2025-11-24 22:52:51 +03:00

541 lines
25 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.google.common.annotations.VisibleForTesting
* org.jspecify.annotations.Nullable
*/
package net.minecraft.world.entity.monster;
import com.google.common.annotations.VisibleForTesting;
import java.util.List;
import java.util.function.Predicate;
import net.minecraft.core.BlockPos;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.resources.Identifier;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.tags.FluidTags;
import net.minecraft.tags.ItemTags;
import net.minecraft.util.Mth;
import net.minecraft.util.RandomSource;
import net.minecraft.util.SpecialDates;
import net.minecraft.world.Difficulty;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.ConversionParams;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityDimensions;
import net.minecraft.world.entity.EntitySelector;
import net.minecraft.world.entity.EntitySpawnReason;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.PathfinderMob;
import net.minecraft.world.entity.Pose;
import net.minecraft.world.entity.SpawnGroupData;
import net.minecraft.world.entity.SpawnPlacements;
import net.minecraft.world.entity.ai.attributes.AttributeInstance;
import net.minecraft.world.entity.ai.attributes.AttributeModifier;
import net.minecraft.world.entity.ai.attributes.AttributeSupplier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.goal.BreakDoorGoal;
import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal;
import net.minecraft.world.entity.ai.goal.MoveThroughVillageGoal;
import net.minecraft.world.entity.ai.goal.RandomLookAroundGoal;
import net.minecraft.world.entity.ai.goal.RemoveBlockGoal;
import net.minecraft.world.entity.ai.goal.SpearUseGoal;
import net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal;
import net.minecraft.world.entity.ai.goal.ZombieAttackGoal;
import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal;
import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal;
import net.minecraft.world.entity.animal.Chicken;
import net.minecraft.world.entity.animal.IronGolem;
import net.minecraft.world.entity.animal.Turtle;
import net.minecraft.world.entity.monster.Monster;
import net.minecraft.world.entity.monster.ZombieVillager;
import net.minecraft.world.entity.monster.ZombifiedPiglin;
import net.minecraft.world.entity.npc.AbstractVillager;
import net.minecraft.world.entity.npc.Villager;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.ServerLevelAccessor;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.storage.ValueInput;
import net.minecraft.world.level.storage.ValueOutput;
import org.jspecify.annotations.Nullable;
public class Zombie
extends Monster {
private static final Identifier SPEED_MODIFIER_BABY_ID = Identifier.withDefaultNamespace("baby");
private static final AttributeModifier SPEED_MODIFIER_BABY = new AttributeModifier(SPEED_MODIFIER_BABY_ID, 0.5, AttributeModifier.Operation.ADD_MULTIPLIED_BASE);
private static final Identifier REINFORCEMENT_CALLER_CHARGE_ID = Identifier.withDefaultNamespace("reinforcement_caller_charge");
private static final AttributeModifier ZOMBIE_REINFORCEMENT_CALLEE_CHARGE = new AttributeModifier(Identifier.withDefaultNamespace("reinforcement_callee_charge"), -0.05f, AttributeModifier.Operation.ADD_VALUE);
private static final Identifier LEADER_ZOMBIE_BONUS_ID = Identifier.withDefaultNamespace("leader_zombie_bonus");
