2025-11-24 22:52:51 +03:00

748 lines
30 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.google.common.collect.Lists
* com.mojang.serialization.Codec
* it.unimi.dsi.fastutil.ints.IntOpenHashSet
* org.jspecify.annotations.Nullable
*/
package net.minecraft.world.entity.projectile;
import com.google.common.collect.Lists;
import com.mojang.serialization.Codec;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import java.lang.runtime.SwitchBootstraps;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Comparator;
import java.util.List;
import java.util.Objects;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.core.BlockPos;
import net.minecraft.core.component.DataComponents;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.network.protocol.game.ClientboundGameEventPacket;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.tags.EntityTypeTags;
import net.minecraft.util.Mth;
import net.minecraft.util.Unit;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.MoverType;
import net.minecraft.world.entity.OminousItemSpawner;
import net.minecraft.world.entity.SlotAccess;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.entity.projectile.ProjectileDeflection;
import net.minecraft.world.entity.projectile.ProjectileUtil;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.enchantment.EnchantmentHelper;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.storage.ValueInput;
import net.minecraft.world.level.storage.ValueOutput;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.EntityHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jspecify.annotations.Nullable;
public abstract class AbstractArrow
extends Projectile {
private static final double ARROW_BASE_DAMAGE = 2.0;
private static final int SHAKE_TIME = 7;
private static final float WATER_INERTIA = 0.6f;
private static final float INERTIA = 0.99f;
private static final short DEFAULT_LIFE = 0;
private static final byte DEFAULT_SHAKE = 0;
private static final boolean DEFAULT_IN_GROUND = false;
private static final boolean DEFAULT_CRIT = false;
private static final byte DEFAULT_PIERCE_LEVEL = 0;
private static final EntityDataAccessor<Byte> ID_FLAGS = SynchedEntityData.defineId(AbstractArrow.class, EntityDataSerializers.BYTE);
private static final EntityDataAccessor<Byte> PIERCE_LEVEL = SynchedEntityData.defineId(AbstractArrow.class, EntityDataSerializers.BYTE);
private static final EntityDataAccessor<Boolean> IN_GROUND = SynchedEntityData.defineId(AbstractArrow.class, EntityDataSerializers.BOOLEAN);
private static final int FLAG_CRIT = 1;
private static final int FLAG_NOPHYSICS = 2;
private @Nullable BlockState lastState;
protected int inGroundTime;
public Pickup pickup = Pickup.DISALLOWED;
public int shakeTime = 0;
private int life = 0;
private double baseDamage = 2.0;
private SoundEvent soundEvent = this.getDefaultHitGroundSoundEvent();
private @Nullable IntOpenHashSet piercingIgnoreEntityIds;
private @Nullable List<Entity> piercedAndKilledEntities;
private ItemStack pickupItemStack = this.getDefaultPickupItem();
private @Nullable ItemStack firedFromWeapon = null;
protected AbstractArrow(EntityType<? extends AbstractArrow> type, Level level) {
super((EntityType<? extends Projectile>)type, level);
}
protected AbstractArrow(EntityType<? extends AbstractArrow> type, double x, double y, double z, Level level, ItemStack pickupItemStack, @Nullable ItemStack firedFromWeapon) {
