200 lines
9.3 KiB
Java
200 lines
9.3 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.mojang.serialization.MapCodec
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* org.jspecify.annotations.Nullable
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*/
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package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.tags.BlockTags;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.entity.EntitySpawnReason;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.animal.HappyGhast;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.ScheduledTickAccess;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.HorizontalDirectionalBlock;
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import net.minecraft.world.level.block.SimpleWaterloggedBlock;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.level.block.state.properties.IntegerProperty;
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import net.minecraft.world.level.gameevent.GameEvent;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.level.pathfinder.PathComputationType;
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import net.minecraft.world.ticks.LevelTicks;
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import org.jspecify.annotations.Nullable;
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public class DriedGhastBlock
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extends HorizontalDirectionalBlock
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implements SimpleWaterloggedBlock {
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public static final MapCodec<DriedGhastBlock> CODEC = DriedGhastBlock.simpleCodec(DriedGhastBlock::new);
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public static final int MAX_HYDRATION_LEVEL = 3;
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public static final IntegerProperty HYDRATION_LEVEL = BlockStateProperties.DRIED_GHAST_HYDRATION_LEVELS;
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public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
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public static final int HYDRATION_TICK_DELAY = 5000;
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private static final VoxelShape SHAPE = Block.column(10.0, 10.0, 0.0, 10.0);
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public MapCodec<DriedGhastBlock> codec() {
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return CODEC;
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}
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public DriedGhastBlock(BlockBehaviour.Properties properties) {
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super(properties);
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this.registerDefaultState((BlockState)((BlockState)((BlockState)((BlockState)this.stateDefinition.any()).setValue(FACING, Direction.NORTH)).setValue(HYDRATION_LEVEL, 0)).setValue(WATERLOGGED, false));
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(FACING, HYDRATION_LEVEL, WATERLOGGED);
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}
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@Override
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protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) {
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if (state.getValue(WATERLOGGED).booleanValue()) {
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ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
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}
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return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random);
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}
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@Override
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public VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return SHAPE;
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}
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public int getHydrationLevel(BlockState state) {
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return state.getValue(HYDRATION_LEVEL);
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}
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private boolean isReadyToSpawn(BlockState state) {
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return this.getHydrationLevel(state) == 3;
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}
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@Override
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protected void tick(BlockState state, ServerLevel level, BlockPos position, RandomSource random) {
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if (state.getValue(WATERLOGGED).booleanValue()) {
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this.tickWaterlogged(state, level, position, random);
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return;
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}
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int hydrationLevel = this.getHydrationLevel(state);
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if (hydrationLevel > 0) {
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level.setBlock(position, (BlockState)state.setValue(HYDRATION_LEVEL, hydrationLevel - 1), 2);
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level.gameEvent(GameEvent.BLOCK_CHANGE, position, GameEvent.Context.of(state));
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}
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}
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private void tickWaterlogged(BlockState state, ServerLevel level, BlockPos position, RandomSource random) {
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if (!this.isReadyToSpawn(state)) {
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level.playSound(null, position, SoundEvents.DRIED_GHAST_TRANSITION, SoundSource.BLOCKS, 1.0f, 1.0f);
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level.setBlock(position, (BlockState)state.setValue(HYDRATION_LEVEL, this.getHydrationLevel(state) + 1), 2);
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level.gameEvent(GameEvent.BLOCK_CHANGE, position, GameEvent.Context.of(state));
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} else {
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this.spawnGhastling(level, position, state);
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}
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}
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private void spawnGhastling(ServerLevel level, BlockPos position, BlockState state) {
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level.removeBlock(position, false);
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HappyGhast ghastling = EntityType.HAPPY_GHAST.create(level, EntitySpawnReason.BREEDING);
