42 lines
1.4 KiB
Java
42 lines
1.4 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.network.protocol.game;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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import net.minecraft.network.protocol.game.ClientGamePacketListener;
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import net.minecraft.network.protocol.game.GamePacketTypes;
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import net.minecraft.world.entity.LivingEntity;
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public record ClientboundHurtAnimationPacket(int id, float yaw) implements Packet<ClientGamePacketListener>
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{
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public static final StreamCodec<FriendlyByteBuf, ClientboundHurtAnimationPacket> STREAM_CODEC = Packet.codec(ClientboundHurtAnimationPacket::write, ClientboundHurtAnimationPacket::new);
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public ClientboundHurtAnimationPacket(LivingEntity entity) {
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this(entity.getId(), entity.getHurtDir());
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}
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private ClientboundHurtAnimationPacket(FriendlyByteBuf input) {
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this(input.readVarInt(), input.readFloat());
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}
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private void write(FriendlyByteBuf output) {
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output.writeVarInt(this.id);
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output.writeFloat(this.yaw);
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}
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@Override
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public PacketType<ClientboundHurtAnimationPacket> type() {
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return GamePacketTypes.CLIENTBOUND_HURT_ANIMATION;
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}
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@Override
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public void handle(ClientGamePacketListener listener) {
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listener.handleHurtAnimation(this);
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}
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}
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