this(type, level);
this.pickupItemStack = pickupItemStack.copy();
this.applyComponentsFromItemStack(pickupItemStack);
Unit intangible = pickupItemStack.remove(DataComponents.INTANGIBLE_PROJECTILE);
if (intangible != null) {
this.pickup = Pickup.CREATIVE_ONLY;
}
this.setPos(x, y, z);
if (firedFromWeapon != null && level instanceof ServerLevel) {
ServerLevel serverLevel = (ServerLevel)level;
if (firedFromWeapon.isEmpty()) {
throw new IllegalArgumentException("Invalid weapon firing an arrow");
}
this.firedFromWeapon = firedFromWeapon.copy();
int pierceLevel = EnchantmentHelper.getPiercingCount(serverLevel, firedFromWeapon, this.pickupItemStack);
if (pierceLevel > 0) {
this.setPierceLevel((byte)pierceLevel);
}
}
}
protected AbstractArrow(EntityType<? extends AbstractArrow> type, LivingEntity mob, Level level, ItemStack pickupItemStack, @Nullable ItemStack firedFromWeapon) {
this(type, mob.getX(), mob.getEyeY() - (double)0.1f, mob.getZ(), level, pickupItemStack, firedFromWeapon);
this.setOwner(mob);
}
public void setSoundEvent(SoundEvent soundEvent) {
this.soundEvent = soundEvent;
}
@Override
public boolean shouldRenderAtSqrDistance(double distance) {
double size = this.getBoundingBox().getSize() * 10.0;
if (Double.isNaN(size)) {
size = 1.0;
}
return distance < (size *= 64.0 * AbstractArrow.getViewScale()) * size;
}
@Override
protected void defineSynchedData(SynchedEntityData.Builder entityData) {
entityData.define(ID_FLAGS, (byte)0);
entityData.define(PIERCE_LEVEL, (byte)0);
entityData.define(IN_GROUND, false);
}
@Override
public void shoot(double xd, double yd, double zd, float pow, float uncertainty) {
super.shoot(xd, yd, zd, pow, uncertainty);
this.life = 0;
}
@Override
public void lerpMotion(Vec3 movement) {
super.lerpMotion(movement);
this.life = 0;
if (this.isInGround() && movement.lengthSqr() > 0.0) {
this.setInGround(false);
}
}
@Override
public void onSyncedDataUpdated(EntityDataAccessor<?> accessor) {
super.onSyncedDataUpdated(accessor);
if (!this.firstTick && this.shakeTime <= 0 && accessor.equals(IN_GROUND) && this.isInGround()) {
this.shakeTime = 7;
}
}
@Override
public void tick() {
VoxelShape shape;
boolean physicsEnabled = !this.isNoPhysics();
Vec3 movement = this.getDeltaMovement();
BlockPos blockPos = this.blockPosition();
BlockState blockState = this.level().getBlockState(blockPos);
if (!blockState.isAir() && physicsEnabled && !(shape = blockState.getCollisionShape(this.level(), blockPos)).isEmpty()) {
Vec3 position = this.position();
for (AABB aabb : shape.toAabbs()) {
if (!aabb.move(blockPos).contains(position)) continue;
this.setDeltaMovement(Vec3.ZERO);
this.setInGround(true);
break;
}
}
if (this.shakeTime > 0) {
--this.shakeTime;
}
if (this.isInWaterOrRain()) {
this.clearFire();
}
if (this.isInGround() && physicsEnabled) {
if (!this.level().isClientSide()) {
if (this.lastState != blockState && this.shouldFall()) {
this.startFalling();
} else {
this.tickDespawn();
}
}
++this.inGroundTime;
if (this.isAlive()) {
this.applyEffectsFromBlocks();
}
if (!this.level().isClientSide()) {
this.setSharedFlagOnFire(this.getRemainingFireTicks() > 0);
}
return;
}
this.inGroundTime = 0;
Vec3 originalPosition = this.position();
if (this.isInWater()) {
this.applyInertia(this.getWaterInertia());
this.addBubbleParticles(originalPosition);
}
if (this.isCritArrow()) {
for (int i = 0; i < 4; ++i) {
