2025-11-24 22:52:51 +03:00

164 lines
7.6 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.mojang.serialization.MapCodec
* it.unimi.dsi.fastutil.ints.Int2ObjectMap
* it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap
*/
package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.util.List;
import java.util.function.ToIntFunction;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.RandomSource;
import net.minecraft.util.Util;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.AbstractCandleBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.SimpleWaterloggedBlock;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
public class CandleBlock
extends AbstractCandleBlock
implements SimpleWaterloggedBlock {
public static final MapCodec<CandleBlock> CODEC = CandleBlock.simpleCodec(CandleBlock::new);
public static final int MIN_CANDLES = 1;
public static final int MAX_CANDLES = 4;
public static final IntegerProperty CANDLES = BlockStateProperties.CANDLES;
public static final BooleanProperty LIT = AbstractCandleBlock.LIT;
public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
public static final ToIntFunction<BlockState> LIGHT_EMISSION = state -> state.getValue(LIT) != false ? 3 * state.getValue(CANDLES) : 0;
private static final Int2ObjectMap<List<Vec3>> PARTICLE_OFFSETS = (Int2ObjectMap)Util.make(new Int2ObjectOpenHashMap(4), map -> {
float s = 0.0625f;
map.put(1, List.of(new Vec3(8.0, 8.0, 8.0).scale(0.0625)));
map.put(2, List.of(new Vec3(6.0, 7.0, 8.0).scale(0.0625), new Vec3(10.0, 8.0, 7.0).scale(0.0625)));
map.put(3, List.of(new Vec3(8.0, 5.0, 10.0).scale(0.0625), new Vec3(6.0, 7.0, 8.0).scale(0.0625), new Vec3(9.0, 8.0, 7.0).scale(0.0625)));
map.put(4, List.of(new Vec3(7.0, 5.0, 9.0).scale(0.0625), new Vec3(10.0, 7.0, 9.0).scale(0.0625), new Vec3(6.0, 7.0, 6.0).scale(0.0625), new Vec3(9.0, 8.0, 6.0).scale(0.0625)));
});
private static final VoxelShape[] SHAPES = new VoxelShape[]{Block.column(2.0, 0.0, 6.0), Block.box(5.0, 0.0, 6.0, 11.0, 6.0, 9.0), Block.box(5.0, 0.0, 6.0, 10.0, 6.0, 11.0), Block.box(5.0, 0.0, 5.0, 11.0, 6.0, 10.0)};
public MapCodec<CandleBlock> codec() {
return CODEC;
}
public CandleBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState((BlockState)((BlockState)((BlockState)((BlockState)this.stateDefinition.any()).setValue(CANDLES, 1)).setValue(LIT, false)).setValue(WATERLOGGED, false));
}
@Override
protected InteractionResult useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) {
if (itemStack.isEmpty() && player.getAbilities().mayBuild && state.getValue(LIT).booleanValue()) {
CandleBlock.extinguish(player, state, level, pos);
return InteractionResult.SUCCESS;
}
return super.useItemOn(itemStack, state, level, pos, player, hand, hitResult);
}
@Override
protected boolean canBeReplaced(BlockState state, BlockPlaceContext context) {
if (!context.isSecondaryUseActive() && context.getItemInHand().getItem() == this.asItem() && state.getValue(CANDLES) < 4) {
return true;
}
return super.canBeReplaced(state, context);
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
BlockState state = context.getLevel().getBlockState(context.getClickedPos());
if (state.is(this)) {
return (BlockState)state.cycle(CANDLES);
}
FluidState replacedFluidState = context.getLevel().getFluidState(context.getClickedPos());
boolean isWaterSource = replacedFluidState.getType() == Fluids.WATER;
return (BlockState)super.getStateForPlacement(context).setValue(WATERLOGGED, isWaterSource);
}
@Override
protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) {
if (state.getValue(WATERLOGGED).booleanValue()) {
ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
}
return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random);
}
@Override
protected FluidState getFluidState(BlockState state) {
if (state.getValue(WATERLOGGED).booleanValue()) {
return Fluids.WATER.getSource(false);
}
return super.getFluidState(state);
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPES[state.getValue(CANDLES) - 1];
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(CANDLES, LIT, WATERLOGGED);
}
@Override
public boolean placeLiquid(LevelAccessor level, BlockPos pos, BlockState state, FluidState fluidState) {
if (state.getValue(WATERLOGGED).booleanValue() || fluidState.getType() != Fluids.WATER) {
return false;
}
BlockState newState = (BlockState)state.setValue(WATERLOGGED, true);
if (state.getValue(LIT).booleanValue()) {
CandleBlock.extinguish(null, newState, level, pos);
} else {
level.setBlock(pos, newState, 3);
}
level.scheduleTick(pos, fluidState.getType(), fluidState.getType().getTickDelay(level));
return true;
}
public static boolean canLight(BlockState state) {
return state.is(BlockTags.CANDLES, s -> s.hasProperty(LIT) && s.hasProperty(WATERLOGGED)) && state.getValue(LIT) == false && state.getValue(WATERLOGGED) == false;
}
@Override
protected Iterable<Vec3> getParticleOffsets(BlockState state) {
return (Iterable)PARTICLE_OFFSETS.get(state.getValue(CANDLES).intValue());
}
@Override
protected boolean canBeLit(BlockState state) {
return state.getValue(WATERLOGGED) == false && super.canBeLit(state);
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
return Block.canSupportCenter(level, pos.below(), Direction.UP);
}
}