2025-11-24 22:52:51 +03:00

119 lines
8.6 KiB
Java

/*
* Decompiled with CFR 0.152.
*/
package net.minecraft.world.item;
import java.util.List;
import java.util.function.Consumer;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.CommonComponents;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.Identifier;
import net.minecraft.util.Util;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.item.component.TooltipDisplay;
public class SmithingTemplateItem
extends Item {
private static final ChatFormatting TITLE_FORMAT = ChatFormatting.GRAY;
private static final ChatFormatting DESCRIPTION_FORMAT = ChatFormatting.BLUE;
private static final Component INGREDIENTS_TITLE = Component.translatable(Util.makeDescriptionId("item", Identifier.withDefaultNamespace("smithing_template.ingredients"))).withStyle(TITLE_FORMAT);
private static final Component APPLIES_TO_TITLE = Component.translatable(Util.makeDescriptionId("item", Identifier.withDefaultNamespace("smithing_template.applies_to"))).withStyle(TITLE_FORMAT);
private static final Component SMITHING_TEMPLATE_SUFFIX = Component.translatable(Util.makeDescriptionId("item", Identifier.withDefaultNamespace("smithing_template"))).withStyle(TITLE_FORMAT);
private static final Component ARMOR_TRIM_APPLIES_TO = Component.translatable(Util.makeDescriptionId("item", Identifier.withDefaultNamespace("smithing_template.armor_trim.applies_to"))).withStyle(DESCRIPTION_FORMAT);
private static final Component ARMOR_TRIM_INGREDIENTS = Component.translatable(Util.makeDescriptionId("item", Identifier.withDefaultNamespace("smithing_template.armor_trim.ingredients"))).withStyle(DESCRIPTION_FORMAT);
private static final Component ARMOR_TRIM_BASE_SLOT_DESCRIPTION = Component.translatable(Util.makeDescriptionId("item", Identifier.withDefaultNamespace("smithing_template.armor_trim.base_slot_description")));
private static final Component ARMOR_TRIM_ADDITIONS_SLOT_DESCRIPTION = Component.translatable(Util.makeDescriptionId("item", Identifier.withDefaultNamespace("smithing_template.armor_trim.additions_slot_description")));
private static final Component NETHERITE_UPGRADE_APPLIES_TO = Component.translatable(Util.makeDescriptionId("item", Identifier.withDefaultNamespace("smithing_template.netherite_upgrade.applies_to"))).withStyle(DESCRIPTION_FORMAT);
private static final Component NETHERITE_UPGRADE_INGREDIENTS = Component.translatable(Util.makeDescriptionId("item", Identifier.withDefaultNamespace("smithing_template.netherite_upgrade.ingredients"))).withStyle(DESCRIPTION_FORMAT);
private static final Component NETHERITE_UPGRADE_BASE_SLOT_DESCRIPTION = Component.translatable(Util.makeDescriptionId("item", Identifier.withDefaultNamespace("smithing_template.netherite_upgrade.base_slot_description")));
private static final Component NETHERITE_UPGRADE_ADDITIONS_SLOT_DESCRIPTION = Component.translatable(Util.makeDescriptionId("item", Identifier.withDefaultNamespace("smithing_template.netherite_upgrade.additions_slot_description")));
private static final Identifier EMPTY_SLOT_HELMET = Identifier.withDefaultNamespace("container/slot/helmet");
private static final Identifier EMPTY_SLOT_CHESTPLATE = Identifier.withDefaultNamespace("container/slot/chestplate");
private static final Identifier EMPTY_SLOT_LEGGINGS = Identifier.withDefaultNamespace("container/slot/leggings");
private static final Identifier EMPTY_SLOT_BOOTS = Identifier.withDefaultNamespace("container/slot/boots");
private static final Identifier EMPTY_SLOT_HOE = Identifier.withDefaultNamespace("container/slot/hoe");
private static final Identifier EMPTY_SLOT_AXE = Identifier.withDefaultNamespace("container/slot/axe");
private static final Identifier EMPTY_SLOT_SWORD = Identifier.withDefaultNamespace("container/slot/sword");
private static final Identifier EMPTY_SLOT_SHOVEL = Identifier.withDefaultNamespace("container/slot/shovel");
private static final Identifier EMPTY_SLOT_SPEAR = Identifier.withDefaultNamespace("container/slot/spear");
private static final Identifier EMPTY_SLOT_PICKAXE = Identifier.withDefaultNamespace("container/slot/pickaxe");
