2025-11-24 22:52:51 +03:00

123 lines
5.6 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.mojang.serialization.MapCodec
*/
package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import java.util.Map;
import java.util.function.Function;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.Util;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.PipeBlock;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.SimpleWaterloggedBlock;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.level.pathfinder.PathComputationType;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
public abstract class CrossCollisionBlock
extends Block
implements SimpleWaterloggedBlock {
public static final BooleanProperty NORTH = PipeBlock.NORTH;
public static final BooleanProperty EAST = PipeBlock.EAST;
public static final BooleanProperty SOUTH = PipeBlock.SOUTH;
public static final BooleanProperty WEST = PipeBlock.WEST;
public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
public static final Map<Direction, BooleanProperty> PROPERTY_BY_DIRECTION = PipeBlock.PROPERTY_BY_DIRECTION.entrySet().stream().filter(e -> ((Direction)e.getKey()).getAxis().isHorizontal()).collect(Util.toMap());
private final Function<BlockState, VoxelShape> collisionShapes;
private final Function<BlockState, VoxelShape> shapes;
protected CrossCollisionBlock(float postWidth, float postHeight, float wallWidth, float wallHeight, float collisionHeight, BlockBehaviour.Properties properties) {
super(properties);
this.collisionShapes = this.makeShapes(postWidth, collisionHeight, wallWidth, 0.0f, collisionHeight);
this.shapes = this.makeShapes(postWidth, postHeight, wallWidth, 0.0f, wallHeight);
}
protected abstract MapCodec<? extends CrossCollisionBlock> codec();
protected Function<BlockState, VoxelShape> makeShapes(float postWidth, float postHeight, float wallWidth, float wallBottom, float wallTop) {
VoxelShape post = Block.column(postWidth, 0.0, postHeight);
Map<Direction, VoxelShape> arms = Shapes.rotateHorizontal(Block.boxZ(wallWidth, wallBottom, wallTop, 0.0, 8.0));
return this.getShapeForEachState(state -> {
VoxelShape shape = post;
for (Map.Entry<Direction, BooleanProperty> entry : PROPERTY_BY_DIRECTION.entrySet()) {
if (!((Boolean)state.getValue(entry.getValue())).booleanValue()) continue;
shape = Shapes.or(shape, (VoxelShape)arms.get(entry.getKey()));
}
return shape;
}, WATERLOGGED);
}
@Override
protected boolean propagatesSkylightDown(BlockState state) {
return state.getValue(WATERLOGGED) == false;
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return this.shapes.apply(state);
}
@Override
protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return this.collisionShapes.apply(state);
}
@Override
protected FluidState getFluidState(BlockState state) {
if (state.getValue(WATERLOGGED).booleanValue()) {
return Fluids.WATER.getSource(false);
}
return super.getFluidState(state);
}
@Override
protected boolean isPathfindable(BlockState state, PathComputationType type) {
return false;
}
@Override
protected BlockState rotate(BlockState state, Rotation rotation) {
switch (rotation) {
case CLOCKWISE_180: {
return (BlockState)((BlockState)((BlockState)((BlockState)state.setValue(NORTH, state.getValue(SOUTH))).setValue(EAST, state.getValue(WEST))).setValue(SOUTH, state.getValue(NORTH))).setValue(WEST, state.getValue(EAST));
}
case COUNTERCLOCKWISE_90: {
return (BlockState)((BlockState)((BlockState)((BlockState)state.setValue(NORTH, state.getValue(EAST))).setValue(EAST, state.getValue(SOUTH))).setValue(SOUTH, state.getValue(WEST))).setValue(WEST, state.getValue(NORTH));
}
case CLOCKWISE_90: {
return (BlockState)((BlockState)((BlockState)((BlockState)state.setValue(NORTH, state.getValue(WEST))).setValue(EAST, state.getValue(NORTH))).setValue(SOUTH, state.getValue(EAST))).setValue(WEST, state.getValue(SOUTH));
}
}
return state;
}
@Override
protected BlockState mirror(BlockState state, Mirror mirror) {
switch (mirror) {
case LEFT_RIGHT: {
return (BlockState)((BlockState)state.setValue(NORTH, state.getValue(SOUTH))).setValue(SOUTH, state.getValue(NORTH));
}
case FRONT_BACK: {
return (BlockState)((BlockState)state.setValue(EAST, state.getValue(WEST))).setValue(WEST, state.getValue(EAST));
}
}
return super.mirror(state, mirror);
}
}