private static final Identifier ZOMBIE_RANDOM_SPAWN_BONUS_ID = Identifier.withDefaultNamespace("zombie_random_spawn_bonus");
private static final EntityDataAccessor<Boolean> DATA_BABY_ID = SynchedEntityData.defineId(Zombie.class, EntityDataSerializers.BOOLEAN);
private static final EntityDataAccessor<Integer> DATA_SPECIAL_TYPE_ID = SynchedEntityData.defineId(Zombie.class, EntityDataSerializers.INT);
private static final EntityDataAccessor<Boolean> DATA_DROWNED_CONVERSION_ID = SynchedEntityData.defineId(Zombie.class, EntityDataSerializers.BOOLEAN);
public static final float ZOMBIE_LEADER_CHANCE = 0.05f;
public static final int REINFORCEMENT_ATTEMPTS = 50;
public static final int REINFORCEMENT_RANGE_MAX = 40;
public static final int REINFORCEMENT_RANGE_MIN = 7;
private static final int NOT_CONVERTING = -1;
private static final EntityDimensions BABY_DIMENSIONS = EntityType.ZOMBIE.getDimensions().scale(0.5f).withEyeHeight(0.93f);
private static final float BREAK_DOOR_CHANCE = 0.1f;
private static final Predicate<Difficulty> DOOR_BREAKING_PREDICATE = d -> d == Difficulty.HARD;
private static final boolean DEFAULT_BABY = false;
private static final boolean DEFAULT_CAN_BREAK_DOORS = false;
private static final int DEFAULT_IN_WATER_TIME = 0;
private final BreakDoorGoal breakDoorGoal = new BreakDoorGoal(this, DOOR_BREAKING_PREDICATE);
private boolean canBreakDoors = false;
private int inWaterTime = 0;
private int conversionTime;
public Zombie(EntityType<? extends Zombie> type, Level level) {
super((EntityType<? extends Monster>)type, level);
}
public Zombie(Level level) {
this((EntityType<? extends Zombie>)EntityType.ZOMBIE, level);
}
@Override
protected void registerGoals() {
this.goalSelector.addGoal(4, new ZombieAttackTurtleEggGoal((PathfinderMob)this, 1.0, 3));
this.goalSelector.addGoal(8, new LookAtPlayerGoal(this, Player.class, 8.0f));
this.goalSelector.addGoal(8, new RandomLookAroundGoal(this));
this.addBehaviourGoals();
}
protected void addBehaviourGoals() {
this.goalSelector.addGoal(2, new SpearUseGoal<Zombie>(this, 1.0, 1.0, 10.0f, 2.0f));
this.goalSelector.addGoal(3, new ZombieAttackGoal(this, 1.0, false));
this.goalSelector.addGoal(6, new MoveThroughVillageGoal(this, 1.0, true, 4, this::canBreakDoors));
this.goalSelector.addGoal(7, new WaterAvoidingRandomStrollGoal(this, 1.0));
this.targetSelector.addGoal(1, new HurtByTargetGoal(this, new Class[0]).setAlertOthers(ZombifiedPiglin.class));
this.targetSelector.addGoal(2, new NearestAttackableTargetGoal<Player>((Mob)this, Player.class, true));
this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<AbstractVillager>((Mob)this, AbstractVillager.class, false));
this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<IronGolem>((Mob)this, IronGolem.class, true));
this.targetSelector.addGoal(5, new NearestAttackableTargetGoal<Turtle>(this, Turtle.class, 10, true, false, Turtle.BABY_ON_LAND_SELECTOR));
}
public static AttributeSupplier.Builder createAttributes() {
return Monster.createMonsterAttributes().add(Attributes.FOLLOW_RANGE, 35.0).add(Attributes.MOVEMENT_SPEED, 0.23f).add(Attributes.ATTACK_DAMAGE, 3.0).add(Attributes.ARMOR, 2.0).add(Attributes.SPAWN_REINFORCEMENTS_CHANCE);
}
@Override
protected void defineSynchedData(SynchedEntityData.Builder entityData) {
super.defineSynchedData(entityData);
entityData.define(DATA_BABY_ID, false);
entityData.define(DATA_SPECIAL_TYPE_ID, 0);
entityData.define(DATA_DROWNED_CONVERSION_ID, false);
}
public boolean isUnderWaterConverting() {
return this.getEntityData().get(DATA_DROWNED_CONVERSION_ID);
