2025-11-24 22:52:51 +03:00

112 lines
6.8 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.google.common.collect.ImmutableMap$Builder
* org.jspecify.annotations.Nullable
*/
package net.minecraft.world.item;
import com.google.common.collect.ImmutableMap;
import java.util.Map;
import java.util.Optional;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.core.BlockPos;
import net.minecraft.core.component.DataComponents;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.HoneycombItem;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.ToolMaterial;
import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.ChestBlock;
import net.minecraft.world.level.block.RotatedPillarBlock;
import net.minecraft.world.level.block.WeatheringCopper;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.ChestType;
import net.minecraft.world.level.gameevent.GameEvent;
import org.jspecify.annotations.Nullable;
public class AxeItem
extends Item {
protected static final Map<Block, Block> STRIPPABLES = new ImmutableMap.Builder().put((Object)Blocks.OAK_WOOD, (Object)Blocks.STRIPPED_OAK_WOOD).put((Object)Blocks.OAK_LOG, (Object)Blocks.STRIPPED_OAK_LOG).put((Object)Blocks.DARK_OAK_WOOD, (Object)Blocks.STRIPPED_DARK_OAK_WOOD).put((Object)Blocks.DARK_OAK_LOG, (Object)Blocks.STRIPPED_DARK_OAK_LOG).put((Object)Blocks.PALE_OAK_WOOD, (Object)Blocks.STRIPPED_PALE_OAK_WOOD).put((Object)Blocks.PALE_OAK_LOG, (Object)Blocks.STRIPPED_PALE_OAK_LOG).put((Object)Blocks.ACACIA_WOOD, (Object)Blocks.STRIPPED_ACACIA_WOOD).put((Object)Blocks.ACACIA_LOG, (Object)Blocks.STRIPPED_ACACIA_LOG).put((Object)Blocks.CHERRY_WOOD, (Object)Blocks.STRIPPED_CHERRY_WOOD).put((Object)Blocks.CHERRY_LOG, (Object)Blocks.STRIPPED_CHERRY_LOG).put((Object)Blocks.BIRCH_WOOD, (Object)Blocks.STRIPPED_BIRCH_WOOD).put((Object)Blocks.BIRCH_LOG, (Object)Blocks.STRIPPED_BIRCH_LOG).put((Object)Blocks.JUNGLE_WOOD, (Object)Blocks.STRIPPED_JUNGLE_WOOD).put((Object)Blocks.JUNGLE_LOG, (Object)Blocks.STRIPPED_JUNGLE_LOG).put((Object)Blocks.SPRUCE_WOOD, (Object)Blocks.STRIPPED_SPRUCE_WOOD).put((Object)Blocks.SPRUCE_LOG, (Object)Blocks.STRIPPED_SPRUCE_LOG).put((Object)Blocks.WARPED_STEM, (Object)Blocks.STRIPPED_WARPED_STEM).put((Object)Blocks.WARPED_HYPHAE, (Object)Blocks.STRIPPED_WARPED_HYPHAE).put((Object)Blocks.CRIMSON_STEM, (Object)Blocks.STRIPPED_CRIMSON_STEM).put((Object)Blocks.CRIMSON_HYPHAE, (Object)Blocks.STRIPPED_CRIMSON_HYPHAE).put((Object)Blocks.MANGROVE_WOOD, (Object)Blocks.STRIPPED_MANGROVE_WOOD).put((Object)Blocks.MANGROVE_LOG, (Object)Blocks.STRIPPED_MANGROVE_LOG).put((Object)Blocks.BAMBOO_BLOCK, (Object)Blocks.STRIPPED_BAMBOO_BLOCK).build();
public AxeItem(ToolMaterial material, float attackDamageBaseline, float attackSpeedBaseline, Item.Properties properties) {
super(properties.axe(material, attackDamageBaseline, attackSpeedBaseline));
}
@Override
public InteractionResult useOn(UseOnContext context) {
Level level = context.getLevel();
BlockPos pos = context.getClickedPos();
Player player = context.getPlayer();
if (AxeItem.playerHasBlockingItemUseIntent(context)) {
return InteractionResult.PASS;
}
Optional<BlockState> newBlock = this.evaluateNewBlockState(level, pos, player, level.getBlockState(pos));
if (newBlock.isEmpty()) {
return InteractionResult.PASS;
}
ItemStack itemInHand = context.getItemInHand();
if (player instanceof ServerPlayer) {
CriteriaTriggers.ITEM_USED_ON_BLOCK.trigger((ServerPlayer)player, pos, itemInHand);
}
level.setBlock(pos, newBlock.get(), 11);
level.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(player, newBlock.get()));
if (player != null) {
itemInHand.hurtAndBreak(1, (LivingEntity)player, context.getHand().asEquipmentSlot());
}
return InteractionResult.SUCCESS;
}
private static boolean playerHasBlockingItemUseIntent(UseOnContext context) {
Player player = context.getPlayer();
return context.getHand().equals((Object)InteractionHand.MAIN_HAND) && player.getOffhandItem().has(DataComponents.BLOCKS_ATTACKS) && !player.isSecondaryUseActive();
}
private Optional<BlockState> evaluateNewBlockState(Level level, BlockPos pos, @Nullable Player player, BlockState oldState) {
Optional<BlockState> strippedBlock = this.getStripped(oldState);
if (strippedBlock.isPresent()) {
level.playSound((Entity)player, pos, SoundEvents.AXE_STRIP, SoundSource.BLOCKS, 1.0f, 1.0f);
return strippedBlock;
}
Optional<BlockState> scrapedBlock = WeatheringCopper.getPrevious(oldState);
if (scrapedBlock.isPresent()) {
AxeItem.spawnSoundAndParticle(level, pos, player, oldState, SoundEvents.AXE_SCRAPE, 3005);
return scrapedBlock;
}
Optional<BlockState> waxoffBlock = Optional.ofNullable((Block)HoneycombItem.WAX_OFF_BY_BLOCK.get().get((Object)oldState.getBlock())).map(b -> b.withPropertiesOf(oldState));
if (waxoffBlock.isPresent()) {
AxeItem.spawnSoundAndParticle(level, pos, player, oldState, SoundEvents.AXE_WAX_OFF, 3004);
return waxoffBlock;
}
return Optional.empty();
}
private static void spawnSoundAndParticle(Level level, BlockPos pos, @Nullable Player player, BlockState oldState, SoundEvent soundEvent, int particle) {
level.playSound((Entity)player, pos, soundEvent, SoundSource.BLOCKS, 1.0f, 1.0f);
level.levelEvent(player, particle, pos, 0);
if (oldState.getBlock() instanceof ChestBlock && oldState.getValue(ChestBlock.TYPE) != ChestType.SINGLE) {
BlockPos neighborPos = ChestBlock.getConnectedBlockPos(pos, oldState);
level.gameEvent(GameEvent.BLOCK_CHANGE, neighborPos, GameEvent.Context.of(player, level.getBlockState(neighborPos)));
level.levelEvent(player, particle, neighborPos, 0);
}
}
private Optional<BlockState> getStripped(BlockState state) {
return Optional.ofNullable(STRIPPABLES.get(state.getBlock())).map(block -> (BlockState)block.defaultBlockState().setValue(RotatedPillarBlock.AXIS, state.getValue(RotatedPillarBlock.AXIS)));
}
}