101 lines
3.1 KiB
Java
101 lines
3.1 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.network.protocol.game;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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import net.minecraft.network.protocol.game.ClientGamePacketListener;
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import net.minecraft.network.protocol.game.GamePacketTypes;
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import net.minecraft.world.entity.player.Abilities;
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public class ClientboundPlayerAbilitiesPacket
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implements Packet<ClientGamePacketListener> {
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public static final StreamCodec<FriendlyByteBuf, ClientboundPlayerAbilitiesPacket> STREAM_CODEC = Packet.codec(ClientboundPlayerAbilitiesPacket::write, ClientboundPlayerAbilitiesPacket::new);
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private static final int FLAG_INVULNERABLE = 1;
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private static final int FLAG_FLYING = 2;
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private static final int FLAG_CAN_FLY = 4;
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private static final int FLAG_INSTABUILD = 8;
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private final boolean invulnerable;
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private final boolean isFlying;
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private final boolean canFly;
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private final boolean instabuild;
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private final float flyingSpeed;
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private final float walkingSpeed;
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public ClientboundPlayerAbilitiesPacket(Abilities abilities) {
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this.invulnerable = abilities.invulnerable;
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this.isFlying = abilities.flying;
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this.canFly = abilities.mayfly;
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this.instabuild = abilities.instabuild;
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this.flyingSpeed = abilities.getFlyingSpeed();
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this.walkingSpeed = abilities.getWalkingSpeed();
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}
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private ClientboundPlayerAbilitiesPacket(FriendlyByteBuf input) {
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byte bitfield = input.readByte();
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this.invulnerable = (bitfield & 1) != 0;
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this.isFlying = (bitfield & 2) != 0;
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this.canFly = (bitfield & 4) != 0;
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this.instabuild = (bitfield & 8) != 0;
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this.flyingSpeed = input.readFloat();
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this.walkingSpeed = input.readFloat();
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}
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private void write(FriendlyByteBuf output) {
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byte bitfield = 0;
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if (this.invulnerable) {
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bitfield = (byte)(bitfield | 1);
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}
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if (this.isFlying) {
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bitfield = (byte)(bitfield | 2);
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}
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if (this.canFly) {
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bitfield = (byte)(bitfield | 4);
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}
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if (this.instabuild) {
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bitfield = (byte)(bitfield | 8);
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}
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output.writeByte(bitfield);
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output.writeFloat(this.flyingSpeed);
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output.writeFloat(this.walkingSpeed);
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}
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@Override
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public PacketType<ClientboundPlayerAbilitiesPacket> type() {
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return GamePacketTypes.CLIENTBOUND_PLAYER_ABILITIES;
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}
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@Override
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public void handle(ClientGamePacketListener listener) {
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listener.handlePlayerAbilities(this);
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}
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public boolean isInvulnerable() {
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return this.invulnerable;
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}
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public boolean isFlying() {
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return this.isFlying;
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}
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public boolean canFly() {
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return this.canFly;
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}
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public boolean canInstabuild() {
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return this.instabuild;
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}
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public float getFlyingSpeed() {
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return this.flyingSpeed;
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}
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public float getWalkingSpeed() {
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return this.walkingSpeed;
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}
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}
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