}
public boolean canBreakDoors() {
return this.canBreakDoors;
}
public void setCanBreakDoors(boolean canBreakDoors) {
if (this.navigation.canNavigateGround()) {
if (this.canBreakDoors != canBreakDoors) {
this.canBreakDoors = canBreakDoors;
this.navigation.setCanOpenDoors(canBreakDoors);
if (canBreakDoors) {
this.goalSelector.addGoal(1, this.breakDoorGoal);
} else {
this.goalSelector.removeGoal(this.breakDoorGoal);
}
}
} else if (this.canBreakDoors) {
this.goalSelector.removeGoal(this.breakDoorGoal);
this.canBreakDoors = false;
}
}
@Override
public boolean isBaby() {
return this.getEntityData().get(DATA_BABY_ID);
}
@Override
protected int getBaseExperienceReward(ServerLevel level) {
if (this.isBaby()) {
this.xpReward = (int)((double)this.xpReward * 2.5);
}
return super.getBaseExperienceReward(level);
}
@Override
public void setBaby(boolean baby) {
this.getEntityData().set(DATA_BABY_ID, baby);
if (this.level() != null && !this.level().isClientSide()) {
AttributeInstance speed = this.getAttribute(Attributes.MOVEMENT_SPEED);
speed.removeModifier(SPEED_MODIFIER_BABY_ID);
if (baby) {
speed.addTransientModifier(SPEED_MODIFIER_BABY);
}
}
}
@Override
public void onSyncedDataUpdated(EntityDataAccessor<?> accessor) {
if (DATA_BABY_ID.equals(accessor)) {
this.refreshDimensions();
}
super.onSyncedDataUpdated(accessor);
}
protected boolean convertsInWater() {
return true;
}
@Override
public void tick() {
Level level = this.level();
if (level instanceof ServerLevel) {
ServerLevel serverLevel = (ServerLevel)level;
if (this.isAlive() && !this.isNoAi()) {
if (this.isUnderWaterConverting()) {
--this.conversionTime;
if (this.conversionTime < 0) {
this.doUnderWaterConversion(serverLevel);
}
} else if (this.convertsInWater()) {
if (this.isEyeInFluid(FluidTags.WATER)) {
++this.inWaterTime;
if (this.inWaterTime >= 600) {
this.startUnderWaterConversion(300);
}
} else {
this.inWaterTime = -1;
}
}
}
}
super.tick();
}
private void startUnderWaterConversion(int time) {
this.conversionTime = time;
this.getEntityData().set(DATA_DROWNED_CONVERSION_ID, true);
}
protected void doUnderWaterConversion(ServerLevel level) {
this.convertToZombieType(level, EntityType.DROWNED);
if (!this.isSilent()) {
level.levelEvent(null, 1040, this.blockPosition(), 0);
}
}
protected void convertToZombieType(ServerLevel level, EntityType<? extends Zombie> zombieType) {
this.convertTo(zombieType, ConversionParams.single(this, true, true), newZombie -> newZombie.handleAttributes(level.getCurrentDifficultyAt(newZombie.blockPosition()).getSpecialMultiplier()));
}
@VisibleForTesting
public boolean convertVillagerToZombieVillager(ServerLevel level, Villager villager) {
ZombieVillager zombieVillager = villager.convertTo(EntityType.ZOMBIE_VILLAGER, ConversionParams.single(villager, true, true), zombie -> {
zombie.finalizeSpawn(level, level.getCurrentDifficultyAt(zombie.blockPosition()), EntitySpawnReason.CONVERSION, new ZombieGroupData(false, true));
zombie.setVillagerData(villager.getVillagerData());
zombie.setGossips(villager.getGossips().copy());
zombie.setTradeOffers(villager.getOffers().copy());
zombie.setVillagerXp(villager.getVillagerXp());
if (!this.isSilent()) {
level.levelEvent(null, 1026, this.blockPosition(), 0);
}
});
return zombieVillager != null;
}
protected boolean isSunSensitive() {
return true;
}
@Override
public boolean hurtServer(ServerLevel level, DamageSource source, float damage) {
if (!super.hurtServer(level, source, damage)) {
