70 lines
2.4 KiB
Java
70 lines
2.4 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* org.jspecify.annotations.Nullable
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*/
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package net.minecraft.world.entity.monster;
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import net.minecraft.core.BlockPos;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.damagesource.DamageSource;
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import net.minecraft.world.effect.MobEffectInstance;
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import net.minecraft.world.effect.MobEffects;
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import net.minecraft.world.entity.EntitySpawnReason;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.monster.AbstractSkeleton;
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import net.minecraft.world.entity.projectile.AbstractArrow;
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import net.minecraft.world.entity.projectile.Arrow;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.ServerLevelAccessor;
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import net.minecraft.world.level.block.Blocks;
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import org.jspecify.annotations.Nullable;
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public class Stray
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extends AbstractSkeleton {
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public Stray(EntityType<? extends Stray> type, Level level) {
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super((EntityType<? extends AbstractSkeleton>)type, level);
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}
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public static boolean checkStraySpawnRules(EntityType<Stray> type, ServerLevelAccessor level, EntitySpawnReason spawnReason, BlockPos pos, RandomSource random) {
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BlockPos checkSkyPos = pos;
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while (level.getBlockState(checkSkyPos = checkSkyPos.above()).is(Blocks.POWDER_SNOW)) {
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}
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return Stray.checkMonsterSpawnRules(type, level, spawnReason, pos, random) && (EntitySpawnReason.isSpawner(spawnReason) || level.canSeeSky(checkSkyPos.below()));
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}
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@Override
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protected SoundEvent getAmbientSound() {
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return SoundEvents.STRAY_AMBIENT;
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}
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@Override
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protected SoundEvent getHurtSound(DamageSource source) {
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return SoundEvents.STRAY_HURT;
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}
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@Override
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protected SoundEvent getDeathSound() {
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return SoundEvents.STRAY_DEATH;
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}
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@Override
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SoundEvent getStepSound() {
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return SoundEvents.STRAY_STEP;
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}
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@Override
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protected AbstractArrow getArrow(ItemStack projectile, float power, @Nullable ItemStack firingWeapon) {
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AbstractArrow arrow = super.getArrow(projectile, power, firingWeapon);
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if (arrow instanceof Arrow) {
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((Arrow)arrow).addEffect(new MobEffectInstance(MobEffects.SLOWNESS, 600));
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}
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return arrow;
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}
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}
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