2025-11-24 22:52:51 +03:00

141 lines
5.5 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.mojang.serialization.MapCodec
* org.jspecify.annotations.Nullable
*/
package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import java.util.Map;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.network.chat.Component;
import net.minecraft.stats.Stats;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.SimpleMenuProvider;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.item.FallingBlockEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AnvilMenu;
import net.minecraft.world.inventory.ContainerLevelAccess;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.FallingBlock;
import net.minecraft.world.level.block.HorizontalDirectionalBlock;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.level.pathfinder.PathComputationType;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jspecify.annotations.Nullable;
public class AnvilBlock
extends FallingBlock {
public static final MapCodec<AnvilBlock> CODEC = AnvilBlock.simpleCodec(AnvilBlock::new);
public static final EnumProperty<Direction> FACING = HorizontalDirectionalBlock.FACING;
private static final Map<Direction.Axis, VoxelShape> SHAPES = Shapes.rotateHorizontalAxis(Shapes.or(Block.column(12.0, 0.0, 4.0), Block.column(8.0, 10.0, 4.0, 5.0), Block.column(4.0, 8.0, 5.0, 10.0), Block.column(10.0, 16.0, 10.0, 16.0)));
private static final Component CONTAINER_TITLE = Component.translatable("container.repair");
private static final float FALL_DAMAGE_PER_DISTANCE = 2.0f;
private static final int FALL_DAMAGE_MAX = 40;
public MapCodec<AnvilBlock> codec() {
return CODEC;
}
public AnvilBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState((BlockState)((BlockState)this.stateDefinition.any()).setValue(FACING, Direction.NORTH));
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
return (BlockState)this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getClockWise());
}
@Override
protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
if (!level.isClientSide()) {
player.openMenu(state.getMenuProvider(level, pos));
player.awardStat(Stats.INTERACT_WITH_ANVIL);
}
return InteractionResult.SUCCESS;
}
@Override
protected @Nullable MenuProvider getMenuProvider(BlockState state, Level level, BlockPos pos) {
return new SimpleMenuProvider((containerId, inventory, player) -> new AnvilMenu(containerId, inventory, ContainerLevelAccess.create(level, pos)), CONTAINER_TITLE);
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPES.get(state.getValue(FACING).getAxis());
}
@Override
protected void falling(FallingBlockEntity entity) {
entity.setHurtsEntities(2.0f, 40);
}
@Override
public void onLand(Level level, BlockPos pos, BlockState state, BlockState replacedBlock, FallingBlockEntity entity) {
if (!entity.isSilent()) {
level.levelEvent(1031, pos, 0);
}
}
@Override
public void onBrokenAfterFall(Level level, BlockPos pos, FallingBlockEntity entity) {
if (!entity.isSilent()) {
level.levelEvent(1029, pos, 0);
}
}
@Override
public DamageSource getFallDamageSource(Entity entity) {
return entity.damageSources().anvil(entity);
}
public static @Nullable BlockState damage(BlockState blockState) {
if (blockState.is(Blocks.ANVIL)) {
return (BlockState)Blocks.CHIPPED_ANVIL.defaultBlockState().setValue(FACING, blockState.getValue(FACING));
}
if (blockState.is(Blocks.CHIPPED_ANVIL)) {
return (BlockState)Blocks.DAMAGED_ANVIL.defaultBlockState().setValue(FACING, blockState.getValue(FACING));
}
return null;
}
@Override
protected BlockState rotate(BlockState state, Rotation rotation) {
return (BlockState)state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(FACING);
}
@Override
protected boolean isPathfindable(BlockState state, PathComputationType type) {
return false;
}
@Override
public int getDustColor(BlockState blockState, BlockGetter level, BlockPos pos) {
return blockState.getMapColor((BlockGetter)level, (BlockPos)pos).col;
}
}