2025-11-24 22:52:51 +03:00

81 lines
2.6 KiB
Java

/*
* Decompiled with CFR 0.152.
*/
package net.minecraft.world.entity.vehicle;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.ContainerUser;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.monster.piglin.PiglinAi;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.vehicle.AbstractMinecartContainer;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.ChestMenu;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.ChestBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.gameevent.GameEvent;
public class MinecartChest
extends AbstractMinecartContainer {
public MinecartChest(EntityType<? extends MinecartChest> type, Level level) {
super(type, level);
}
@Override
protected Item getDropItem() {
return Items.CHEST_MINECART;
}
@Override
public ItemStack getPickResult() {
return new ItemStack(Items.CHEST_MINECART);
}
@Override
public int getContainerSize() {
return 27;
}
@Override
public BlockState getDefaultDisplayBlockState() {
return (BlockState)Blocks.CHEST.defaultBlockState().setValue(ChestBlock.FACING, Direction.NORTH);
}
@Override
public int getDefaultDisplayOffset() {
return 8;
}
@Override
public AbstractContainerMenu createMenu(int containerId, Inventory inventory) {
return ChestMenu.threeRows(containerId, inventory, this);
}
@Override
public void stopOpen(ContainerUser containerUser) {
this.level().gameEvent(GameEvent.CONTAINER_CLOSE, this.position(), GameEvent.Context.of(containerUser.getLivingEntity()));
}
@Override
public InteractionResult interact(Player player, InteractionHand hand) {
Level level;
InteractionResult result = this.interactWithContainerVehicle(player);
if (result.consumesAction() && (level = player.level()) instanceof ServerLevel) {
ServerLevel serverLevel = (ServerLevel)level;
this.gameEvent(GameEvent.CONTAINER_OPEN, player);
PiglinAi.angerNearbyPiglins(serverLevel, player, true);
}
return result;
}
}