2025-11-24 22:52:51 +03:00

502 lines
21 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.google.common.collect.Sets
* org.jspecify.annotations.Nullable
*/
package net.minecraft.world.entity.monster;
import com.google.common.collect.Sets;
import java.util.LinkedHashSet;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Holder;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.resources.Identifier;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.tags.BlockTags;
import net.minecraft.tags.FluidTags;
import net.minecraft.tags.ItemTags;
import net.minecraft.util.Mth;
import net.minecraft.util.RandomSource;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.AgeableMob;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityDimensions;
import net.minecraft.world.entity.EntitySpawnReason;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.ItemBasedSteering;
import net.minecraft.world.entity.ItemSteerable;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.Pose;
import net.minecraft.world.entity.SpawnGroupData;
import net.minecraft.world.entity.ai.attributes.AttributeInstance;
import net.minecraft.world.entity.ai.attributes.AttributeModifier;
import net.minecraft.world.entity.ai.attributes.AttributeSupplier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.goal.BreedGoal;
import net.minecraft.world.entity.ai.goal.FollowParentGoal;
import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal;
import net.minecraft.world.entity.ai.goal.MoveToBlockGoal;
import net.minecraft.world.entity.ai.goal.PanicGoal;
import net.minecraft.world.entity.ai.goal.RandomLookAroundGoal;
import net.minecraft.world.entity.ai.goal.RandomStrollGoal;
import net.minecraft.world.entity.ai.goal.TemptGoal;
import net.minecraft.world.entity.ai.navigation.GroundPathNavigation;
import net.minecraft.world.entity.ai.navigation.PathNavigation;
import net.minecraft.world.entity.animal.Animal;
import net.minecraft.world.entity.monster.Zombie;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.vehicle.DismountHelper;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.equipment.Equippable;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ServerLevelAccessor;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.LiquidBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.pathfinder.PathComputationType;
import net.minecraft.world.level.pathfinder.PathFinder;
import net.minecraft.world.level.pathfinder.PathType;
import net.minecraft.world.level.pathfinder.WalkNodeEvaluator;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.CollisionContext;
import org.jspecify.annotations.Nullable;
public class Strider
extends Animal
implements ItemSteerable {
private static final Identifier SUFFOCATING_MODIFIER_ID = Identifier.withDefaultNamespace("suffocating");
private static final AttributeModifier SUFFOCATING_MODIFIER = new AttributeModifier(SUFFOCATING_MODIFIER_ID, -0.34f, AttributeModifier.Operation.ADD_MULTIPLIED_BASE);
private static final float SUFFOCATE_STEERING_MODIFIER = 0.35f;
private static final float STEERING_MODIFIER = 0.55f;
private static final EntityDataAccessor<Integer> DATA_BOOST_TIME = SynchedEntityData.defineId(Strider.class, EntityDataSerializers.INT);
private static final EntityDataAccessor<Boolean> DATA_SUFFOCATING = SynchedEntityData.defineId(Strider.class, EntityDataSerializers.BOOLEAN);
private final ItemBasedSteering steering;
private @Nullable TemptGoal temptGoal;
