105 lines
4.6 KiB
Java
105 lines
4.6 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.mojang.serialization.MapCodec
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* org.jspecify.annotations.Nullable
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*/
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package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import java.util.function.BiConsumer;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.tags.BlockTags;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.projectile.Projectile;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.Explosion;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.level.gameevent.GameEvent;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.Vec3;
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import org.jspecify.annotations.Nullable;
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public abstract class AbstractCandleBlock
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extends Block {
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public static final int LIGHT_PER_CANDLE = 3;
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public static final BooleanProperty LIT = BlockStateProperties.LIT;
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protected abstract MapCodec<? extends AbstractCandleBlock> codec();
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protected AbstractCandleBlock(BlockBehaviour.Properties properties) {
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super(properties);
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}
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protected abstract Iterable<Vec3> getParticleOffsets(BlockState var1);
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public static boolean isLit(BlockState state) {
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return state.hasProperty(LIT) && (state.is(BlockTags.CANDLES) || state.is(BlockTags.CANDLE_CAKES)) && state.getValue(LIT) != false;
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}
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@Override
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protected void onProjectileHit(Level level, BlockState state, BlockHitResult blockHit, Projectile projectile) {
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if (!level.isClientSide() && projectile.isOnFire() && this.canBeLit(state)) {
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AbstractCandleBlock.setLit(level, state, blockHit.getBlockPos(), true);
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}
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}
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protected boolean canBeLit(BlockState state) {
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return state.getValue(LIT) == false;
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}
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@Override
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public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
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if (!state.getValue(LIT).booleanValue()) {
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return;
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}
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this.getParticleOffsets(state).forEach(particlePos -> AbstractCandleBlock.addParticlesAndSound(level, particlePos.add(pos.getX(), pos.getY(), pos.getZ()), random));
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}
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private static void addParticlesAndSound(Level level, Vec3 pos, RandomSource random) {
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float chance = random.nextFloat();
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if (chance < 0.3f) {
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level.addParticle(ParticleTypes.SMOKE, pos.x, pos.y, pos.z, 0.0, 0.0, 0.0);
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if (chance < 0.17f) {
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level.playLocalSound(pos.x + 0.5, pos.y + 0.5, pos.z + 0.5, SoundEvents.CANDLE_AMBIENT, SoundSource.BLOCKS, 1.0f + random.nextFloat(), random.nextFloat() * 0.7f + 0.3f, false);
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}
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}
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level.addParticle(ParticleTypes.SMALL_FLAME, pos.x, pos.y, pos.z, 0.0, 0.0, 0.0);
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}
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public static void extinguish(@Nullable Player player, BlockState state, LevelAccessor level, BlockPos pos) {
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AbstractCandleBlock.setLit(level, state, pos, false);
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if (state.getBlock() instanceof AbstractCandleBlock) {
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((AbstractCandleBlock)state.getBlock()).getParticleOffsets(state).forEach(particlePos -> level.addParticle(ParticleTypes.SMOKE, (double)pos.getX() + particlePos.x(), (double)pos.getY() + particlePos.y(), (double)pos.getZ() + particlePos.z(), 0.0, 0.1f, 0.0));
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}
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level.playSound(null, pos, SoundEvents.CANDLE_EXTINGUISH, SoundSource.BLOCKS, 1.0f, 1.0f);
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level.gameEvent((Entity)player, GameEvent.BLOCK_CHANGE, pos);
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}
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private static void setLit(LevelAccessor level, BlockState state, BlockPos pos, boolean lit) {
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level.setBlock(pos, (BlockState)state.setValue(LIT, lit), 11);
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}
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@Override
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protected void onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> onHit) {
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if (explosion.canTriggerBlocks() && state.getValue(LIT).booleanValue()) {
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AbstractCandleBlock.extinguish(null, state, level, pos);
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}
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super.onExplosionHit(state, level, pos, explosion, onHit);
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}
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}
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