2025-11-24 22:52:51 +03:00

172 lines
8.9 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.mojang.datafixers.kinds.App
* com.mojang.datafixers.kinds.Applicative
* com.mojang.serialization.MapCodec
* com.mojang.serialization.codecs.RecordCodecBuilder
* org.jspecify.annotations.Nullable
*/
package net.minecraft.world.level.block;
import com.mojang.datafixers.kinds.App;
import com.mojang.datafixers.kinds.Applicative;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.Map;
import java.util.Optional;
import java.util.stream.Collectors;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.HangingSignItem;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.SignBlock;
import net.minecraft.world.level.block.SupportType;
import net.minecraft.world.level.block.WallHangingSignBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityTicker;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.entity.HangingSignBlockEntity;
import net.minecraft.world.level.block.entity.SignBlockEntity;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.world.level.block.state.properties.RotationSegment;
import net.minecraft.world.level.block.state.properties.WoodType;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jspecify.annotations.Nullable;
public class CeilingHangingSignBlock
extends SignBlock {
public static final MapCodec<CeilingHangingSignBlock> CODEC = RecordCodecBuilder.mapCodec(i -> i.group((App)WoodType.CODEC.fieldOf("wood_type").forGetter(SignBlock::type), CeilingHangingSignBlock.propertiesCodec()).apply((Applicative)i, CeilingHangingSignBlock::new));
public static final IntegerProperty ROTATION = BlockStateProperties.ROTATION_16;
public static final BooleanProperty ATTACHED = BlockStateProperties.ATTACHED;
private static final VoxelShape SHAPE_DEFAULT = Block.column(10.0, 0.0, 16.0);
private static final Map<Integer, VoxelShape> SHAPES = Shapes.rotateHorizontal(Block.column(14.0, 2.0, 0.0, 10.0)).entrySet().stream().collect(Collectors.toMap(e -> RotationSegment.convertToSegment((Direction)e.getKey()), Map.Entry::getValue));
public MapCodec<CeilingHangingSignBlock> codec() {
return CODEC;
}
public CeilingHangingSignBlock(WoodType type, BlockBehaviour.Properties properties) {
super(type, properties.sound(type.hangingSignSoundType()));
this.registerDefaultState((BlockState)((BlockState)((BlockState)((BlockState)this.stateDefinition.any()).setValue(ROTATION, 0)).setValue(ATTACHED, false)).setValue(WATERLOGGED, false));
}
@Override
protected InteractionResult useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) {
SignBlockEntity signEntity;
BlockEntity blockEntity = level.getBlockEntity(pos);
if (blockEntity instanceof SignBlockEntity && this.shouldTryToChainAnotherHangingSign(player, hitResult, signEntity = (SignBlockEntity)blockEntity, itemStack)) {
return InteractionResult.PASS;
}
return super.useItemOn(itemStack, state, level, pos, player, hand, hitResult);
}
private boolean shouldTryToChainAnotherHangingSign(Player player, BlockHitResult hitResult, SignBlockEntity signEntity, ItemStack itemStack) {
return !signEntity.canExecuteClickCommands(signEntity.isFacingFrontText(player), player) && itemStack.getItem() instanceof HangingSignItem && hitResult.getDirection().equals(Direction.DOWN);
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
return level.getBlockState(pos.above()).isFaceSturdy(level, pos.above(), Direction.DOWN, SupportType.CENTER);
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
boolean attachedToMiddle;
Level level = context.getLevel();
FluidState replacedFluidState = level.getFluidState(context.getClickedPos());
BlockPos above = context.getClickedPos().above();
BlockState stateAbove = level.getBlockState(above);
boolean isBelowHangingSign = stateAbove.is(BlockTags.ALL_HANGING_SIGNS);
Direction direction = Direction.fromYRot(context.getRotation());
boolean bl = attachedToMiddle = !Block.isFaceFull(stateAbove.getCollisionShape(level, above), Direction.DOWN) || context.isSecondaryUseActive();
if (isBelowHangingSign && !context.isSecondaryUseActive()) {
Object aboveDirection;
if (stateAbove.hasProperty(WallHangingSignBlock.FACING)) {
aboveDirection = stateAbove.getValue(WallHangingSignBlock.FACING);
if (((Direction)aboveDirection).getAxis().test(direction)) {
attachedToMiddle = false;
}
} else if (stateAbove.hasProperty(ROTATION) && ((Optional)(aboveDirection = RotationSegment.convertToDirection(stateAbove.getValue(ROTATION)))).isPresent() && ((Direction)((Optional)aboveDirection).get()).getAxis().test(direction)) {
attachedToMiddle = false;
}
}
int rotationSegment = !attachedToMiddle ? RotationSegment.convertToSegment(direction.getOpposite()) : RotationSegment.convertToSegment(context.getRotation() + 180.0f);
return (BlockState)((BlockState)((BlockState)this.defaultBlockState().setValue(ATTACHED, attachedToMiddle)).setValue(ROTATION, rotationSegment)).setValue(WATERLOGGED, replacedFluidState.getType() == Fluids.WATER);
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPES.getOrDefault(state.getValue(ROTATION), SHAPE_DEFAULT);
}
@Override
protected VoxelShape getBlockSupportShape(BlockState state, BlockGetter level, BlockPos pos) {
return this.getShape(state, level, pos, CollisionContext.empty());
}
@Override
protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) {
if (directionToNeighbour == Direction.UP && !this.canSurvive(state, level, pos)) {
return Blocks.AIR.defaultBlockState();
}
return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random);
}
@Override
public float getYRotationDegrees(BlockState state) {
return RotationSegment.convertToDegrees(state.getValue(ROTATION));
}
@Override
protected BlockState rotate(BlockState state, Rotation rotation) {
return (BlockState)state.setValue(ROTATION, rotation.rotate(state.getValue(ROTATION), 16));
}
@Override
protected BlockState mirror(BlockState state, Mirror mirror) {
return (BlockState)state.setValue(ROTATION, mirror.mirror(state.getValue(ROTATION), 16));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(ROTATION, ATTACHED, WATERLOGGED);
}
@Override
public BlockEntity newBlockEntity(BlockPos worldPosition, BlockState blockState) {
return new HangingSignBlockEntity(worldPosition, blockState);
}
@Override
public <T extends BlockEntity> @Nullable BlockEntityTicker<T> getTicker(Level level, BlockState blockState, BlockEntityType<T> type) {
return CeilingHangingSignBlock.createTickerHelper(type, BlockEntityType.HANGING_SIGN, SignBlockEntity::tick);
}
}