60 lines
2.6 KiB
Java
60 lines
2.6 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* org.jspecify.annotations.Nullable
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*/
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package net.minecraft.network.protocol.game;
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import java.util.UUID;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.RegistryFriendlyByteBuf;
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import net.minecraft.network.chat.ChatType;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.chat.ComponentSerialization;
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import net.minecraft.network.chat.FilterMask;
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import net.minecraft.network.chat.MessageSignature;
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import net.minecraft.network.chat.SignedMessageBody;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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import net.minecraft.network.protocol.game.ClientGamePacketListener;
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import net.minecraft.network.protocol.game.GamePacketTypes;
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import org.jspecify.annotations.Nullable;
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public record ClientboundPlayerChatPacket(int globalIndex, UUID sender, int index, @Nullable MessageSignature signature, SignedMessageBody.Packed body, @Nullable Component unsignedContent, FilterMask filterMask, ChatType.Bound chatType) implements Packet<ClientGamePacketListener>
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{
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public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundPlayerChatPacket> STREAM_CODEC = Packet.codec(ClientboundPlayerChatPacket::write, ClientboundPlayerChatPacket::new);
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private ClientboundPlayerChatPacket(RegistryFriendlyByteBuf input) {
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this(input.readVarInt(), input.readUUID(), input.readVarInt(), input.readNullable(MessageSignature::read), new SignedMessageBody.Packed(input), FriendlyByteBuf.readNullable(input, ComponentSerialization.TRUSTED_STREAM_CODEC), FilterMask.read(input), (ChatType.Bound)ChatType.Bound.STREAM_CODEC.decode(input));
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}
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private void write(RegistryFriendlyByteBuf output) {
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output.writeVarInt(this.globalIndex);
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output.writeUUID(this.sender);
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output.writeVarInt(this.index);
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output.writeNullable(this.signature, MessageSignature::write);
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this.body.write(output);
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FriendlyByteBuf.writeNullable(output, this.unsignedContent, ComponentSerialization.TRUSTED_STREAM_CODEC);
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FilterMask.write(output, this.filterMask);
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ChatType.Bound.STREAM_CODEC.encode(output, this.chatType);
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}
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@Override
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public PacketType<ClientboundPlayerChatPacket> type() {
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return GamePacketTypes.CLIENTBOUND_PLAYER_CHAT;
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}
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@Override
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public void handle(ClientGamePacketListener listener) {
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listener.handlePlayerChat(this);
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}
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@Override
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public boolean isSkippable() {
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return true;
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}
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}
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