return false;
}
LivingEntity target = this.getTarget();
if (target == null && source.getEntity() instanceof LivingEntity) {
target = (LivingEntity)source.getEntity();
}
if (target != null && level.getDifficulty() == Difficulty.HARD && (double)this.random.nextFloat() < this.getAttributeValue(Attributes.SPAWN_REINFORCEMENTS_CHANCE) && level.isSpawningMonsters()) {
int x = Mth.floor(this.getX());
int y = Mth.floor(this.getY());
int z = Mth.floor(this.getZ());
EntityType<? extends Zombie> type = this.getType();
Zombie reinforcement = type.create(level, EntitySpawnReason.REINFORCEMENT);
if (reinforcement == null) {
return true;
}
for (int i = 0; i < 50; ++i) {
int zt;
int yt;
int xt = x + Mth.nextInt(this.random, 7, 40) * Mth.nextInt(this.random, -1, 1);
BlockPos spawnPos = new BlockPos(xt, yt = y + Mth.nextInt(this.random, 7, 40) * Mth.nextInt(this.random, -1, 1), zt = z + Mth.nextInt(this.random, 7, 40) * Mth.nextInt(this.random, -1, 1));
if (!SpawnPlacements.isSpawnPositionOk(type, level, spawnPos) || !SpawnPlacements.checkSpawnRules(type, level, EntitySpawnReason.REINFORCEMENT, spawnPos, level.random)) continue;
reinforcement.setPos(xt, yt, zt);
if (level.hasNearbyAlivePlayer(xt, yt, zt, 7.0) || !level.isUnobstructed(reinforcement) || !level.noCollision(reinforcement) || !reinforcement.canSpawnInLiquids() && level.containsAnyLiquid(reinforcement.getBoundingBox())) continue;
reinforcement.setTarget(target);
reinforcement.finalizeSpawn(level, level.getCurrentDifficultyAt(reinforcement.blockPosition()), EntitySpawnReason.REINFORCEMENT, null);
level.addFreshEntityWithPassengers(reinforcement);
AttributeInstance attribute = this.getAttribute(Attributes.SPAWN_REINFORCEMENTS_CHANCE);
AttributeModifier modifier = attribute.getModifier(REINFORCEMENT_CALLER_CHARGE_ID);
double existingAmount = modifier != null ? modifier.amount() : 0.0;
attribute.removeModifier(REINFORCEMENT_CALLER_CHARGE_ID);
attribute.addPermanentModifier(new AttributeModifier(REINFORCEMENT_CALLER_CHARGE_ID, existingAmount - 0.05, AttributeModifier.Operation.ADD_VALUE));
reinforcement.getAttribute(Attributes.SPAWN_REINFORCEMENTS_CHANCE).addPermanentModifier(ZOMBIE_REINFORCEMENT_CALLEE_CHARGE);
break;
}
}
return true;
}
@Override
public boolean doHurtTarget(ServerLevel level, Entity target) {
boolean result = super.doHurtTarget(level, target);
if (result) {
float difficulty = level.getCurrentDifficultyAt(this.blockPosition()).getEffectiveDifficulty();
if (this.getMainHandItem().isEmpty() && this.isOnFire() && this.random.nextFloat() < difficulty * 0.3f) {
target.igniteForSeconds(2 * (int)difficulty);
}
}
return result;
}
@Override
protected SoundEvent getAmbientSound() {
return SoundEvents.ZOMBIE_AMBIENT;
}
@Override
protected SoundEvent getHurtSound(DamageSource source) {
return SoundEvents.ZOMBIE_HURT;
}
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.ZOMBIE_DEATH;
}
protected SoundEvent getStepSound() {
return SoundEvents.ZOMBIE_STEP;
}
@Override
protected void playStepSound(BlockPos pos, BlockState blockState) {
this.playSound(this.getStepSound(), 0.15f, 1.0f);
}
public EntityType<? extends Zombie> getType() {
return super.getType();
}
protected boolean canSpawnInLiquids() {
return false;
}
@Override
protected void populateDefaultEquipmentSlots(RandomSource random, DifficultyInstance difficulty) {
super.populateDefaultEquipmentSlots(random, difficulty);
float f = random.nextFloat();