public Strider(EntityType<? extends Strider> strider, Level level) {
super((EntityType<? extends Animal>)strider, level);
this.steering = new ItemBasedSteering(this.entityData, DATA_BOOST_TIME);
this.blocksBuilding = true;
this.setPathfindingMalus(PathType.WATER, -1.0f);
this.setPathfindingMalus(PathType.LAVA, 0.0f);
this.setPathfindingMalus(PathType.DANGER_FIRE, 0.0f);
this.setPathfindingMalus(PathType.DAMAGE_FIRE, 0.0f);
}
public static boolean checkStriderSpawnRules(EntityType<Strider> ignoredType, LevelAccessor level, EntitySpawnReason ignoredSpawnType, BlockPos pos, RandomSource ignoredRandom) {
BlockPos.MutableBlockPos checkPos = pos.mutable();
do {
checkPos.move(Direction.UP);
} while (level.getFluidState(checkPos).is(FluidTags.LAVA));
return level.getBlockState(checkPos).isAir();
}
@Override
public void onSyncedDataUpdated(EntityDataAccessor<?> accessor) {
if (DATA_BOOST_TIME.equals(accessor) && this.level().isClientSide()) {
this.steering.onSynced();
}
super.onSyncedDataUpdated(accessor);
}
@Override
protected void defineSynchedData(SynchedEntityData.Builder entityData) {
super.defineSynchedData(entityData);
entityData.define(DATA_BOOST_TIME, 0);
entityData.define(DATA_SUFFOCATING, false);
}
@Override
public boolean canUseSlot(EquipmentSlot slot) {
if (slot == EquipmentSlot.SADDLE) {
return this.isAlive() && !this.isBaby();
}
return super.canUseSlot(slot);
}
@Override
protected boolean canDispenserEquipIntoSlot(EquipmentSlot slot) {
return slot == EquipmentSlot.SADDLE || super.canDispenserEquipIntoSlot(slot);
}
@Override
protected Holder<SoundEvent> getEquipSound(EquipmentSlot slot, ItemStack stack, Equippable equippable) {
if (slot == EquipmentSlot.SADDLE) {
return SoundEvents.STRIDER_SADDLE;
}
return super.getEquipSound(slot, stack, equippable);
}
@Override
protected void registerGoals() {
this.goalSelector.addGoal(1, new PanicGoal(this, 1.65));
this.goalSelector.addGoal(2, new BreedGoal(this, 1.0));
this.temptGoal = new TemptGoal(this, 1.4, i -> i.is(ItemTags.STRIDER_TEMPT_ITEMS), false);
this.goalSelector.addGoal(3, this.temptGoal);
this.goalSelector.addGoal(4, new StriderGoToLavaGoal(this, 1.0));
this.goalSelector.addGoal(5, new FollowParentGoal(this, 1.0));
this.goalSelector.addGoal(7, new RandomStrollGoal(this, 1.0, 60));
this.goalSelector.addGoal(8, new LookAtPlayerGoal(this, Player.class, 8.0f));
this.goalSelector.addGoal(8, new RandomLookAroundGoal(this));
this.goalSelector.addGoal(9, new LookAtPlayerGoal(this, Strider.class, 8.0f));
}
public void setSuffocating(boolean flag) {
this.entityData.set(DATA_SUFFOCATING, flag);
AttributeInstance attribute = this.getAttribute(Attributes.MOVEMENT_SPEED);
if (attribute != null) {
if (flag) {
attribute.addOrUpdateTransientModifier(SUFFOCATING_MODIFIER);
} else {
attribute.removeModifier(SUFFOCATING_MODIFIER_ID);
}
}
}
public boolean isSuffocating() {
return this.entityData.get(DATA_SUFFOCATING);
}
@Override
public boolean canStandOnFluid(FluidState fluid) {
return fluid.is(FluidTags.LAVA);
}
@Override
protected Vec3 getPassengerAttachmentPoint(Entity passenger, EntityDimensions dimensions, float scale) {
if (!this.level().isClientSide()) {
return super.getPassengerAttachmentPoint(passenger, dimensions, scale);
}
float animSpeed = Math.min(0.25f, this.walkAnimation.speed());
float animPos = this.walkAnimation.position();
float offset = 0.12f * Mth.cos(animPos * 1.5f) * 2.0f * animSpeed;
