89 lines
3.4 KiB
Java
89 lines
3.4 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.google.common.collect.Sets
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*/
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package net.minecraft.network.protocol.game;
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import com.google.common.collect.Sets;
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import java.util.Collection;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import net.minecraft.advancements.AdvancementHolder;
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import net.minecraft.advancements.AdvancementProgress;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.RegistryFriendlyByteBuf;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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import net.minecraft.network.protocol.game.ClientGamePacketListener;
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import net.minecraft.network.protocol.game.GamePacketTypes;
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import net.minecraft.resources.Identifier;
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public class ClientboundUpdateAdvancementsPacket
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implements Packet<ClientGamePacketListener> {
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public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundUpdateAdvancementsPacket> STREAM_CODEC = Packet.codec(ClientboundUpdateAdvancementsPacket::write, ClientboundUpdateAdvancementsPacket::new);
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private final boolean reset;
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private final List<AdvancementHolder> added;
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private final Set<Identifier> removed;
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private final Map<Identifier, AdvancementProgress> progress;
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private final boolean showAdvancements;
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public ClientboundUpdateAdvancementsPacket(boolean reset, Collection<AdvancementHolder> newAdvancements, Set<Identifier> removedAdvancements, Map<Identifier, AdvancementProgress> progress, boolean showAdvancements) {
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this.reset = reset;
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this.added = List.copyOf(newAdvancements);
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this.removed = Set.copyOf(removedAdvancements);
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this.progress = Map.copyOf(progress);
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this.showAdvancements = showAdvancements;
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}
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private ClientboundUpdateAdvancementsPacket(RegistryFriendlyByteBuf input) {
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this.reset = input.readBoolean();
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this.added = (List)AdvancementHolder.LIST_STREAM_CODEC.decode(input);
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this.removed = input.readCollection(Sets::newLinkedHashSetWithExpectedSize, FriendlyByteBuf::readIdentifier);
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this.progress = input.readMap(FriendlyByteBuf::readIdentifier, AdvancementProgress::fromNetwork);
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this.showAdvancements = input.readBoolean();
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}
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private void write(RegistryFriendlyByteBuf output) {
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output.writeBoolean(this.reset);
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AdvancementHolder.LIST_STREAM_CODEC.encode(output, this.added);
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output.writeCollection(this.removed, FriendlyByteBuf::writeIdentifier);
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output.writeMap(this.progress, FriendlyByteBuf::writeIdentifier, (buffer, value) -> value.serializeToNetwork((FriendlyByteBuf)((Object)buffer)));
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output.writeBoolean(this.showAdvancements);
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}
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@Override
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public PacketType<ClientboundUpdateAdvancementsPacket> type() {
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return GamePacketTypes.CLIENTBOUND_UPDATE_ADVANCEMENTS;
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}
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@Override
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public void handle(ClientGamePacketListener listener) {
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listener.handleUpdateAdvancementsPacket(this);
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}
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public List<AdvancementHolder> getAdded() {
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return this.added;
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}
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public Set<Identifier> getRemoved() {
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return this.removed;
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}
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public Map<Identifier, AdvancementProgress> getProgress() {
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return this.progress;
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}
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public boolean shouldReset() {
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return this.reset;
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}
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public boolean shouldShowAdvancements() {
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return this.showAdvancements;
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}
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}
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