38 lines
1.4 KiB
Java
38 lines
1.4 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.network.protocol.game;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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import net.minecraft.network.protocol.game.GamePacketTypes;
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import net.minecraft.network.protocol.game.ServerGamePacketListener;
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public record ServerboundContainerSlotStateChangedPacket(int slotId, int containerId, boolean newState) implements Packet<ServerGamePacketListener>
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{
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public static final StreamCodec<FriendlyByteBuf, ServerboundContainerSlotStateChangedPacket> STREAM_CODEC = Packet.codec(ServerboundContainerSlotStateChangedPacket::write, ServerboundContainerSlotStateChangedPacket::new);
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private ServerboundContainerSlotStateChangedPacket(FriendlyByteBuf input) {
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this(input.readVarInt(), input.readContainerId(), input.readBoolean());
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}
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private void write(FriendlyByteBuf output) {
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output.writeVarInt(this.slotId);
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output.writeContainerId(this.containerId);
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output.writeBoolean(this.newState);
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}
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@Override
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public PacketType<ServerboundContainerSlotStateChangedPacket> type() {
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return GamePacketTypes.SERVERBOUND_CONTAINER_SLOT_STATE_CHANGED;
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}
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@Override
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public void handle(ServerGamePacketListener listener) {
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listener.handleContainerSlotStateChanged(this);
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}
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}
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