return super.getPassengerAttachmentPoint(passenger, dimensions, scale).add(0.0, offset * scale, 0.0);
}
@Override
public boolean checkSpawnObstruction(LevelReader level) {
return level.isUnobstructed(this);
}
@Override
public @Nullable LivingEntity getControllingPassenger() {
Player player;
Entity entity;
if (this.isSaddled() && (entity = this.getFirstPassenger()) instanceof Player && (player = (Player)entity).isHolding(Items.WARPED_FUNGUS_ON_A_STICK)) {
return player;
}
return super.getControllingPassenger();
}
@Override
public Vec3 getDismountLocationForPassenger(LivingEntity passenger) {
Vec3[] directions = new Vec3[]{Strider.getCollisionHorizontalEscapeVector(this.getBbWidth(), passenger.getBbWidth(), passenger.getYRot()), Strider.getCollisionHorizontalEscapeVector(this.getBbWidth(), passenger.getBbWidth(), passenger.getYRot() - 22.5f), Strider.getCollisionHorizontalEscapeVector(this.getBbWidth(), passenger.getBbWidth(), passenger.getYRot() + 22.5f), Strider.getCollisionHorizontalEscapeVector(this.getBbWidth(), passenger.getBbWidth(), passenger.getYRot() - 45.0f), Strider.getCollisionHorizontalEscapeVector(this.getBbWidth(), passenger.getBbWidth(), passenger.getYRot() + 45.0f)};
LinkedHashSet targetBlockPositions = Sets.newLinkedHashSet();
double colliderTop = this.getBoundingBox().maxY;
double colliderBottom = this.getBoundingBox().minY - 0.5;
BlockPos.MutableBlockPos blockPos = new BlockPos.MutableBlockPos();
for (Vec3 direction : directions) {
blockPos.set(this.getX() + direction.x, colliderTop, this.getZ() + direction.z);
for (double y = colliderTop; y > colliderBottom; y -= 1.0) {
targetBlockPositions.add(blockPos.immutable());
blockPos.move(Direction.DOWN);
}
}
for (BlockPos targetBlockPos : targetBlockPositions) {
double blockFloorHeight;
if (this.level().getFluidState(targetBlockPos).is(FluidTags.LAVA) || !DismountHelper.isBlockFloorValid(blockFloorHeight = this.level().getBlockFloorHeight(targetBlockPos))) continue;
Vec3 location = Vec3.upFromBottomCenterOf(targetBlockPos, blockFloorHeight);
for (Pose dismountPose : passenger.getDismountPoses()) {
AABB poseCollisionBox = passenger.getLocalBoundsForPose(dismountPose);
if (!DismountHelper.canDismountTo(this.level(), passenger, poseCollisionBox.move(location))) continue;
passenger.setPose(dismountPose);
return location;
}
}
return new Vec3(this.getX(), this.getBoundingBox().maxY, this.getZ());
}
@Override
protected void tickRidden(Player controller, Vec3 riddenInput) {
this.setRot(controller.getYRot(), controller.getXRot() * 0.5f);
this.yBodyRot = this.yHeadRot = this.getYRot();
this.yRotO = this.yHeadRot;
this.steering.tickBoost();
super.tickRidden(controller, riddenInput);
}
@Override
protected Vec3 getRiddenInput(Player controller, Vec3 selfInput) {
return new Vec3(0.0, 0.0, 1.0);
}
@Override
protected float getRiddenSpeed(Player controller) {
return (float)(this.getAttributeValue(Attributes.MOVEMENT_SPEED) * (double)(this.isSuffocating() ? 0.35f : 0.55f) * (double)this.steering.boostFactor());
}
@Override
protected float nextStep() {
return this.moveDist + 0.6f;
}
@Override
protected void playStepSound(BlockPos pos, BlockState blockState) {
this.playSound(this.isInLava() ? SoundEvents.STRIDER_STEP_LAVA : SoundEvents.STRIDER_STEP, 1.0f, 1.0f);
}
@Override
public boolean boost() {
return this.steering.boost(this.getRandom());
}
@Override
protected void checkFallDamage(double ya, boolean onGround, BlockState onState, BlockPos pos) {