private static final Identifier EMPTY_SLOT_INGOT = Identifier.withDefaultNamespace("container/slot/ingot");
private static final Identifier EMPTY_SLOT_REDSTONE_DUST = Identifier.withDefaultNamespace("container/slot/redstone_dust");
private static final Identifier EMPTY_SLOT_QUARTZ = Identifier.withDefaultNamespace("container/slot/quartz");
private static final Identifier EMPTY_SLOT_EMERALD = Identifier.withDefaultNamespace("container/slot/emerald");
private static final Identifier EMPTY_SLOT_DIAMOND = Identifier.withDefaultNamespace("container/slot/diamond");
private static final Identifier EMPTY_SLOT_LAPIS_LAZULI = Identifier.withDefaultNamespace("container/slot/lapis_lazuli");
private static final Identifier EMPTY_SLOT_AMETHYST_SHARD = Identifier.withDefaultNamespace("container/slot/amethyst_shard");
private static final Identifier EMPTY_SLOT_NAUTILUS_ARMOR = Identifier.withDefaultNamespace("container/slot/nautilus_armor");
private final Component appliesTo;
private final Component ingredients;
private final Component baseSlotDescription;
private final Component additionsSlotDescription;
private final List<Identifier> baseSlotEmptyIcons;
private final List<Identifier> additionalSlotEmptyIcons;
public SmithingTemplateItem(Component appliesTo, Component ingredients, Component baseSlotDescription, Component additionsSlotDescription, List<Identifier> baseSlotEmptyIcons, List<Identifier> additionalSlotEmptyIcons, Item.Properties properties) {
super(properties);
this.appliesTo = appliesTo;
this.ingredients = ingredients;
this.baseSlotDescription = baseSlotDescription;
this.additionsSlotDescription = additionsSlotDescription;
this.baseSlotEmptyIcons = baseSlotEmptyIcons;
this.additionalSlotEmptyIcons = additionalSlotEmptyIcons;
}
public static SmithingTemplateItem createArmorTrimTemplate(Item.Properties properties) {
return new SmithingTemplateItem(ARMOR_TRIM_APPLIES_TO, ARMOR_TRIM_INGREDIENTS, ARMOR_TRIM_BASE_SLOT_DESCRIPTION, ARMOR_TRIM_ADDITIONS_SLOT_DESCRIPTION, SmithingTemplateItem.createTrimmableArmorIconList(), SmithingTemplateItem.createTrimmableMaterialIconList(), properties);
}
public static SmithingTemplateItem createNetheriteUpgradeTemplate(Item.Properties properties) {
return new SmithingTemplateItem(NETHERITE_UPGRADE_APPLIES_TO, NETHERITE_UPGRADE_INGREDIENTS, NETHERITE_UPGRADE_BASE_SLOT_DESCRIPTION, NETHERITE_UPGRADE_ADDITIONS_SLOT_DESCRIPTION, SmithingTemplateItem.createNetheriteUpgradeIconList(), SmithingTemplateItem.createNetheriteUpgradeMaterialList(), properties);
}
private static List<Identifier> createTrimmableArmorIconList() {
return List.of(EMPTY_SLOT_HELMET, EMPTY_SLOT_CHESTPLATE, EMPTY_SLOT_LEGGINGS, EMPTY_SLOT_BOOTS);
}
private static List<Identifier> createTrimmableMaterialIconList() {
return List.of(EMPTY_SLOT_INGOT, EMPTY_SLOT_REDSTONE_DUST, EMPTY_SLOT_LAPIS_LAZULI, EMPTY_SLOT_QUARTZ, EMPTY_SLOT_DIAMOND, EMPTY_SLOT_EMERALD, EMPTY_SLOT_AMETHYST_SHARD);
}
private static List<Identifier> createNetheriteUpgradeIconList() {
return List.of(EMPTY_SLOT_HELMET, EMPTY_SLOT_SWORD, EMPTY_SLOT_CHESTPLATE, EMPTY_SLOT_PICKAXE, EMPTY_SLOT_LEGGINGS, EMPTY_SLOT_AXE, EMPTY_SLOT_BOOTS, EMPTY_SLOT_HOE, EMPTY_SLOT_SHOVEL, EMPTY_SLOT_NAUTILUS_ARMOR, EMPTY_SLOT_SPEAR);
}
private static List<Identifier> createNetheriteUpgradeMaterialList() {
return List.of(EMPTY_SLOT_INGOT);
}
@Override
public void appendHoverText(ItemStack itemStack, Item.TooltipContext context, TooltipDisplay display, Consumer<Component> builder, TooltipFlag tooltipFlag) {
builder.accept(SMITHING_TEMPLATE_SUFFIX);
builder.accept(CommonComponents.EMPTY);
builder.accept(APPLIES_TO_TITLE);
builder.accept(CommonComponents.space().append(this.appliesTo));
builder.accept(INGREDIENTS_TITLE);
builder.accept(CommonComponents.space().append(this.ingredients));
}
public Component getBaseSlotDescription() {
return this.baseSlotDescription;
}
public Component getAdditionSlotDescription() {
return this.additionsSlotDescription;
}
public List<Identifier> getBaseSlotEmptyIcons() {
return this.baseSlotEmptyIcons;
}
public List<Identifier> getAdditionalSlotEmptyIcons() {
return this.additionalSlotEmptyIcons;
}
}