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if (ghastling != null) {
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Vec3 spawnAt = position.getBottomCenter();
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ghastling.setBaby(true);
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float blockRotation = Direction.getYRot((Direction)state.getValue(FACING));
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ghastling.setYHeadRot(blockRotation);
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ghastling.snapTo(spawnAt.x(), spawnAt.y(), spawnAt.z(), blockRotation, 0.0f);
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level.addFreshEntity(ghastling);
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level.playSound(null, ghastling, SoundEvents.GHASTLING_SPAWN, SoundSource.BLOCKS, 1.0f, 1.0f);
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}
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}
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@Override
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public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
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double x = (double)pos.getX() + 0.5;
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double y = (double)pos.getY() + 0.5;
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double z = (double)pos.getZ() + 0.5;
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if (!state.getValue(WATERLOGGED).booleanValue()) {
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if (random.nextInt(40) == 0 && level.getBlockState(pos.below()).is(BlockTags.TRIGGERS_AMBIENT_DRIED_GHAST_BLOCK_SOUNDS)) {
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level.playLocalSound(x, y, z, SoundEvents.DRIED_GHAST_AMBIENT, SoundSource.BLOCKS, 1.0f, 1.0f, false);
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}
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if (random.nextInt(6) == 0) {
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level.addParticle(ParticleTypes.WHITE_SMOKE, x, y, z, 0.0, 0.02, 0.0);
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}
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} else {
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if (random.nextInt(40) == 0) {
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level.playLocalSound(x, y, z, SoundEvents.DRIED_GHAST_AMBIENT_WATER, SoundSource.BLOCKS, 1.0f, 1.0f, false);
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}
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if (random.nextInt(6) == 0) {
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level.addParticle(ParticleTypes.HAPPY_VILLAGER, x + (double)((random.nextFloat() * 2.0f - 1.0f) / 3.0f), y + 0.4, z + (double)((random.nextFloat() * 2.0f - 1.0f) / 3.0f), 0.0, random.nextFloat(), 0.0);
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}
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}
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}
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@Override
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protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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if ((state.getValue(WATERLOGGED).booleanValue() || state.getValue(HYDRATION_LEVEL) > 0) && !((LevelTicks)level.getBlockTicks()).hasScheduledTick(pos, this)) {
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level.scheduleTick(pos, this, 5000);
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}
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}
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext context) {
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FluidState replacedFluidState = context.getLevel().getFluidState(context.getClickedPos());
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boolean isWaterSource = replacedFluidState.getType() == Fluids.WATER;
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return (BlockState)((BlockState)super.getStateForPlacement(context).setValue(WATERLOGGED, isWaterSource)).setValue(FACING, context.getHorizontalDirection().getOpposite());
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}
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@Override
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protected FluidState getFluidState(BlockState state) {
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if (state.getValue(WATERLOGGED).booleanValue()) {
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return Fluids.WATER.getSource(false);
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}
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return super.getFluidState(state);
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}
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@Override
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public boolean placeLiquid(LevelAccessor level, BlockPos pos, BlockState state, FluidState fluidState) {
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if (state.getValue(BlockStateProperties.WATERLOGGED).booleanValue() || fluidState.getType() != Fluids.WATER) {
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return false;
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}
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if (!level.isClientSide()) {
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level.setBlock(pos, (BlockState)state.setValue(BlockStateProperties.WATERLOGGED, true), 3);
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level.scheduleTick(pos, fluidState.getType(), fluidState.getType().getTickDelay(level));
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level.playSound(null, pos, SoundEvents.DRIED_GHAST_PLACE_IN_WATER, SoundSource.BLOCKS, 1.0f, 1.0f);
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}
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return true;
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}
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@Override
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public void setPlacedBy(Level level, BlockPos pos, BlockState state, @Nullable LivingEntity by, ItemStack itemStack) {
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super.setPlacedBy(level, pos, state, by, itemStack);
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level.playSound(null, pos, state.getValue(WATERLOGGED) != false ? SoundEvents.DRIED_GHAST_PLACE_IN_WATER : SoundEvents.DRIED_GHAST_PLACE, SoundSource.BLOCKS, 1.0f, 1.0f);
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}
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@Override
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public boolean isPathfindable(BlockState state, PathComputationType type) {
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return false;
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}
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}
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