2025-11-24 22:52:51 +03:00

123 lines
5.4 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.mojang.datafixers.kinds.App
* com.mojang.datafixers.kinds.Applicative
* com.mojang.serialization.Codec
* com.mojang.serialization.MapCodec
* com.mojang.serialization.codecs.RecordCodecBuilder
* org.jspecify.annotations.Nullable
*/
package net.minecraft.world.level.block;
import com.mojang.datafixers.kinds.App;
import com.mojang.datafixers.kinds.Applicative;
import com.mojang.serialization.Codec;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.Map;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.RandomSource;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.AmethystBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.SimpleWaterloggedBlock;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jspecify.annotations.Nullable;
public class AmethystClusterBlock
extends AmethystBlock
implements SimpleWaterloggedBlock {
public static final MapCodec<AmethystClusterBlock> CODEC = RecordCodecBuilder.mapCodec(i -> i.group((App)Codec.FLOAT.fieldOf("height").forGetter(b -> Float.valueOf(b.height)), (App)Codec.FLOAT.fieldOf("width").forGetter(b -> Float.valueOf(b.width)), AmethystClusterBlock.propertiesCodec()).apply((Applicative)i, AmethystClusterBlock::new));
public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
public static final EnumProperty<Direction> FACING = BlockStateProperties.FACING;
private final float height;
private final float width;
private final Map<Direction, VoxelShape> shapes;
public MapCodec<AmethystClusterBlock> codec() {
return CODEC;
}
public AmethystClusterBlock(float height, float width, BlockBehaviour.Properties props) {
super(props);
this.registerDefaultState((BlockState)((BlockState)this.defaultBlockState().setValue(WATERLOGGED, false)).setValue(FACING, Direction.UP));
this.shapes = Shapes.rotateAll(Block.boxZ(width, 16.0f - height, 16.0));
this.height = height;
this.width = width;
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return this.shapes.get(state.getValue(FACING));
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
Direction direction = state.getValue(FACING);
BlockPos adjacentPos = pos.relative(direction.getOpposite());
return level.getBlockState(adjacentPos).isFaceSturdy(level, adjacentPos, direction);
}
@Override
protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) {
if (state.getValue(WATERLOGGED).booleanValue()) {
ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
}
if (directionToNeighbour == state.getValue(FACING).getOpposite() && !state.canSurvive(level, pos)) {
return Blocks.AIR.defaultBlockState();
}
return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random);
}
@Override
public @Nullable BlockState getStateForPlacement(BlockPlaceContext context) {
Level level = context.getLevel();
BlockPos pos = context.getClickedPos();
return (BlockState)((BlockState)this.defaultBlockState().setValue(WATERLOGGED, level.getFluidState(pos).getType() == Fluids.WATER)).setValue(FACING, context.getClickedFace());
}
@Override
protected BlockState rotate(BlockState state, Rotation rotation) {
return (BlockState)state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
}
@Override
protected BlockState mirror(BlockState state, Mirror mirror) {
return state.rotate(mirror.getRotation(state.getValue(FACING)));
}
@Override
protected FluidState getFluidState(BlockState state) {
if (state.getValue(WATERLOGGED).booleanValue()) {
return Fluids.WATER.getSource(false);
}
return super.getFluidState(state);
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(WATERLOGGED, FACING);
}
}