2025-11-24 22:52:51 +03:00

274 lines
11 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* org.jspecify.annotations.Nullable
*/
package net.minecraft.world.entity.monster;
import java.util.Collection;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.tags.ItemTags;
import net.minecraft.util.Mth;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.entity.AreaEffectCloud;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LightningBolt;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.ai.attributes.AttributeSupplier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.goal.AvoidEntityGoal;
import net.minecraft.world.entity.ai.goal.FloatGoal;
import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal;
import net.minecraft.world.entity.ai.goal.MeleeAttackGoal;
import net.minecraft.world.entity.ai.goal.RandomLookAroundGoal;
import net.minecraft.world.entity.ai.goal.SwellGoal;
import net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal;
import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal;
import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal;
import net.minecraft.world.entity.animal.Cat;
import net.minecraft.world.entity.animal.Ocelot;
import net.minecraft.world.entity.animal.goat.Goat;
import net.minecraft.world.entity.monster.Monster;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.storage.ValueInput;
import net.minecraft.world.level.storage.ValueOutput;
import net.minecraft.world.level.storage.loot.BuiltInLootTables;
import org.jspecify.annotations.Nullable;
public class Creeper
extends Monster {
private static final EntityDataAccessor<Integer> DATA_SWELL_DIR = SynchedEntityData.defineId(Creeper.class, EntityDataSerializers.INT);
private static final EntityDataAccessor<Boolean> DATA_IS_POWERED = SynchedEntityData.defineId(Creeper.class, EntityDataSerializers.BOOLEAN);
private static final EntityDataAccessor<Boolean> DATA_IS_IGNITED = SynchedEntityData.defineId(Creeper.class, EntityDataSerializers.BOOLEAN);
private static final boolean DEFAULT_IGNITED = false;
private static final boolean DEFAULT_POWERED = false;
private static final short DEFAULT_MAX_SWELL = 30;
private static final byte DEFAULT_EXPLOSION_RADIUS = 3;
private int oldSwell;
private int swell;
private int maxSwell = 30;
private int explosionRadius = 3;
private boolean droppedSkulls;
public Creeper(EntityType<? extends Creeper> type, Level level) {
super((EntityType<? extends Monster>)type, level);
}
@Override
protected void registerGoals() {
this.goalSelector.addGoal(1, new FloatGoal(this));
this.goalSelector.addGoal(2, new SwellGoal(this));
this.goalSelector.addGoal(3, new AvoidEntityGoal<Ocelot>(this, Ocelot.class, 6.0f, 1.0, 1.2));
this.goalSelector.addGoal(3, new AvoidEntityGoal<Cat>(this, Cat.class, 6.0f, 1.0, 1.2));
this.goalSelector.addGoal(4, new MeleeAttackGoal(this, 1.0, false));
this.goalSelector.addGoal(5, new WaterAvoidingRandomStrollGoal(this, 0.8));
this.goalSelector.addGoal(6, new LookAtPlayerGoal(this, Player.class, 8.0f));
this.goalSelector.addGoal(6, new RandomLookAroundGoal(this));
this.targetSelector.addGoal(1, new NearestAttackableTargetGoal<Player>((Mob)this, Player.class, true));
this.targetSelector.addGoal(2, new HurtByTargetGoal(this, new Class[0]));
}
public static AttributeSupplier.Builder createAttributes() {
return Monster.createMonsterAttributes().add(Attributes.MOVEMENT_SPEED, 0.25);
}
@Override
public int getMaxFallDistance() {
if (this.getTarget() == null) {
return this.getComfortableFallDistance(0.0f);
}
return this.getComfortableFallDistance(this.getHealth() - 1.0f);
}
@Override
public boolean causeFallDamage(double fallDistance, float damageModifier, DamageSource damageSource) {
boolean damaged = super.causeFallDamage(fallDistance, damageModifier, damageSource);
this.swell += (int)(fallDistance * 1.5);
if (this.swell > this.maxSwell - 5) {
this.swell = this.maxSwell - 5;
}
return damaged;
}
@Override
protected void defineSynchedData(SynchedEntityData.Builder entityData) {
super.defineSynchedData(entityData);
entityData.define(DATA_SWELL_DIR, -1);
entityData.define(DATA_IS_POWERED, false);
entityData.define(DATA_IS_IGNITED, false);
}
@Override
protected void addAdditionalSaveData(ValueOutput output) {
super.addAdditionalSaveData(output);
output.putBoolean("powered", this.isPowered());