if (this.isInLava()) {
this.resetFallDistance();
return;
}
super.checkFallDamage(ya, onGround, onState, pos);
}
@Override
public void tick() {
if (this.isBeingTempted() && this.random.nextInt(140) == 0) {
this.makeSound(SoundEvents.STRIDER_HAPPY);
} else if (this.isPanicking() && this.random.nextInt(60) == 0) {
this.makeSound(SoundEvents.STRIDER_RETREAT);
}
if (!this.isNoAi()) {
Strider strider;
BlockState stateInside = this.level().getBlockState(this.blockPosition());
BlockState stateOn = this.getBlockStateOnLegacy();
boolean inWarmBlocks = stateInside.is(BlockTags.STRIDER_WARM_BLOCKS) || stateOn.is(BlockTags.STRIDER_WARM_BLOCKS) || this.getFluidHeight(FluidTags.LAVA) > 0.0;
Entity entity = this.getVehicle();
boolean vehicleSuffocating = entity instanceof Strider && (strider = (Strider)entity).isSuffocating();
this.setSuffocating(!inWarmBlocks || vehicleSuffocating);
}
super.tick();
this.floatStrider();
}
private boolean isBeingTempted() {
return this.temptGoal != null && this.temptGoal.isRunning();
}
@Override
protected boolean shouldPassengersInheritMalus() {
return true;
}
private void floatStrider() {
if (this.isInLava()) {
CollisionContext context = CollisionContext.of(this);
if (!context.isAbove(LiquidBlock.SHAPE_STABLE, this.blockPosition(), true) || this.level().getFluidState(this.blockPosition().above()).is(FluidTags.LAVA)) {
this.setDeltaMovement(this.getDeltaMovement().scale(0.5).add(0.0, 0.05, 0.0));
} else {
this.setOnGround(true);
}
}
}
public static AttributeSupplier.Builder createAttributes() {
return Animal.createAnimalAttributes().add(Attributes.MOVEMENT_SPEED, 0.175f);
}
@Override
protected @Nullable SoundEvent getAmbientSound() {
if (this.isPanicking() || this.isBeingTempted()) {
return null;
}
return SoundEvents.STRIDER_AMBIENT;
}
@Override
protected SoundEvent getHurtSound(DamageSource source) {
return SoundEvents.STRIDER_HURT;
}
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.STRIDER_DEATH;
}
@Override
protected boolean canAddPassenger(Entity passenger) {
return !this.isVehicle() && !this.isEyeInFluid(FluidTags.LAVA);
}
@Override
public boolean isSensitiveToWater() {
return true;
}
@Override
public boolean isOnFire() {
return false;
}
@Override
protected PathNavigation createNavigation(Level level) {
return new StriderPathNavigation(this, level);
}
@Override
public float getWalkTargetValue(BlockPos pos, LevelReader level) {
if (level.getBlockState(pos).getFluidState().is(FluidTags.LAVA)) {
return 10.0f;
}
return this.isInLava() ? Float.NEGATIVE_INFINITY : 0.0f;
}
@Override
public @Nullable Strider getBreedOffspring(ServerLevel level, AgeableMob partner) {
return EntityType.STRIDER.create(level, EntitySpawnReason.BREEDING);
}
@Override
public boolean isFood(ItemStack itemStack) {
return itemStack.is(ItemTags.STRIDER_FOOD);
}
@Override
public InteractionResult mobInteract(Player player, InteractionHand hand) {
boolean hasFood = this.isFood(player.getItemInHand(hand));
if (!hasFood && this.isSaddled() && !this.isVehicle() && !player.isSecondaryUseActive()) {
if (!this.level().isClientSide()) {
player.startRiding(this);
}
return InteractionResult.SUCCESS;
}
InteractionResult interactionResult = super.mobInteract(player, hand);
if (!interactionResult.consumesAction()) {
ItemStack itemStack = player.getItemInHand(hand);
if (this.isEquippableInSlot(itemStack, EquipmentSlot.SADDLE)) {
return itemStack.interactLivingEntity(player, this, hand);
}