this.level().addParticle(ParticleTypes.CRIT, originalPosition.x + movement.x * (double)i / 4.0, originalPosition.y + movement.y * (double)i / 4.0, originalPosition.z + movement.z * (double)i / 4.0, -movement.x, -movement.y + 0.2, -movement.z);
}
}
float yRot = !physicsEnabled ? (float)(Mth.atan2(-movement.x, -movement.z) * 57.2957763671875) : (float)(Mth.atan2(movement.x, movement.z) * 57.2957763671875);
float xRot = (float)(Mth.atan2(movement.y, movement.horizontalDistance()) * 57.2957763671875);
this.setXRot(AbstractArrow.lerpRotation(this.getXRot(), xRot));
this.setYRot(AbstractArrow.lerpRotation(this.getYRot(), yRot));
this.checkLeftOwner();
if (physicsEnabled) {
BlockHitResult blockHitResult = this.level().clipIncludingBorder(new ClipContext(originalPosition, originalPosition.add(movement), ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, this));
this.stepMoveAndHit(blockHitResult);
} else {
this.setPos(originalPosition.add(movement));
this.applyEffectsFromBlocks();
}
if (!this.isInWater()) {
this.applyInertia(0.99f);
}
if (physicsEnabled && !this.isInGround()) {
this.applyGravity();
}
super.tick();
}
private void stepMoveAndHit(BlockHitResult blockHitResult) {
while (this.isAlive()) {
Vec3 initialPosition = this.position();
ArrayList<EntityHitResult> entitiesHit = new ArrayList<EntityHitResult>(this.findHitEntities(initialPosition, blockHitResult.getLocation()));
entitiesHit.sort(Comparator.comparingDouble(c -> initialPosition.distanceToSqr(c.getEntity().position())));
EntityHitResult firstEntityHit = entitiesHit.isEmpty() ? null : entitiesHit.getFirst();
Vec3 nextLocation = ((HitResult)Objects.requireNonNullElse(firstEntityHit, blockHitResult)).getLocation();
this.setPos(nextLocation);
this.applyEffectsFromBlocks(initialPosition, nextLocation);
if (this.portalProcess != null && this.portalProcess.isInsidePortalThisTick()) {
this.handlePortal();
}
if (entitiesHit.isEmpty()) {
if (!this.isAlive() || blockHitResult.getType() == HitResult.Type.MISS) break;
this.hitTargetOrDeflectSelf(blockHitResult);
this.needsSync = true;
break;
}
if (!this.isAlive() || this.noPhysics) continue;
ProjectileDeflection deflection = this.hitTargetsOrDeflectSelf(entitiesHit);
this.needsSync = true;
if (this.getPierceLevel() > 0 && deflection == ProjectileDeflection.NONE) continue;
break;
}
}
private ProjectileDeflection hitTargetsOrDeflectSelf(Collection<EntityHitResult> entityHitResults) {
for (EntityHitResult e : entityHitResults) {
ProjectileDeflection deflection = this.hitTargetOrDeflectSelf(e);
if (this.isAlive() && deflection == ProjectileDeflection.NONE) continue;
return deflection;
}
return ProjectileDeflection.NONE;
}
private void applyInertia(float inertia) {
Vec3 movement = this.getDeltaMovement();
this.setDeltaMovement(movement.scale(inertia));
}
private void addBubbleParticles(Vec3 position) {
Vec3 movement = this.getDeltaMovement();
for (int i = 0; i < 4; ++i) {
float s = 0.25f;
this.level().addParticle(ParticleTypes.BUBBLE, position.x - movement.x * 0.25, position.y - movement.y * 0.25, position.z - movement.z * 0.25, movement.x, movement.y, movement.z);
}
}
@Override
protected double getDefaultGravity() {
return 0.05;
}
private boolean shouldFall() {
return this.isInGround() && this.level().noCollision(new AABB(this.position(), this.position()).inflate(0.06));
}
private void startFalling() {
this.setInGround(false);
