2025-11-24 22:52:51 +03:00

222 lines
9.6 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.mojang.serialization.MapCodec
* org.jspecify.annotations.Nullable
*/
package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.BonemealableBlock;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BambooLeaves;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.pathfinder.PathComputationType;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jspecify.annotations.Nullable;
public class BambooStalkBlock
extends Block
implements BonemealableBlock {
public static final MapCodec<BambooStalkBlock> CODEC = BambooStalkBlock.simpleCodec(BambooStalkBlock::new);
private static final VoxelShape SHAPE_SMALL = Block.column(6.0, 0.0, 16.0);
private static final VoxelShape SHAPE_LARGE = Block.column(10.0, 0.0, 16.0);
private static final VoxelShape SHAPE_COLLISION = Block.column(3.0, 0.0, 16.0);
public static final IntegerProperty AGE = BlockStateProperties.AGE_1;
public static final EnumProperty<BambooLeaves> LEAVES = BlockStateProperties.BAMBOO_LEAVES;
public static final IntegerProperty STAGE = BlockStateProperties.STAGE;
public static final int MAX_HEIGHT = 16;
public static final int STAGE_GROWING = 0;
public static final int STAGE_DONE_GROWING = 1;
public static final int AGE_THIN_BAMBOO = 0;
public static final int AGE_THICK_BAMBOO = 1;
public MapCodec<BambooStalkBlock> codec() {
return CODEC;
}
public BambooStalkBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState((BlockState)((BlockState)((BlockState)((BlockState)this.stateDefinition.any()).setValue(AGE, 0)).setValue(LEAVES, BambooLeaves.NONE)).setValue(STAGE, 0));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(AGE, LEAVES, STAGE);
}
@Override
protected boolean propagatesSkylightDown(BlockState state) {
return true;
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
VoxelShape shape = state.getValue(LEAVES) == BambooLeaves.LARGE ? SHAPE_LARGE : SHAPE_SMALL;
return shape.move(state.getOffset(pos));
}
@Override
protected boolean isPathfindable(BlockState state, PathComputationType type) {
return false;
}
@Override
protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPE_COLLISION.move(state.getOffset(pos));
}
@Override
protected boolean isCollisionShapeFullBlock(BlockState state, BlockGetter level, BlockPos pos) {
return false;
}
@Override
public @Nullable BlockState getStateForPlacement(BlockPlaceContext context) {
FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
if (!fluidState.isEmpty()) {
return null;
}
BlockState belowState = context.getLevel().getBlockState(context.getClickedPos().below());
if (belowState.is(BlockTags.BAMBOO_PLANTABLE_ON)) {
if (belowState.is(Blocks.BAMBOO_SAPLING)) {
return (BlockState)this.defaultBlockState().setValue(AGE, 0);
}
if (belowState.is(Blocks.BAMBOO)) {
int age = belowState.getValue(AGE) > 0 ? 1 : 0;
return (BlockState)this.defaultBlockState().setValue(AGE, age);
}
BlockState aboveState = context.getLevel().getBlockState(context.getClickedPos().above());
if (aboveState.is(Blocks.BAMBOO)) {
return (BlockState)this.defaultBlockState().setValue(AGE, aboveState.getValue(AGE));
}
return Blocks.BAMBOO_SAPLING.defaultBlockState();
}
return null;
}
@Override
protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if (!state.canSurvive(level, pos)) {
level.destroyBlock(pos, true);
}
}
@Override
protected boolean isRandomlyTicking(BlockState state) {
return state.getValue(STAGE) == 0;
}
@Override
protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
int height;
if (state.getValue(STAGE) != 0) {
return;
}
if (random.nextInt(3) == 0 && level.isEmptyBlock(pos.above()) && level.getRawBrightness(pos.above(), 0) >= 9 && (height = this.getHeightBelowUpToMax(level, pos) + 1) < 16) {
this.growBamboo(state, level, pos, random, height);
}
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
return level.getBlockState(pos.below()).is(BlockTags.BAMBOO_PLANTABLE_ON);
}
@Override
protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) {
if (!state.canSurvive(level, pos)) {
ticks.scheduleTick(pos, this, 1);
}
if (directionToNeighbour == Direction.UP && neighbourState.is(Blocks.BAMBOO) && neighbourState.getValue(AGE) > state.getValue(AGE)) {
return (BlockState)state.cycle(AGE);
}
return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random);
}
@Override
public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
int heightBelow;
int heightAbove = this.getHeightAboveUpToMax(level, pos);
return heightAbove + (heightBelow = this.getHeightBelowUpToMax(level, pos)) + 1 < 16 && level.getBlockState(pos.above(heightAbove)).getValue(STAGE) != 1;
}
@Override
public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
return true;
}
@Override
public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
int heightAbove = this.getHeightAboveUpToMax(level, pos);
int heightBelow = this.getHeightBelowUpToMax(level, pos);
int totalHeight = heightAbove + heightBelow + 1;
int newBamboo = 1 + random.nextInt(2);
for (int i = 0; i < newBamboo; ++i) {
BlockPos topPos = pos.above(heightAbove);
BlockState topState = level.getBlockState(topPos);
if (totalHeight >= 16 || topState.getValue(STAGE) == 1 || !level.isEmptyBlock(topPos.above())) {
return;
}
this.growBamboo(topState, level, topPos, random, totalHeight);
++heightAbove;
++totalHeight;
}
}
protected void growBamboo(BlockState state, Level level, BlockPos pos, RandomSource random, int height) {
BlockState belowState = level.getBlockState(pos.below());
BlockPos twoBelowPos = pos.below(2);
BlockState twoBelowState = level.getBlockState(twoBelowPos);
BambooLeaves leaves = BambooLeaves.NONE;
if (height >= 1) {
if (!belowState.is(Blocks.BAMBOO) || belowState.getValue(LEAVES) == BambooLeaves.NONE) {
leaves = BambooLeaves.SMALL;
} else if (belowState.is(Blocks.BAMBOO) && belowState.getValue(LEAVES) != BambooLeaves.NONE) {
leaves = BambooLeaves.LARGE;
if (twoBelowState.is(Blocks.BAMBOO)) {
level.setBlock(pos.below(), (BlockState)belowState.setValue(LEAVES, BambooLeaves.SMALL), 3);
level.setBlock(twoBelowPos, (BlockState)twoBelowState.setValue(LEAVES, BambooLeaves.NONE), 3);
}
}
}
int age = state.getValue(AGE) == 1 || twoBelowState.is(Blocks.BAMBOO) ? 1 : 0;
int stage = height >= 11 && random.nextFloat() < 0.25f || height == 15 ? 1 : 0;
level.setBlock(pos.above(), (BlockState)((BlockState)((BlockState)this.defaultBlockState().setValue(AGE, age)).setValue(LEAVES, leaves)).setValue(STAGE, stage), 3);
}
protected int getHeightAboveUpToMax(BlockGetter level, BlockPos pos) {
int height;
for (height = 0; height < 16 && level.getBlockState(pos.above(height + 1)).is(Blocks.BAMBOO); ++height) {
}
return height;
}
protected int getHeightBelowUpToMax(BlockGetter level, BlockPos pos) {
int height;
for (height = 0; height < 16 && level.getBlockState(pos.below(height + 1)).is(Blocks.BAMBOO); ++height) {
}
return height;
}
}