139 lines
5.9 KiB
Java
139 lines
5.9 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.world.item;
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import java.util.List;
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import net.minecraft.core.Direction;
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import net.minecraft.core.Holder;
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import net.minecraft.core.Position;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.stats.Stats;
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import net.minecraft.util.Mth;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.entity.EquipmentSlotGroup;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.MoverType;
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import net.minecraft.world.entity.ai.attributes.AttributeModifier;
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import net.minecraft.world.entity.ai.attributes.Attributes;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.projectile.AbstractArrow;
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import net.minecraft.world.entity.projectile.Projectile;
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import net.minecraft.world.entity.projectile.ThrownTrident;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.ItemUseAnimation;
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import net.minecraft.world.item.ProjectileItem;
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import net.minecraft.world.item.component.ItemAttributeModifiers;
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import net.minecraft.world.item.component.Tool;
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import net.minecraft.world.item.enchantment.EnchantmentEffectComponents;
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import net.minecraft.world.item.enchantment.EnchantmentHelper;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.phys.Vec3;
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public class TridentItem
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extends Item
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implements ProjectileItem {
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public static final int THROW_THRESHOLD_TIME = 10;
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public static final float BASE_DAMAGE = 8.0f;
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public static final float PROJECTILE_SHOOT_POWER = 2.5f;
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public TridentItem(Item.Properties properties) {
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super(properties);
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}
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public static ItemAttributeModifiers createAttributes() {
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return ItemAttributeModifiers.builder().add(Attributes.ATTACK_DAMAGE, new AttributeModifier(BASE_ATTACK_DAMAGE_ID, 8.0, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND).add(Attributes.ATTACK_SPEED, new AttributeModifier(BASE_ATTACK_SPEED_ID, -2.9f, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND).build();
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}
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public static Tool createToolProperties() {
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return new Tool(List.of(), 1.0f, 2, false);
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}
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@Override
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public ItemUseAnimation getUseAnimation(ItemStack itemStack) {
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return ItemUseAnimation.TRIDENT;
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}
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@Override
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public int getUseDuration(ItemStack itemStack, LivingEntity user) {
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return 72000;
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}
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@Override
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public boolean releaseUsing(ItemStack itemStack, Level level, LivingEntity entity, int remainingTime) {
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if (!(entity instanceof Player)) {
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return false;
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}
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Player player = (Player)entity;
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int timeHeld = this.getUseDuration(itemStack, entity) - remainingTime;
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if (timeHeld < 10) {
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return false;
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}
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float riptideStrength = EnchantmentHelper.getTridentSpinAttackStrength(itemStack, player);
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if (riptideStrength > 0.0f && !player.isInWaterOrRain()) {
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return false;
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}
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if (itemStack.nextDamageWillBreak()) {
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return false;
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}
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Holder<SoundEvent> sound = EnchantmentHelper.pickHighestLevel(itemStack, EnchantmentEffectComponents.TRIDENT_SOUND).orElse(SoundEvents.TRIDENT_THROW);
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player.awardStat(Stats.ITEM_USED.get(this));
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if (level instanceof ServerLevel) {
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ServerLevel serverLevel = (ServerLevel)level;
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itemStack.hurtWithoutBreaking(1, player);
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if (riptideStrength == 0.0f) {
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ItemStack thrownItemStack = itemStack.consumeAndReturn(1, player);
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ThrownTrident trident = Projectile.spawnProjectileFromRotation(ThrownTrident::new, serverLevel, thrownItemStack, player, 0.0f, 2.5f, 1.0f);
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if (player.hasInfiniteMaterials()) {
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trident.pickup = AbstractArrow.Pickup.CREATIVE_ONLY;
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}
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level.playSound(null, trident, sound.value(), SoundSource.PLAYERS, 1.0f, 1.0f);
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return true;
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}
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}
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if (riptideStrength > 0.0f) {
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float yRot = player.getYRot();
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float xRot = player.getXRot();
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float xd = -Mth.sin(yRot * ((float)Math.PI / 180)) * Mth.cos(xRot * ((float)Math.PI / 180));
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float yd = -Mth.sin(xRot * ((float)Math.PI / 180));
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float zd = Mth.cos(yRot * ((float)Math.PI / 180)) * Mth.cos(xRot * ((float)Math.PI / 180));
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float dist = Mth.sqrt(xd * xd + yd * yd + zd * zd);
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player.push(xd *= riptideStrength / dist, yd *= riptideStrength / dist, zd *= riptideStrength / dist);
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player.startAutoSpinAttack(20, 8.0f, itemStack);
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if (player.onGround()) {
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float heightDifference = 1.1999999f;
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player.move(MoverType.SELF, new Vec3(0.0, 1.1999999284744263, 0.0));
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}
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level.playSound(null, player, sound.value(), SoundSource.PLAYERS, 1.0f, 1.0f);
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return true;
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}
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return false;
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}
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@Override
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public InteractionResult use(Level level, Player player, InteractionHand hand) {
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ItemStack itemInHand = player.getItemInHand(hand);
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if (itemInHand.nextDamageWillBreak()) {
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return InteractionResult.FAIL;
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}
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if (EnchantmentHelper.getTridentSpinAttackStrength(itemInHand, player) > 0.0f && !player.isInWaterOrRain()) {
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return InteractionResult.FAIL;
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}
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player.startUsingItem(hand);
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return InteractionResult.CONSUME;
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}
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@Override
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public Projectile asProjectile(Level level, Position position, ItemStack itemStack, Direction direction) {
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ThrownTrident trident = new ThrownTrident(level, position.x(), position.y(), position.z(), itemStack.copyWithCount(1));
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trident.pickup = AbstractArrow.Pickup.ALLOWED;
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return trident;
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}
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}
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