2025-11-24 22:52:51 +03:00

159 lines
6.2 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.mojang.serialization.MapCodec
* org.jspecify.annotations.Nullable
*/
package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.RandomSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntitySelector;
import net.minecraft.world.entity.InsideBlockEffectApplier;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.BlockSetType;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jspecify.annotations.Nullable;
public abstract class BasePressurePlateBlock
extends Block {
private static final VoxelShape SHAPE_PRESSED = Block.column(14.0, 0.0, 0.5);
private static final VoxelShape SHAPE = Block.column(14.0, 0.0, 1.0);
protected static final AABB TOUCH_AABB = Block.column(14.0, 0.0, 4.0).toAabbs().getFirst();
protected final BlockSetType type;
protected BasePressurePlateBlock(BlockBehaviour.Properties properties, BlockSetType type) {
super(properties.sound(type.soundType()));
this.type = type;
}
protected abstract MapCodec<? extends BasePressurePlateBlock> codec();
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return this.getSignalForState(state) > 0 ? SHAPE_PRESSED : SHAPE;
}
protected int getPressedTime() {
return 20;
}
@Override
public boolean isPossibleToRespawnInThis(BlockState state) {
return true;
}
@Override
protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) {
if (directionToNeighbour == Direction.DOWN && !state.canSurvive(level, pos)) {
return Blocks.AIR.defaultBlockState();
}
return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random);
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
BlockPos below = pos.below();
return BasePressurePlateBlock.canSupportRigidBlock(level, below) || BasePressurePlateBlock.canSupportCenter(level, below, Direction.UP);
}
@Override
protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
int signal = this.getSignalForState(state);
if (signal > 0) {
this.checkPressed(null, level, pos, state, signal);
}
}
@Override
protected void entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier, boolean isPrecise) {
if (level.isClientSide()) {
return;
}
int signal = this.getSignalForState(state);
if (signal == 0) {
this.checkPressed(entity, level, pos, state, signal);
}
}
private void checkPressed(@Nullable Entity sourceEntity, Level level, BlockPos pos, BlockState state, int oldSignal) {
boolean isPressed;
int signal = this.getSignalStrength(level, pos);
boolean wasPressed = oldSignal > 0;
boolean bl = isPressed = signal > 0;
if (oldSignal != signal) {
BlockState newState = this.setSignalForState(state, signal);
level.setBlock(pos, newState, 2);
this.updateNeighbours(level, pos);
level.setBlocksDirty(pos, state, newState);
}
if (!isPressed && wasPressed) {
level.playSound(null, pos, this.type.pressurePlateClickOff(), SoundSource.BLOCKS);
level.gameEvent(sourceEntity, GameEvent.BLOCK_DEACTIVATE, pos);
} else if (isPressed && !wasPressed) {
level.playSound(null, pos, this.type.pressurePlateClickOn(), SoundSource.BLOCKS);
level.gameEvent(sourceEntity, GameEvent.BLOCK_ACTIVATE, pos);
}
if (isPressed) {
level.scheduleTick(new BlockPos(pos), this, this.getPressedTime());
}
}
@Override
protected void affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) {
if (!movedByPiston && this.getSignalForState(state) > 0) {
this.updateNeighbours(level, pos);
}
}
protected void updateNeighbours(Level level, BlockPos pos) {
level.updateNeighborsAt(pos, this);
level.updateNeighborsAt(pos.below(), this);
}
@Override
protected int getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
return this.getSignalForState(state);
}
@Override
protected int getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
if (direction == Direction.UP) {
return this.getSignalForState(state);
}
return 0;
}
@Override
protected boolean isSignalSource(BlockState state) {
return true;
}
protected static int getEntityCount(Level level, AABB entityDetectionBox, Class<? extends Entity> entityClass) {
return level.getEntitiesOfClass(entityClass, entityDetectionBox, EntitySelector.NO_SPECTATORS.and(e -> !e.isIgnoringBlockTriggers())).size();
}
protected abstract int getSignalStrength(Level var1, BlockPos var2);
protected abstract int getSignalForState(BlockState var1);
protected abstract BlockState setSignalForState(BlockState var1, int var2);
}