Vec3 deltaMovement = this.getDeltaMovement();
this.setDeltaMovement(deltaMovement.multiply(this.random.nextFloat() * 0.2f, this.random.nextFloat() * 0.2f, this.random.nextFloat() * 0.2f));
this.life = 0;
}
protected boolean isInGround() {
return this.entityData.get(IN_GROUND);
}
protected void setInGround(boolean inGround) {
this.entityData.set(IN_GROUND, inGround);
}
@Override
public boolean isPushedByFluid() {
return !this.isInGround();
}
@Override
public void move(MoverType moverType, Vec3 delta) {
super.move(moverType, delta);
if (moverType != MoverType.SELF && this.shouldFall()) {
this.startFalling();
}
}
protected void tickDespawn() {
++this.life;
if (this.life >= 1200) {
this.discard();
}
}
private void resetPiercedEntities() {
if (this.piercedAndKilledEntities != null) {
this.piercedAndKilledEntities.clear();
}
if (this.piercingIgnoreEntityIds != null) {
this.piercingIgnoreEntityIds.clear();
}
}
@Override
protected void onItemBreak(Item item) {
this.firedFromWeapon = null;
}
@Override
public void onAboveBubbleColumn(boolean dragDown, BlockPos pos) {
if (this.isInGround()) {
return;
}
super.onAboveBubbleColumn(dragDown, pos);
}
@Override
public void onInsideBubbleColumn(boolean dragDown) {
if (this.isInGround()) {
return;
}
super.onInsideBubbleColumn(dragDown);
}
@Override
public void push(double xa, double ya, double za) {
if (this.isInGround()) {
return;
}
super.push(xa, ya, za);
}
@Override
protected void onHitEntity(EntityHitResult hitResult) {
Level level;
super.onHitEntity(hitResult);
Entity entity = hitResult.getEntity();
float pow = (float)this.getDeltaMovement().length();
double arrowDamage = this.baseDamage;
Entity currentOwner = this.getOwner();
DamageSource damageSource = this.damageSources().arrow(this, currentOwner != null ? currentOwner : this);
if (this.getWeaponItem() != null && (level = this.level()) instanceof ServerLevel) {
ServerLevel serverLevel = (ServerLevel)level;
arrowDamage = EnchantmentHelper.modifyDamage(serverLevel, this.getWeaponItem(), entity, damageSource, (float)arrowDamage);
}
int damage = Mth.ceil(Mth.clamp((double)pow * arrowDamage, 0.0, 2.147483647E9));
if (this.getPierceLevel() > 0) {
if (this.piercingIgnoreEntityIds == null) {
this.piercingIgnoreEntityIds = new IntOpenHashSet(5);
}
if (this.piercedAndKilledEntities == null) {
this.piercedAndKilledEntities = Lists.newArrayListWithCapacity((int)5);
}
if (this.piercingIgnoreEntityIds.size() < this.getPierceLevel() + 1) {
this.piercingIgnoreEntityIds.add(entity.getId());
} else {
this.discard();
return;
}
}
if (this.isCritArrow()) {
long dmgIncrease = this.random.nextInt(damage / 2 + 2);
damage = (int)Math.min(dmgIncrease + (long)damage, Integer.MAX_VALUE);
}
if (currentOwner instanceof LivingEntity) {
LivingEntity livingOwner = (LivingEntity)currentOwner;
livingOwner.setLastHurtMob(entity);
}
boolean isEnderman = entity.getType() == EntityType.ENDERMAN;
int remainingFireTicks = entity.getRemainingFireTicks();
if (this.isOnFire() && !isEnderman) {
entity.igniteForSeconds(5.0f);
}
if (entity.hurtOrSimulate(damageSource, damage)) {
if (isEnderman) {
return;
}
if (entity instanceof LivingEntity) {
LivingEntity mob = (LivingEntity)entity;
if (!this.level().isClientSide() && this.getPierceLevel() <= 0) {
mob.setArrowCount(mob.getArrowCount() + 1);
}
this.doKnockback(mob, damageSource);
Level level2 = this.level();
if (level2 instanceof ServerLevel) {
