63 lines
2.6 KiB
Java
63 lines
2.6 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.mojang.serialization.MapCodec
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*/
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package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.RodBlock;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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public class EndRodBlock
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extends RodBlock {
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public static final MapCodec<EndRodBlock> CODEC = EndRodBlock.simpleCodec(EndRodBlock::new);
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public MapCodec<EndRodBlock> codec() {
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return CODEC;
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}
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protected EndRodBlock(BlockBehaviour.Properties properties) {
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super(properties);
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this.registerDefaultState((BlockState)((BlockState)this.stateDefinition.any()).setValue(FACING, Direction.UP));
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}
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext context) {
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Direction clickedFace = context.getClickedFace();
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BlockState blockState = context.getLevel().getBlockState(context.getClickedPos().relative(clickedFace.getOpposite()));
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if (blockState.is(this) && blockState.getValue(FACING) == clickedFace) {
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return (BlockState)this.defaultBlockState().setValue(FACING, clickedFace.getOpposite());
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}
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return (BlockState)this.defaultBlockState().setValue(FACING, clickedFace);
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}
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@Override
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public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
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Direction direction = (Direction)state.getValue(FACING);
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double x = (double)pos.getX() + 0.55 - (double)(random.nextFloat() * 0.1f);
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double y = (double)pos.getY() + 0.55 - (double)(random.nextFloat() * 0.1f);
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double z = (double)pos.getZ() + 0.55 - (double)(random.nextFloat() * 0.1f);
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double r = 0.4f - (random.nextFloat() + random.nextFloat()) * 0.4f;
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if (random.nextInt(5) == 0) {
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level.addParticle(ParticleTypes.END_ROD, x + (double)direction.getStepX() * r, y + (double)direction.getStepY() * r, z + (double)direction.getStepZ() * r, random.nextGaussian() * 0.005, random.nextGaussian() * 0.005, random.nextGaussian() * 0.005);
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}
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(FACING);
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}
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}
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