123 lines
5.6 KiB
Java
123 lines
5.6 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.mojang.serialization.MapCodec
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*/
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package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import java.util.Map;
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import java.util.function.Function;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.util.Util;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Mirror;
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import net.minecraft.world.level.block.PipeBlock;
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import net.minecraft.world.level.block.Rotation;
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import net.minecraft.world.level.block.SimpleWaterloggedBlock;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.level.pathfinder.PathComputationType;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.VoxelShape;
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public abstract class CrossCollisionBlock
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extends Block
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implements SimpleWaterloggedBlock {
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public static final BooleanProperty NORTH = PipeBlock.NORTH;
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public static final BooleanProperty EAST = PipeBlock.EAST;
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public static final BooleanProperty SOUTH = PipeBlock.SOUTH;
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public static final BooleanProperty WEST = PipeBlock.WEST;
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public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
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public static final Map<Direction, BooleanProperty> PROPERTY_BY_DIRECTION = PipeBlock.PROPERTY_BY_DIRECTION.entrySet().stream().filter(e -> ((Direction)e.getKey()).getAxis().isHorizontal()).collect(Util.toMap());
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private final Function<BlockState, VoxelShape> collisionShapes;
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private final Function<BlockState, VoxelShape> shapes;
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protected CrossCollisionBlock(float postWidth, float postHeight, float wallWidth, float wallHeight, float collisionHeight, BlockBehaviour.Properties properties) {
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super(properties);
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this.collisionShapes = this.makeShapes(postWidth, collisionHeight, wallWidth, 0.0f, collisionHeight);
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this.shapes = this.makeShapes(postWidth, postHeight, wallWidth, 0.0f, wallHeight);
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}
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protected abstract MapCodec<? extends CrossCollisionBlock> codec();
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protected Function<BlockState, VoxelShape> makeShapes(float postWidth, float postHeight, float wallWidth, float wallBottom, float wallTop) {
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VoxelShape post = Block.column(postWidth, 0.0, postHeight);
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Map<Direction, VoxelShape> arms = Shapes.rotateHorizontal(Block.boxZ(wallWidth, wallBottom, wallTop, 0.0, 8.0));
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return this.getShapeForEachState(state -> {
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VoxelShape shape = post;
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for (Map.Entry<Direction, BooleanProperty> entry : PROPERTY_BY_DIRECTION.entrySet()) {
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if (!((Boolean)state.getValue(entry.getValue())).booleanValue()) continue;
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shape = Shapes.or(shape, (VoxelShape)arms.get(entry.getKey()));
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}
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return shape;
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}, WATERLOGGED);
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}
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@Override
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protected boolean propagatesSkylightDown(BlockState state) {
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return state.getValue(WATERLOGGED) == false;
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}
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@Override
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protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return this.shapes.apply(state);
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}
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@Override
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protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return this.collisionShapes.apply(state);
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}
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@Override
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protected FluidState getFluidState(BlockState state) {
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if (state.getValue(WATERLOGGED).booleanValue()) {
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return Fluids.WATER.getSource(false);
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}
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return super.getFluidState(state);
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}
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@Override
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protected boolean isPathfindable(BlockState state, PathComputationType type) {
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return false;
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}
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@Override
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protected BlockState rotate(BlockState state, Rotation rotation) {
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switch (rotation) {
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case CLOCKWISE_180: {
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return (BlockState)((BlockState)((BlockState)((BlockState)state.setValue(NORTH, state.getValue(SOUTH))).setValue(EAST, state.getValue(WEST))).setValue(SOUTH, state.getValue(NORTH))).setValue(WEST, state.getValue(EAST));
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}
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case COUNTERCLOCKWISE_90: {
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return (BlockState)((BlockState)((BlockState)((BlockState)state.setValue(NORTH, state.getValue(EAST))).setValue(EAST, state.getValue(SOUTH))).setValue(SOUTH, state.getValue(WEST))).setValue(WEST, state.getValue(NORTH));
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}
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case CLOCKWISE_90: {
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return (BlockState)((BlockState)((BlockState)((BlockState)state.setValue(NORTH, state.getValue(WEST))).setValue(EAST, state.getValue(NORTH))).setValue(SOUTH, state.getValue(EAST))).setValue(WEST, state.getValue(SOUTH));
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}
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}
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return state;
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}
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@Override
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protected BlockState mirror(BlockState state, Mirror mirror) {
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switch (mirror) {
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case LEFT_RIGHT: {
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return (BlockState)((BlockState)state.setValue(NORTH, state.getValue(SOUTH))).setValue(SOUTH, state.getValue(NORTH));
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}
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case FRONT_BACK: {
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return (BlockState)((BlockState)state.setValue(EAST, state.getValue(WEST))).setValue(WEST, state.getValue(EAST));
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}
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}
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return super.mirror(state, mirror);
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}
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}
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