools.register(context, "village/desert/decor", new StructureTemplatePool(empty, (List<Pair<Function<StructureTemplatePool.Projection, ? extends StructurePoolElement>, Integer>>)ImmutableList.of((Object)Pair.of(StructurePoolElement.legacy("village/desert/desert_lamp_1"), (Object)10), (Object)Pair.of(StructurePoolElement.feature(patchCactusVillage), (Object)4), (Object)Pair.of(StructurePoolElement.feature(pileHayVillage), (Object)4), (Object)Pair.of(StructurePoolElement.empty(), (Object)10)), StructureTemplatePool.Projection.RIGID));
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Pools.register(context, "village/desert/zombie/decor", new StructureTemplatePool(empty, (List<Pair<Function<StructureTemplatePool.Projection, ? extends StructurePoolElement>, Integer>>)ImmutableList.of((Object)Pair.of(StructurePoolElement.legacy("village/desert/desert_lamp_1", zombieDesert), (Object)10), (Object)Pair.of(StructurePoolElement.feature(patchCactusVillage), (Object)4), (Object)Pair.of(StructurePoolElement.feature(pileHayVillage), (Object)4), (Object)Pair.of(StructurePoolElement.empty(), (Object)10)), StructureTemplatePool.Projection.RIGID));
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Pools.register(context, "village/desert/villagers", new StructureTemplatePool(empty, (List<Pair<Function<StructureTemplatePool.Projection, ? extends StructurePoolElement>, Integer>>)ImmutableList.of((Object)Pair.of(StructurePoolElement.legacy("village/desert/villagers/nitwit"), (Object)1), (Object)Pair.of(StructurePoolElement.legacy("village/desert/villagers/baby"), (Object)1), (Object)Pair.of(StructurePoolElement.legacy("village/desert/villagers/unemployed"), (Object)10)), StructureTemplatePool.Projection.RIGID));
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Pools.register(context, "village/desert/camel", new StructureTemplatePool(empty, (List<Pair<Function<StructureTemplatePool.Projection, ? extends StructurePoolElement>, Integer>>)ImmutableList.of((Object)Pair.of(StructurePoolElement.legacy("village/desert/camel_spawn"), (Object)1)), StructureTemplatePool.Projection.RIGID));
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Pools.register(context, "village/desert/zombie/villagers", new StructureTemplatePool(empty, (List<Pair<Function<StructureTemplatePool.Projection, ? extends StructurePoolElement>, Integer>>)ImmutableList.of((Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/villagers/nitwit"), (Object)1), (Object)Pair.of(StructurePoolElement.legacy("village/desert/zombie/villagers/unemployed"), (Object)10)), StructureTemplatePool.Projection.RIGID));
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}
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}
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