minecraft_25w45a_unobfuscated/net/minecraft/network/protocol/game/ServerboundSetJigsawBlockPacket.java
2025-11-24 22:52:51 +03:00

104 lines
3.4 KiB
Java

/*
* Decompiled with CFR 0.152.
*/
package net.minecraft.network.protocol.game;
import net.minecraft.core.BlockPos;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
import net.minecraft.network.protocol.game.GamePacketTypes;
import net.minecraft.network.protocol.game.ServerGamePacketListener;
import net.minecraft.resources.Identifier;
import net.minecraft.world.level.block.entity.JigsawBlockEntity;
public class ServerboundSetJigsawBlockPacket
implements Packet<ServerGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ServerboundSetJigsawBlockPacket> STREAM_CODEC = Packet.codec(ServerboundSetJigsawBlockPacket::write, ServerboundSetJigsawBlockPacket::new);
private final BlockPos pos;
private final Identifier name;
private final Identifier target;
private final Identifier pool;
private final String finalState;
private final JigsawBlockEntity.JointType joint;
private final int selectionPriority;
private final int placementPriority;
public ServerboundSetJigsawBlockPacket(BlockPos blockPos, Identifier name, Identifier target, Identifier pool, String finalState, JigsawBlockEntity.JointType joint, int selectionPriority, int placementPriority) {
this.pos = blockPos;
this.name = name;
this.target = target;
this.pool = pool;
this.finalState = finalState;
this.joint = joint;
this.selectionPriority = selectionPriority;
this.placementPriority = placementPriority;
}
private ServerboundSetJigsawBlockPacket(FriendlyByteBuf input) {
this.pos = input.readBlockPos();
this.name = input.readIdentifier();
this.target = input.readIdentifier();
this.pool = input.readIdentifier();
this.finalState = input.readUtf();
this.joint = JigsawBlockEntity.JointType.CODEC.byName(input.readUtf(), JigsawBlockEntity.JointType.ALIGNED);
this.selectionPriority = input.readVarInt();
this.placementPriority = input.readVarInt();
}
private void write(FriendlyByteBuf output) {
output.writeBlockPos(this.pos);
output.writeIdentifier(this.name);
output.writeIdentifier(this.target);
output.writeIdentifier(this.pool);
output.writeUtf(this.finalState);
output.writeUtf(this.joint.getSerializedName());
output.writeVarInt(this.selectionPriority);
output.writeVarInt(this.placementPriority);
}
@Override
public PacketType<ServerboundSetJigsawBlockPacket> type() {
return GamePacketTypes.SERVERBOUND_SET_JIGSAW_BLOCK;
}
@Override
public void handle(ServerGamePacketListener listener) {
listener.handleSetJigsawBlock(this);
}
public BlockPos getPos() {
return this.pos;
}
public Identifier getName() {
return this.name;
}
public Identifier getTarget() {
return this.target;
}
public Identifier getPool() {
return this.pool;
}
public String getFinalState() {
return this.finalState;
}
public JigsawBlockEntity.JointType getJoint() {
return this.joint;
}
public int getSelectionPriority() {
return this.selectionPriority;
}
public int getPlacementPriority() {
return this.placementPriority;
}
}