2025-11-24 22:52:51 +03:00

156 lines
6.5 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.google.common.collect.Maps
* com.mojang.datafixers.kinds.App
* com.mojang.datafixers.kinds.Applicative
* com.mojang.serialization.MapCodec
* com.mojang.serialization.codecs.RecordCodecBuilder
*/
package net.minecraft.world.level.block;
import com.google.common.collect.Maps;
import com.mojang.datafixers.kinds.App;
import com.mojang.datafixers.kinds.Applicative;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
import java.util.Map;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.AbstractCandleBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.CakeBlock;
import net.minecraft.world.level.block.CandleBlock;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.pathfinder.PathComputationType;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
public class CandleCakeBlock
extends AbstractCandleBlock {
public static final MapCodec<CandleCakeBlock> CODEC = RecordCodecBuilder.mapCodec(i -> i.group((App)BuiltInRegistries.BLOCK.byNameCodec().fieldOf("candle").forGetter(b -> b.candleBlock), CandleCakeBlock.propertiesCodec()).apply((Applicative)i, CandleCakeBlock::new));
public static final BooleanProperty LIT = AbstractCandleBlock.LIT;
private static final VoxelShape SHAPE = Shapes.or(Block.column(2.0, 8.0, 14.0), Block.column(14.0, 0.0, 8.0));
private static final Map<CandleBlock, CandleCakeBlock> BY_CANDLE = Maps.newHashMap();
private static final Iterable<Vec3> PARTICLE_OFFSETS = List.of(new Vec3(8.0, 16.0, 8.0).scale(0.0625));
private final CandleBlock candleBlock;
public MapCodec<CandleCakeBlock> codec() {
return CODEC;
}
protected CandleCakeBlock(Block block, BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState((BlockState)((BlockState)this.stateDefinition.any()).setValue(LIT, false));
if (!(block instanceof CandleBlock)) {
throw new IllegalArgumentException("Expected block to be of " + String.valueOf(CandleBlock.class) + " was " + String.valueOf(block.getClass()));
}
CandleBlock matchingCandleBlock = (CandleBlock)block;
BY_CANDLE.put(matchingCandleBlock, this);
this.candleBlock = matchingCandleBlock;
}
@Override
protected Iterable<Vec3> getParticleOffsets(BlockState state) {
return PARTICLE_OFFSETS;
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPE;
}
@Override
protected InteractionResult useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) {
if (itemStack.is(Items.FLINT_AND_STEEL) || itemStack.is(Items.FIRE_CHARGE)) {
return InteractionResult.PASS;
}
if (CandleCakeBlock.candleHit(hitResult) && itemStack.isEmpty() && state.getValue(LIT).booleanValue()) {
CandleCakeBlock.extinguish(player, state, level, pos);
return InteractionResult.SUCCESS;
}
return super.useItemOn(itemStack, state, level, pos, player, hand, hitResult);
}
@Override
protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
InteractionResult eatResult = CakeBlock.eat(level, pos, Blocks.CAKE.defaultBlockState(), player);
if (eatResult.consumesAction()) {
CandleCakeBlock.dropResources(state, level, pos);
}
return eatResult;
}
private static boolean candleHit(BlockHitResult hitResult) {
return hitResult.getLocation().y - (double)hitResult.getBlockPos().getY() > 0.5;
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(LIT);
}
@Override
protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) {
return new ItemStack(Blocks.CAKE);
}
@Override
protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) {
if (directionToNeighbour == Direction.DOWN && !state.canSurvive(level, pos)) {
return Blocks.AIR.defaultBlockState();
}
return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random);
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
return level.getBlockState(pos.below()).isSolid();
}
@Override
protected int getAnalogOutputSignal(BlockState state, Level level, BlockPos pos, Direction direction) {
return CakeBlock.FULL_CAKE_SIGNAL;
}
@Override
protected boolean hasAnalogOutputSignal(BlockState state) {
return true;
}
@Override
protected boolean isPathfindable(BlockState state, PathComputationType type) {
return false;
}
public static BlockState byCandle(CandleBlock block) {
return BY_CANDLE.get(block).defaultBlockState();
}
public static boolean canLight(BlockState state) {
return state.is(BlockTags.CANDLE_CAKES, s -> s.hasProperty(LIT) && state.getValue(LIT) == false);
}
}