ServerLevel serverLevel = (ServerLevel)level2;
EnchantmentHelper.doPostAttackEffectsWithItemSource(serverLevel, mob, damageSource, this.getWeaponItem());
}
this.doPostHurtEffects(mob);
if (mob instanceof Player && currentOwner instanceof ServerPlayer) {
ServerPlayer ownerPlayer = (ServerPlayer)currentOwner;
if (!this.isSilent() && mob != ownerPlayer) {
ownerPlayer.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.PLAY_ARROW_HIT_SOUND, 0.0f));
}
}
if (!entity.isAlive() && this.piercedAndKilledEntities != null) {
this.piercedAndKilledEntities.add(mob);
}
if (!this.level().isClientSide() && currentOwner instanceof ServerPlayer) {
ServerPlayer player = (ServerPlayer)currentOwner;
if (this.piercedAndKilledEntities != null) {
CriteriaTriggers.KILLED_BY_ARROW.trigger(player, this.piercedAndKilledEntities, this.firedFromWeapon);
} else if (!entity.isAlive()) {
CriteriaTriggers.KILLED_BY_ARROW.trigger(player, List.of(entity), this.firedFromWeapon);
}
}
}
this.playSound(this.soundEvent, 1.0f, 1.2f / (this.random.nextFloat() * 0.2f + 0.9f));
if (this.getPierceLevel() <= 0) {
this.discard();
}
} else {
entity.setRemainingFireTicks(remainingFireTicks);
this.deflect(ProjectileDeflection.REVERSE, entity, this.owner, false);
this.setDeltaMovement(this.getDeltaMovement().scale(0.2));
Level level3 = this.level();
if (level3 instanceof ServerLevel) {
ServerLevel level4 = (ServerLevel)level3;
if (this.getDeltaMovement().lengthSqr() < 1.0E-7) {
if (this.pickup == Pickup.ALLOWED) {
this.spawnAtLocation(level4, this.getPickupItem(), 0.1f);
}
this.discard();
}
}
}
}
protected void doKnockback(LivingEntity mob, DamageSource damageSource) {
float f;
Level level;
if (this.firedFromWeapon != null && (level = this.level()) instanceof ServerLevel) {
ServerLevel serverLevel = (ServerLevel)level;
f = EnchantmentHelper.modifyKnockback(serverLevel, this.firedFromWeapon, mob, damageSource, 0.0f);
} else {
f = 0.0f;
}
double knockback = f;
if (knockback > 0.0) {
double knockbackResistance = Math.max(0.0, 1.0 - mob.getAttributeValue(Attributes.KNOCKBACK_RESISTANCE));
Vec3 movement = this.getDeltaMovement().multiply(1.0, 0.0, 1.0).normalize().scale(knockback * 0.6 * knockbackResistance);
if (movement.lengthSqr() > 0.0) {
mob.push(movement.x, 0.1, movement.z);
}
}
}
@Override
protected void onHitBlock(BlockHitResult hitResult) {
this.lastState = this.level().getBlockState(hitResult.getBlockPos());
super.onHitBlock(hitResult);
ItemStack weaponItem = this.getWeaponItem();
Level level = this.level();
if (level instanceof ServerLevel) {
ServerLevel serverLevel = (ServerLevel)level;
if (weaponItem != null) {
this.hitBlockEnchantmentEffects(serverLevel, hitResult, weaponItem);
}
}
Vec3 movement = this.getDeltaMovement();
Vec3 offsetDirection = new Vec3(Math.signum(movement.x), Math.signum(movement.y), Math.signum(movement.z));
Vec3 scaledMovement = offsetDirection.scale(0.05f);
this.setPos(this.position().subtract(scaledMovement));
this.setDeltaMovement(Vec3.ZERO);
this.playSound(this.getHitGroundSoundEvent(), 1.0f, 1.2f / (this.random.nextFloat() * 0.2f + 0.9f));
this.setInGround(true);
this.shakeTime = 7;
this.setCritArrow(false);
this.setPierceLevel((byte)0);
this.setSoundEvent(SoundEvents.ARROW_HIT);
this.resetPiercedEntities();
}
protected void hitBlockEnchantmentEffects(ServerLevel serverLevel, BlockHitResult hitResult, ItemStack weapon) {