float f2 = this.level().getDifficulty() == Difficulty.HARD ? 0.05f : 0.01f;
if (f < f2) {
int rand = random.nextInt(6);
if (rand == 0) {
this.setItemSlot(EquipmentSlot.MAINHAND, new ItemStack(Items.IRON_SWORD));
} else if (rand == 1) {
this.setItemSlot(EquipmentSlot.MAINHAND, new ItemStack(Items.IRON_SPEAR));
} else {
this.setItemSlot(EquipmentSlot.MAINHAND, new ItemStack(Items.IRON_SHOVEL));
}
}
}
@Override
protected void addAdditionalSaveData(ValueOutput output) {
super.addAdditionalSaveData(output);
output.putBoolean("IsBaby", this.isBaby());
output.putBoolean("CanBreakDoors", this.canBreakDoors());
output.putInt("InWaterTime", this.isInWater() ? this.inWaterTime : -1);
output.putInt("DrownedConversionTime", this.isUnderWaterConverting() ? this.conversionTime : -1);
}
@Override
protected void readAdditionalSaveData(ValueInput input) {
super.readAdditionalSaveData(input);
this.setBaby(input.getBooleanOr("IsBaby", false));
this.setCanBreakDoors(input.getBooleanOr("CanBreakDoors", false));
this.inWaterTime = input.getIntOr("InWaterTime", 0);
int conversionTime = input.getIntOr("DrownedConversionTime", -1);
if (conversionTime != -1) {
this.startUnderWaterConversion(conversionTime);
} else {
this.getEntityData().set(DATA_DROWNED_CONVERSION_ID, false);
}
}
@Override
public boolean killedEntity(ServerLevel level, LivingEntity entity, DamageSource source) {
boolean perished = super.killedEntity(level, entity, source);
if ((level.getDifficulty() == Difficulty.NORMAL || level.getDifficulty() == Difficulty.HARD) && entity instanceof Villager) {
Villager villager = (Villager)entity;
if (level.getDifficulty() != Difficulty.HARD && this.random.nextBoolean()) {
return perished;
}
if (this.convertVillagerToZombieVillager(level, villager)) {
perished = false;
}
}
return perished;
}
@Override
public EntityDimensions getDefaultDimensions(Pose pose) {
return this.isBaby() ? BABY_DIMENSIONS : super.getDefaultDimensions(pose);
}
@Override
public boolean canHoldItem(ItemStack itemStack) {
if (itemStack.is(ItemTags.EGGS) && this.isBaby() && this.isPassenger()) {
return false;
}
return super.canHoldItem(itemStack);
}
@Override
public boolean wantsToPickUp(ServerLevel level, ItemStack itemStack) {
if (itemStack.is(Items.GLOW_INK_SAC)) {
return false;
}
return super.wantsToPickUp(level, itemStack);
}
@Override
public @Nullable SpawnGroupData finalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData groupData) {
RandomSource random = level.getRandom();
groupData = super.finalizeSpawn(level, difficulty, spawnReason, groupData);
float difficultyModifier = difficulty.getSpecialMultiplier();
if (spawnReason != EntitySpawnReason.CONVERSION) {
this.setCanPickUpLoot(random.nextFloat() < 0.55f * difficultyModifier);
}
if (groupData == null) {
groupData = new ZombieGroupData(Zombie.getSpawnAsBabyOdds(random), true);
}
if (groupData instanceof ZombieGroupData) {
ZombieGroupData zombieData = (ZombieGroupData)groupData;
if (zombieData.isBaby) {
this.setBaby(true);
if (zombieData.canSpawnJockey) {
Chicken chicken;
if ((double)random.nextFloat() < 0.05) {
List<Entity> chickens = level.getEntitiesOfClass(Chicken.class, this.getBoundingBox().inflate(5.0, 3.0, 5.0), EntitySelector.ENTITY_NOT_BEING_RIDDEN);
if (!chickens.isEmpty()) {
Chicken chicken2 = (Chicken)chickens.get(0);
chicken2.setChickenJockey(true);
this.startRiding(chicken2, false, false);
}
} else if ((double)random.nextFloat() < 0.05 && (chicken = EntityType.CHICKEN.create(this.level(), EntitySpawnReason.JOCKEY)) != null) {
