2025-11-24 22:52:51 +03:00

174 lines
6.0 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* org.jspecify.annotations.Nullable
*/
package net.minecraft.world.entity.projectile;
import net.minecraft.core.particles.ParticleOptions;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.entity.projectile.ProjectileUtil;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.storage.ValueInput;
import net.minecraft.world.level.storage.ValueOutput;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import org.jspecify.annotations.Nullable;
public abstract class AbstractHurtingProjectile
extends Projectile {
public static final double INITAL_ACCELERATION_POWER = 0.1;
public static final double DEFLECTION_SCALE = 0.5;
public double accelerationPower = 0.1;
protected AbstractHurtingProjectile(EntityType<? extends AbstractHurtingProjectile> type, Level level) {
super((EntityType<? extends Projectile>)type, level);
}
protected AbstractHurtingProjectile(EntityType<? extends AbstractHurtingProjectile> type, double x, double y, double z, Level level) {
this(type, level);
this.setPos(x, y, z);
}
public AbstractHurtingProjectile(EntityType<? extends AbstractHurtingProjectile> type, double x, double y, double z, Vec3 direction, Level level) {
this(type, level);
this.snapTo(x, y, z, this.getYRot(), this.getXRot());
this.reapplyPosition();
this.assignDirectionalMovement(direction, this.accelerationPower);
}
public AbstractHurtingProjectile(EntityType<? extends AbstractHurtingProjectile> type, LivingEntity mob, Vec3 direction, Level level) {
this(type, mob.getX(), mob.getY(), mob.getZ(), direction, level);
this.setOwner(mob);
this.setRot(mob.getYRot(), mob.getXRot());
}
@Override
protected void defineSynchedData(SynchedEntityData.Builder entityData) {
}
@Override
public boolean shouldRenderAtSqrDistance(double distance) {
double size = this.getBoundingBox().getSize() * 4.0;
if (Double.isNaN(size)) {
size = 4.0;
}
return distance < (size *= 64.0) * size;
}
protected ClipContext.Block getClipType() {
return ClipContext.Block.COLLIDER;
}
@Override
public void tick() {
Entity owner = this.getOwner();
this.applyInertia();
if (!this.level().isClientSide() && (owner != null && owner.isRemoved() || !this.level().hasChunkAt(this.blockPosition()))) {
this.discard();
return;
}
HitResult hitResult = ProjectileUtil.getHitResultOnMoveVector(this, this::canHitEntity, this.getClipType());
Vec3 newPosition = hitResult.getType() != HitResult.Type.MISS ? hitResult.getLocation() : this.position().add(this.getDeltaMovement());
ProjectileUtil.rotateTowardsMovement(this, 0.2f);
this.setPos(newPosition);
this.applyEffectsFromBlocks();
super.tick();
if (this.shouldBurn()) {
this.igniteForSeconds(1.0f);
}
if (hitResult.getType() != HitResult.Type.MISS && this.isAlive()) {
this.hitTargetOrDeflectSelf(hitResult);
}
this.createParticleTrail();
}
private void applyInertia() {
float inertia;
Vec3 movement = this.getDeltaMovement();
Vec3 position = this.position();
if (this.isInWater()) {
for (int i = 0; i < 4; ++i) {
float s = 0.25f;
this.level().addParticle(ParticleTypes.BUBBLE, position.x - movement.x * 0.25, position.y - movement.y * 0.25, position.z - movement.z * 0.25, movement.x, movement.y, movement.z);
}
inertia = this.getLiquidInertia();
} else {
inertia = this.getInertia();
}
this.setDeltaMovement(movement.add(movement.normalize().scale(this.accelerationPower)).scale(inertia));
}
private void createParticleTrail() {
ParticleOptions trailParticle = this.getTrailParticle();
Vec3 position = this.position();
if (trailParticle != null) {
this.level().addParticle(trailParticle, position.x, position.y + 0.5, position.z, 0.0, 0.0, 0.0);
}
}
@Override
public boolean hurtServer(ServerLevel level, DamageSource source, float damage) {
return false;
}
@Override
protected boolean canHitEntity(Entity entity) {
return super.canHitEntity(entity) && !entity.noPhysics;
}
protected boolean shouldBurn() {
return true;
}
protected @Nullable ParticleOptions getTrailParticle() {
return ParticleTypes.SMOKE;
}
protected float getInertia() {
return 0.95f;
}
protected float getLiquidInertia() {
return 0.8f;
}
@Override
protected void addAdditionalSaveData(ValueOutput output) {
super.addAdditionalSaveData(output);
output.putDouble("acceleration_power", this.accelerationPower);
}
@Override
protected void readAdditionalSaveData(ValueInput input) {
super.readAdditionalSaveData(input);
this.accelerationPower = input.getDoubleOr("acceleration_power", 0.1);
}
@Override
public float getLightLevelDependentMagicValue() {
return 1.0f;
}
private void assignDirectionalMovement(Vec3 direction, double speed) {
this.setDeltaMovement(direction.normalize().scale(speed));
this.needsSync = true;
}
@Override
protected void onDeflection(boolean byAttack) {
super.onDeflection(byAttack);
this.accelerationPower = byAttack ? 0.1 : (this.accelerationPower *= 0.5);
}
}