LivingEntity livingOwner;
Vec3 compensatedHitPosition = hitResult.getBlockPos().clampLocationWithin(hitResult.getLocation());
Entity entity = this.getOwner();
EnchantmentHelper.onHitBlock(serverLevel, weapon, entity instanceof LivingEntity ? (livingOwner = (LivingEntity)entity) : null, this, null, compensatedHitPosition, serverLevel.getBlockState(hitResult.getBlockPos()), item -> {
this.firedFromWeapon = null;
});
}
@Override
public @Nullable ItemStack getWeaponItem() {
return this.firedFromWeapon;
}
protected SoundEvent getDefaultHitGroundSoundEvent() {
return SoundEvents.ARROW_HIT;
}
protected final SoundEvent getHitGroundSoundEvent() {
return this.soundEvent;
}
protected void doPostHurtEffects(LivingEntity mob) {
}
protected @Nullable EntityHitResult findHitEntity(Vec3 from, Vec3 to) {
return ProjectileUtil.getEntityHitResult(this.level(), this, from, to, this.getBoundingBox().expandTowards(this.getDeltaMovement()).inflate(1.0), this::canHitEntity);
}
protected Collection<EntityHitResult> findHitEntities(Vec3 from, Vec3 to) {
return ProjectileUtil.getManyEntityHitResult(this.level(), this, from, to, this.getBoundingBox().expandTowards(this.getDeltaMovement()).inflate(1.0), this::canHitEntity, false);
}
@Override
protected boolean canHitEntity(Entity entity) {
Player player;
Entity entity2;
if (entity instanceof Player && (entity2 = this.getOwner()) instanceof Player && !(player = (Player)entity2).canHarmPlayer((Player)entity)) {
return false;
}
return super.canHitEntity(entity) && (this.piercingIgnoreEntityIds == null || !this.piercingIgnoreEntityIds.contains(entity.getId()));
}
@Override
protected void addAdditionalSaveData(ValueOutput output) {
super.addAdditionalSaveData(output);
output.putShort("life", (short)this.life);
output.storeNullable("inBlockState", BlockState.CODEC, this.lastState);
output.putByte("shake", (byte)this.shakeTime);
output.putBoolean("inGround", this.isInGround());
output.store("pickup", Pickup.LEGACY_CODEC, this.pickup);
output.putDouble("damage", this.baseDamage);
output.putBoolean("crit", this.isCritArrow());
output.putByte("PierceLevel", this.getPierceLevel());
output.store("SoundEvent", BuiltInRegistries.SOUND_EVENT.byNameCodec(), this.soundEvent);
output.store("item", ItemStack.CODEC, this.pickupItemStack);
output.storeNullable("weapon", ItemStack.CODEC, this.firedFromWeapon);
}
@Override
protected void readAdditionalSaveData(ValueInput input) {
super.readAdditionalSaveData(input);
this.life = input.getShortOr("life", (short)0);
this.lastState = input.read("inBlockState", BlockState.CODEC).orElse(null);
this.shakeTime = input.getByteOr("shake", (byte)0) & 0xFF;
this.setInGround(input.getBooleanOr("inGround", false));
this.baseDamage = input.getDoubleOr("damage", 2.0);
this.pickup = input.read("pickup", Pickup.LEGACY_CODEC).orElse(Pickup.DISALLOWED);
this.setCritArrow(input.getBooleanOr("crit", false));
this.setPierceLevel(input.getByteOr("PierceLevel", (byte)0));
this.soundEvent = input.read("SoundEvent", BuiltInRegistries.SOUND_EVENT.byNameCodec()).orElse(this.getDefaultHitGroundSoundEvent());
this.setPickupItemStack(input.read("item", ItemStack.CODEC).orElse(this.getDefaultPickupItem()));
this.firedFromWeapon = input.read("weapon", ItemStack.CODEC).orElse(null);
}
@Override
public void setOwner(@Nullable Entity owner) {
Pickup pickup;
super.setOwner(owner);
Entity entity = owner;
int n = 0;
