53 lines
2.4 KiB
Java
53 lines
2.4 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.world.item;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.stats.Stats;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.projectile.FishingHook;
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import net.minecraft.world.entity.projectile.Projectile;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.enchantment.EnchantmentHelper;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.gameevent.GameEvent;
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public class FishingRodItem
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extends Item {
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public FishingRodItem(Item.Properties properties) {
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super(properties);
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}
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@Override
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public InteractionResult use(Level level, Player player, InteractionHand hand) {
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ItemStack itemStack = player.getItemInHand(hand);
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if (player.fishing != null) {
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if (!level.isClientSide()) {
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int dmg = player.fishing.retrieve(itemStack);
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itemStack.hurtAndBreak(dmg, (LivingEntity)player, hand.asEquipmentSlot());
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}
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level.playSound(null, player.getX(), player.getY(), player.getZ(), SoundEvents.FISHING_BOBBER_RETRIEVE, SoundSource.NEUTRAL, 1.0f, 0.4f / (level.getRandom().nextFloat() * 0.4f + 0.8f));
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player.gameEvent(GameEvent.ITEM_INTERACT_FINISH);
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} else {
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level.playSound(null, player.getX(), player.getY(), player.getZ(), SoundEvents.FISHING_BOBBER_THROW, SoundSource.NEUTRAL, 0.5f, 0.4f / (level.getRandom().nextFloat() * 0.4f + 0.8f));
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if (level instanceof ServerLevel) {
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ServerLevel serverLevel = (ServerLevel)level;
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int lureSpeed = (int)(EnchantmentHelper.getFishingTimeReduction(serverLevel, itemStack, player) * 20.0f);
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int luck = EnchantmentHelper.getFishingLuckBonus(serverLevel, itemStack, player);
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Projectile.spawnProjectile(new FishingHook(player, level, luck, lureSpeed), serverLevel, itemStack);
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}
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player.awardStat(Stats.ITEM_USED.get(this));
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player.gameEvent(GameEvent.ITEM_INTERACT_START);
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}
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return InteractionResult.SUCCESS;
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}
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}
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