return InteractionResult.PASS;
}
if (hasFood && !this.isSilent()) {
this.level().playSound(null, this.getX(), this.getY(), this.getZ(), SoundEvents.STRIDER_EAT, this.getSoundSource(), 1.0f, 1.0f + (this.random.nextFloat() - this.random.nextFloat()) * 0.2f);
}
return interactionResult;
}
@Override
public Vec3 getLeashOffset() {
return new Vec3(0.0, 0.6f * this.getEyeHeight(), this.getBbWidth() * 0.4f);
}
@Override
public @Nullable SpawnGroupData finalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData groupData) {
if (this.isBaby()) {
return super.finalizeSpawn(level, difficulty, spawnReason, groupData);
}
RandomSource random = level.getRandom();
if (random.nextInt(30) == 0) {
Mob jockey = EntityType.ZOMBIFIED_PIGLIN.create(level.getLevel(), EntitySpawnReason.JOCKEY);
if (jockey != null) {
groupData = this.spawnJockey(level, difficulty, jockey, new Zombie.ZombieGroupData(Zombie.getSpawnAsBabyOdds(random), false));
jockey.setItemSlot(EquipmentSlot.MAINHAND, new ItemStack(Items.WARPED_FUNGUS_ON_A_STICK));
this.setItemSlot(EquipmentSlot.SADDLE, new ItemStack(Items.SADDLE));
this.setGuaranteedDrop(EquipmentSlot.SADDLE);
}
} else if (random.nextInt(10) == 0) {
AgeableMob jockey = EntityType.STRIDER.create(level.getLevel(), EntitySpawnReason.JOCKEY);
if (jockey != null) {
jockey.setAge(-24000);
groupData = this.spawnJockey(level, difficulty, jockey, null);
}
} else {
groupData = new AgeableMob.AgeableMobGroupData(0.5f);
}
return super.finalizeSpawn(level, difficulty, spawnReason, groupData);
}
private SpawnGroupData spawnJockey(ServerLevelAccessor level, DifficultyInstance difficulty, Mob jockey, @Nullable SpawnGroupData jockeyGroupData) {
jockey.snapTo(this.getX(), this.getY(), this.getZ(), this.getYRot(), 0.0f);
jockey.finalizeSpawn(level, difficulty, EntitySpawnReason.JOCKEY, jockeyGroupData);
jockey.startRiding(this, true, false);
return new AgeableMob.AgeableMobGroupData(0.0f);
}
private static class StriderGoToLavaGoal
extends MoveToBlockGoal {
private final Strider strider;
private StriderGoToLavaGoal(Strider strider, double speedModifier) {
super(strider, speedModifier, 8, 2);
this.strider = strider;
}
@Override
public BlockPos getMoveToTarget() {
return this.blockPos;
}
@Override
public boolean canContinueToUse() {
return !this.strider.isInLava() && this.isValidTarget(this.strider.level(), this.blockPos);
}
@Override
public boolean canUse() {
return !this.strider.isInLava() && super.canUse();
}
@Override
public boolean shouldRecalculatePath() {
return this.tryTicks % 20 == 0;
}
@Override
protected boolean isValidTarget(LevelReader level, BlockPos pos) {
return level.getBlockState(pos).is(Blocks.LAVA) && level.getBlockState(pos.above()).isPathfindable(PathComputationType.LAND);
}
}
private static class StriderPathNavigation
extends GroundPathNavigation {
StriderPathNavigation(Strider mob, Level level) {
super(mob, level);
}
@Override
protected PathFinder createPathFinder(int maxVisitedNodes) {
this.nodeEvaluator = new WalkNodeEvaluator();
return new PathFinder(this.nodeEvaluator, maxVisitedNodes);
}
@Override
protected boolean hasValidPathType(PathType pathType) {
if (pathType == PathType.LAVA || pathType == PathType.DAMAGE_FIRE || pathType == PathType.DANGER_FIRE) {
return true;
}
return super.hasValidPathType(pathType);
}
@Override
public boolean isStableDestination(BlockPos pos) {
return this.level.getBlockState(pos).is(Blocks.LAVA) || super.isStableDestination(pos);
}
}
}