block4: while (true) {
switch (SwitchBootstraps.typeSwitch("typeSwitch", new Object[]{Player.class, OminousItemSpawner.class}, (Object)entity, n)) {
case 0: {
Player ignored = (Player)entity;
if (this.pickup != Pickup.DISALLOWED) {
n = 1;
continue block4;
}
pickup = Pickup.ALLOWED;
break block4;
}
case 1: {
OminousItemSpawner ignored = (OminousItemSpawner)entity;
pickup = Pickup.DISALLOWED;
break block4;
}
default: {
pickup = this.pickup;
break block4;
}
}
break;
}
this.pickup = pickup;
}
@Override
public void playerTouch(Player player) {
if (this.level().isClientSide() || !this.isInGround() && !this.isNoPhysics() || this.shakeTime > 0) {
return;
}
if (this.tryPickup(player)) {
player.take(this, 1);
this.discard();
}
}
protected boolean tryPickup(Player player) {
return switch (this.pickup.ordinal()) {
default -> throw new MatchException(null, null);
case 0 -> false;
case 1 -> player.getInventory().add(this.getPickupItem());
case 2 -> player.hasInfiniteMaterials();
};
}
protected ItemStack getPickupItem() {
return this.pickupItemStack.copy();
}
protected abstract ItemStack getDefaultPickupItem();
@Override
protected Entity.MovementEmission getMovementEmission() {
return Entity.MovementEmission.NONE;
}
public ItemStack getPickupItemStackOrigin() {
return this.pickupItemStack;
}
public void setBaseDamage(double baseDamage) {
this.baseDamage = baseDamage;
}
@Override
public boolean isAttackable() {
return this.getType().is(EntityTypeTags.REDIRECTABLE_PROJECTILE);
}
public void setCritArrow(boolean critArrow) {
this.setFlag(1, critArrow);
}
private void setPierceLevel(byte pieceLevel) {
this.entityData.set(PIERCE_LEVEL, pieceLevel);
}
private void setFlag(int flag, boolean value) {
byte flags = this.entityData.get(ID_FLAGS);
if (value) {
this.entityData.set(ID_FLAGS, (byte)(flags | flag));
} else {
this.entityData.set(ID_FLAGS, (byte)(flags & ~flag));
}
}
protected void setPickupItemStack(ItemStack itemStack) {
this.pickupItemStack = !itemStack.isEmpty() ? itemStack : this.getDefaultPickupItem();
}
public boolean isCritArrow() {
byte flags = this.entityData.get(ID_FLAGS);
return (flags & 1) != 0;
}
public byte getPierceLevel() {
return this.entityData.get(PIERCE_LEVEL);
}
public void setBaseDamageFromMob(float power) {
this.setBaseDamage((double)(power * 2.0f) + this.random.triangle((double)this.level().getDifficulty().getId() * 0.11, 0.57425));
}
protected float getWaterInertia() {
return 0.6f;
}
public void setNoPhysics(boolean noPhysics) {
this.noPhysics = noPhysics;
this.setFlag(2, noPhysics);
}
public boolean isNoPhysics() {
if (!this.level().isClientSide()) {
return this.noPhysics;
}
return (this.entityData.get(ID_FLAGS) & 2) != 0;
}
@Override
public boolean isPickable() {
return super.isPickable() && !this.isInGround();
}
@Override
public @Nullable SlotAccess getSlot(int slot) {
if (slot == 0) {
return SlotAccess.of(this::getPickupItemStackOrigin, this::setPickupItemStack);
}
return super.getSlot(slot);
}
@Override
protected boolean shouldBounceOnWorldBorder() {
return true;
}
public static enum Pickup {
DISALLOWED,
ALLOWED,
CREATIVE_ONLY;
public static final Codec<Pickup> LEGACY_CODEC;
public static Pickup byOrdinal(int ordinal) {
if (ordinal < 0 || ordinal > Pickup.values().length) {
ordinal = 0;
}
return Pickup.values()[ordinal];
}
static {
LEGACY_CODEC = Codec.BYTE.xmap(Pickup::byOrdinal, p -> (byte)p.ordinal());
}
}
}