output.putShort("Fuse", (short)this.maxSwell);
output.putByte("ExplosionRadius", (byte)this.explosionRadius);
output.putBoolean("ignited", this.isIgnited());
}
@Override
protected void readAdditionalSaveData(ValueInput input) {
super.readAdditionalSaveData(input);
this.entityData.set(DATA_IS_POWERED, input.getBooleanOr("powered", false));
this.maxSwell = input.getShortOr("Fuse", (short)30);
this.explosionRadius = input.getByteOr("ExplosionRadius", (byte)3);
if (input.getBooleanOr("ignited", false)) {
this.ignite();
}
}
@Override
public void tick() {
if (this.isAlive()) {
int swellDir;
this.oldSwell = this.swell;
if (this.isIgnited()) {
this.setSwellDir(1);
}
if ((swellDir = this.getSwellDir()) > 0 && this.swell == 0) {
this.playSound(SoundEvents.CREEPER_PRIMED, 1.0f, 0.5f);
this.gameEvent(GameEvent.PRIME_FUSE);
}
this.swell += swellDir;
if (this.swell < 0) {
this.swell = 0;
}
if (this.swell >= this.maxSwell) {
this.swell = this.maxSwell;
this.explodeCreeper();
}
}
super.tick();
}
@Override
public void setTarget(@Nullable LivingEntity target) {
if (target instanceof Goat) {
return;
}
super.setTarget(target);
}
@Override
protected SoundEvent getHurtSound(DamageSource source) {
return SoundEvents.CREEPER_HURT;
}
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.CREEPER_DEATH;
}
@Override
public boolean killedEntity(ServerLevel level, LivingEntity entity, DamageSource source) {
if (this.shouldDropLoot(level) && this.isPowered() && !this.droppedSkulls) {
entity.dropFromLootTable(level, source, false, BuiltInLootTables.CHARGED_CREEPER, itemStack -> {
entity.spawnAtLocation(level, (ItemStack)itemStack);
this.droppedSkulls = true;
});
}
return super.killedEntity(level, entity, source);
}
@Override
public boolean doHurtTarget(ServerLevel level, Entity target) {
return true;
}
public boolean isPowered() {
return this.entityData.get(DATA_IS_POWERED);
}
public float getSwelling(float a) {
return Mth.lerp(a, this.oldSwell, this.swell) / (float)(this.maxSwell - 2);
}
public int getSwellDir() {
return this.entityData.get(DATA_SWELL_DIR);
}
public void setSwellDir(int dir) {
this.entityData.set(DATA_SWELL_DIR, dir);
}
@Override
public void thunderHit(ServerLevel level, LightningBolt lightningBolt) {
super.thunderHit(level, lightningBolt);
this.entityData.set(DATA_IS_POWERED, true);
}
@Override
protected InteractionResult mobInteract(Player player, InteractionHand hand) {
ItemStack itemStack = player.getItemInHand(hand);
if (itemStack.is(ItemTags.CREEPER_IGNITERS)) {
SoundEvent soundEvent = itemStack.is(Items.FIRE_CHARGE) ? SoundEvents.FIRECHARGE_USE : SoundEvents.FLINTANDSTEEL_USE;
this.level().playSound((Entity)player, this.getX(), this.getY(), this.getZ(), soundEvent, this.getSoundSource(), 1.0f, this.random.nextFloat() * 0.4f + 0.8f);
if (!this.level().isClientSide()) {
this.ignite();
if (!itemStack.isDamageableItem()) {
itemStack.shrink(1);
} else {
itemStack.hurtAndBreak(1, (LivingEntity)player, hand.asEquipmentSlot());
}
}
return InteractionResult.SUCCESS;
}
return super.mobInteract(player, hand);
}
private void explodeCreeper() {
Level level = this.level();
if (level instanceof ServerLevel) {
ServerLevel level2 = (ServerLevel)level;
float explosionMultiplier = this.isPowered() ? 2.0f : 1.0f;
this.dead = true;
level2.explode(this, this.getX(), this.getY(), this.getZ(), (float)this.explosionRadius * explosionMultiplier, Level.ExplosionInteraction.MOB);
this.spawnLingeringCloud();
this.triggerOnDeathMobEffects(level2, Entity.RemovalReason.KILLED);
this.discard();
}
}
private void spawnLingeringCloud() {
Collection<MobEffectInstance> activeEffects = this.getActiveEffects();
if (!activeEffects.isEmpty()) {
AreaEffectCloud cloud = new AreaEffectCloud(this.level(), this.getX(), this.getY(), this.getZ());
cloud.setRadius(2.5f);
cloud.setRadiusOnUse(-0.5f);
cloud.setWaitTime(10);
cloud.setDuration(300);
cloud.setPotionDurationScale(0.25f);
cloud.setRadiusPerTick(-cloud.getRadius() / (float)cloud.getDuration());
for (MobEffectInstance mobEffect : activeEffects) {
cloud.addEffect(new MobEffectInstance(mobEffect));
}
this.level().addFreshEntity(cloud);
}
}
public boolean isIgnited() {
return this.entityData.get(DATA_IS_IGNITED);
}
public void ignite() {
this.entityData.set(DATA_IS_IGNITED, true);
}
}