chicken.snapTo(this.getX(), this.getY(), this.getZ(), this.getYRot(), 0.0f);
chicken.finalizeSpawn(level, difficulty, EntitySpawnReason.JOCKEY, null);
chicken.setChickenJockey(true);
this.startRiding(chicken, false, false);
level.addFreshEntity(chicken);
}
}
}
this.setCanBreakDoors(random.nextFloat() < difficultyModifier * 0.1f);
if (spawnReason != EntitySpawnReason.CONVERSION) {
this.populateDefaultEquipmentSlots(random, difficulty);
this.populateDefaultEquipmentEnchantments(level, random, difficulty);
}
}
if (this.getItemBySlot(EquipmentSlot.HEAD).isEmpty() && SpecialDates.isHalloween() && random.nextFloat() < 0.25f) {
this.setItemSlot(EquipmentSlot.HEAD, new ItemStack(random.nextFloat() < 0.1f ? Blocks.JACK_O_LANTERN : Blocks.CARVED_PUMPKIN));
this.setDropChance(EquipmentSlot.HEAD, 0.0f);
}
this.handleAttributes(difficultyModifier);
return groupData;
}
@VisibleForTesting
public void setInWaterTime(int inWaterTime) {
this.inWaterTime = inWaterTime;
}
@VisibleForTesting
public void setConversionTime(int conversionTime) {
this.conversionTime = conversionTime;
}
public static boolean getSpawnAsBabyOdds(RandomSource random) {
return random.nextFloat() < 0.05f;
}
protected void handleAttributes(float difficultyModifier) {
this.randomizeReinforcementsChance();
this.getAttribute(Attributes.KNOCKBACK_RESISTANCE).addOrReplacePermanentModifier(new AttributeModifier(RANDOM_SPAWN_BONUS_ID, this.random.nextDouble() * (double)0.05f, AttributeModifier.Operation.ADD_VALUE));
double followRangeModifier = this.random.nextDouble() * 1.5 * (double)difficultyModifier;
if (followRangeModifier > 1.0) {
this.getAttribute(Attributes.FOLLOW_RANGE).addOrReplacePermanentModifier(new AttributeModifier(ZOMBIE_RANDOM_SPAWN_BONUS_ID, followRangeModifier, AttributeModifier.Operation.ADD_MULTIPLIED_TOTAL));
}
if (this.random.nextFloat() < difficultyModifier * 0.05f) {
this.getAttribute(Attributes.SPAWN_REINFORCEMENTS_CHANCE).addOrReplacePermanentModifier(new AttributeModifier(LEADER_ZOMBIE_BONUS_ID, this.random.nextDouble() * 0.25 + 0.5, AttributeModifier.Operation.ADD_VALUE));
this.getAttribute(Attributes.MAX_HEALTH).addOrReplacePermanentModifier(new AttributeModifier(LEADER_ZOMBIE_BONUS_ID, this.random.nextDouble() * 3.0 + 1.0, AttributeModifier.Operation.ADD_MULTIPLIED_TOTAL));
this.setCanBreakDoors(true);
}
}
protected void randomizeReinforcementsChance() {
this.getAttribute(Attributes.SPAWN_REINFORCEMENTS_CHANCE).setBaseValue(this.random.nextDouble() * (double)0.1f);
}
private class ZombieAttackTurtleEggGoal
extends RemoveBlockGoal {
ZombieAttackTurtleEggGoal(PathfinderMob mob, double speedModifier, int verticalSearchRange) {
super(Blocks.TURTLE_EGG, mob, speedModifier, verticalSearchRange);
}
@Override
public void playDestroyProgressSound(LevelAccessor level, BlockPos pos) {
level.playSound(null, pos, SoundEvents.ZOMBIE_DESTROY_EGG, SoundSource.HOSTILE, 0.5f, 0.9f + Zombie.this.random.nextFloat() * 0.2f);
}
@Override
public void playBreakSound(Level level, BlockPos pos) {
level.playSound(null, pos, SoundEvents.TURTLE_EGG_BREAK, SoundSource.BLOCKS, 0.7f, 0.9f + level.random.nextFloat() * 0.2f);
}
@Override
public double acceptedDistance() {
return 1.14;
}
}
public static class ZombieGroupData
implements SpawnGroupData {
public final boolean isBaby;
public final boolean canSpawnJockey;
public ZombieGroupData(boolean baby, boolean canSpawnJockey) {
this.isBaby = baby;
this.canSpawnJockey = canSpawnJockey;
}
}
}