29 lines
1.3 KiB
Java
29 lines
1.3 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.network.protocol.game;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.codec.ByteBufCodecs;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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import net.minecraft.network.protocol.game.ClientGamePacketListener;
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import net.minecraft.network.protocol.game.GamePacketTypes;
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public record ClientboundPlayerRotationPacket(float yRot, boolean relativeY, float xRot, boolean relativeX) implements Packet<ClientGamePacketListener>
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{
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public static final StreamCodec<FriendlyByteBuf, ClientboundPlayerRotationPacket> STREAM_CODEC = StreamCodec.composite(ByteBufCodecs.FLOAT, ClientboundPlayerRotationPacket::yRot, ByteBufCodecs.BOOL, ClientboundPlayerRotationPacket::relativeY, ByteBufCodecs.FLOAT, ClientboundPlayerRotationPacket::xRot, ByteBufCodecs.BOOL, ClientboundPlayerRotationPacket::relativeX, ClientboundPlayerRotationPacket::new);
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@Override
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public PacketType<ClientboundPlayerRotationPacket> type() {
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return GamePacketTypes.CLIENTBOUND_PLAYER_ROTATION;
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}
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@Override
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public void handle(ClientGamePacketListener listener) {
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listener.handleRotatePlayer(this);
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}
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}
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