183 lines
7.9 KiB
Java
183 lines
7.9 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.mojang.serialization.MapCodec
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* org.jspecify.annotations.Nullable
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*/
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package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import java.util.Optional;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.InsideBlockEffectApplier;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.Items;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.ScheduledTickAccess;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.BucketPickup;
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import net.minecraft.world.level.block.RenderShape;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import org.jspecify.annotations.Nullable;
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public class BubbleColumnBlock
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extends Block
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implements BucketPickup {
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public static final MapCodec<BubbleColumnBlock> CODEC = BubbleColumnBlock.simpleCodec(BubbleColumnBlock::new);
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public static final BooleanProperty DRAG_DOWN = BlockStateProperties.DRAG;
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private static final int CHECK_PERIOD = 5;
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public MapCodec<BubbleColumnBlock> codec() {
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return CODEC;
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}
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public BubbleColumnBlock(BlockBehaviour.Properties properties) {
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super(properties);
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this.registerDefaultState((BlockState)((BlockState)this.stateDefinition.any()).setValue(DRAG_DOWN, true));
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}
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@Override
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protected void entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier, boolean isPrecise) {
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if (isPrecise) {
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boolean nothingAbove;
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BlockState stateAbove = level.getBlockState(pos.above());
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boolean bl = nothingAbove = stateAbove.getCollisionShape(level, pos).isEmpty() && stateAbove.getFluidState().isEmpty();
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if (nothingAbove) {
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entity.onAboveBubbleColumn(state.getValue(DRAG_DOWN), pos);
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} else {
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entity.onInsideBubbleColumn(state.getValue(DRAG_DOWN));
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}
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}
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}
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@Override
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protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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BubbleColumnBlock.updateColumn(level, pos, state, level.getBlockState(pos.below()));
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}
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@Override
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protected FluidState getFluidState(BlockState state) {
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return Fluids.WATER.getSource(false);
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}
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public static void updateColumn(LevelAccessor level, BlockPos origin, BlockState belowState) {
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BubbleColumnBlock.updateColumn(level, origin, level.getBlockState(origin), belowState);
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}
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public static void updateColumn(LevelAccessor level, BlockPos origin, BlockState originState, BlockState belowState) {
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if (!BubbleColumnBlock.canExistIn(originState)) {
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return;
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}
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BlockState columnState = BubbleColumnBlock.getColumnState(belowState);
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level.setBlock(origin, columnState, 2);
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BlockPos.MutableBlockPos pos = origin.mutable().move(Direction.UP);
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while (BubbleColumnBlock.canExistIn(level.getBlockState(pos))) {
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if (!level.setBlock(pos, columnState, 2)) {
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return;
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}
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pos.move(Direction.UP);
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}
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}
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private static boolean canExistIn(BlockState state) {
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return state.is(Blocks.BUBBLE_COLUMN) || state.is(Blocks.WATER) && state.getFluidState().getAmount() >= 8 && state.getFluidState().isSource();
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}
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private static BlockState getColumnState(BlockState belowState) {
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if (belowState.is(Blocks.BUBBLE_COLUMN)) {
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return belowState;
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}
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if (belowState.is(Blocks.SOUL_SAND)) {
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return (BlockState)Blocks.BUBBLE_COLUMN.defaultBlockState().setValue(DRAG_DOWN, false);
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}
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if (belowState.is(Blocks.MAGMA_BLOCK)) {
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return (BlockState)Blocks.BUBBLE_COLUMN.defaultBlockState().setValue(DRAG_DOWN, true);
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}
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return Blocks.WATER.defaultBlockState();
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}
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@Override
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public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
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double x = pos.getX();
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double y = pos.getY();
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double z = pos.getZ();
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if (state.getValue(DRAG_DOWN).booleanValue()) {
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level.addAlwaysVisibleParticle(ParticleTypes.CURRENT_DOWN, x + 0.5, y + 0.8, z, 0.0, 0.0, 0.0);
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if (random.nextInt(200) == 0) {
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level.playLocalSound(x, y, z, SoundEvents.BUBBLE_COLUMN_WHIRLPOOL_AMBIENT, SoundSource.BLOCKS, 0.2f + random.nextFloat() * 0.2f, 0.9f + random.nextFloat() * 0.15f, false);
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}
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} else {
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level.addAlwaysVisibleParticle(ParticleTypes.BUBBLE_COLUMN_UP, x + 0.5, y, z + 0.5, 0.0, 0.04, 0.0);
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level.addAlwaysVisibleParticle(ParticleTypes.BUBBLE_COLUMN_UP, x + (double)random.nextFloat(), y + (double)random.nextFloat(), z + (double)random.nextFloat(), 0.0, 0.04, 0.0);
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if (random.nextInt(200) == 0) {
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level.playLocalSound(x, y, z, SoundEvents.BUBBLE_COLUMN_UPWARDS_AMBIENT, SoundSource.BLOCKS, 0.2f + random.nextFloat() * 0.2f, 0.9f + random.nextFloat() * 0.15f, false);
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}
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}
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}
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@Override
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protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) {
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ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
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if (!state.canSurvive(level, pos) || directionToNeighbour == Direction.DOWN || directionToNeighbour == Direction.UP && !neighbourState.is(Blocks.BUBBLE_COLUMN) && BubbleColumnBlock.canExistIn(neighbourState)) {
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ticks.scheduleTick(pos, this, 5);
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}
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return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random);
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}
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@Override
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protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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BlockState belowState = level.getBlockState(pos.below());
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return belowState.is(Blocks.BUBBLE_COLUMN) || belowState.is(Blocks.MAGMA_BLOCK) || belowState.is(Blocks.SOUL_SAND);
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}
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@Override
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protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return Shapes.empty();
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}
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@Override
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protected RenderShape getRenderShape(BlockState state) {
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return RenderShape.INVISIBLE;
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(DRAG_DOWN);
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}
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@Override
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public ItemStack pickupBlock(@Nullable LivingEntity user, LevelAccessor level, BlockPos pos, BlockState state) {
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level.setBlock(pos, Blocks.AIR.defaultBlockState(), 11);
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return new ItemStack(Items.WATER_BUCKET);
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}
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@Override
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public Optional<SoundEvent> getPickupSound() {
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return Fluids.WATER.getPickupSound();
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}
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}
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