2025-11-24 22:52:51 +03:00

118 lines
4.8 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.mojang.serialization.MapCodec
*/
package net.minecraft.world.level.block;
import com.mojang.math.OctahedralGroup;
import com.mojang.serialization.MapCodec;
import java.util.Map;
import java.util.function.Function;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.network.chat.Component;
import net.minecraft.stats.Stats;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.SimpleMenuProvider;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.ContainerLevelAccess;
import net.minecraft.world.inventory.GrindstoneMenu;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.AttachFace;
import net.minecraft.world.level.pathfinder.PathComputationType;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
public class GrindstoneBlock
extends FaceAttachedHorizontalDirectionalBlock {
public static final MapCodec<GrindstoneBlock> CODEC = GrindstoneBlock.simpleCodec(GrindstoneBlock::new);
private static final Component CONTAINER_TITLE = Component.translatable("container.grindstone_title");
private final Function<BlockState, VoxelShape> shapes;
public MapCodec<GrindstoneBlock> codec() {
return CODEC;
}
protected GrindstoneBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState((BlockState)((BlockState)((BlockState)this.stateDefinition.any()).setValue(FACING, Direction.NORTH)).setValue(FACE, AttachFace.WALL));
this.shapes = this.makeShapes();
}
private Function<BlockState, VoxelShape> makeShapes() {
VoxelShape leftLegs = Shapes.or(Block.box(2.0, 6.0, 7.0, 4.0, 10.0, 16.0), Block.box(2.0, 5.0, 3.0, 4.0, 11.0, 9.0));
VoxelShape rightLegs = Shapes.rotate(leftLegs, OctahedralGroup.INVERT_X);
VoxelShape north = Shapes.or(Block.boxZ(8.0, 2.0, 14.0, 0.0, 12.0), leftLegs, rightLegs);
Map<AttachFace, Map<Direction, VoxelShape>> attachFace = Shapes.rotateAttachFace(north);
return this.getShapeForEachState(state -> (VoxelShape)((Map)attachFace.get(state.getValue(FACE))).get(state.getValue(FACING)));
}
private VoxelShape getVoxelShape(BlockState state) {
return this.shapes.apply(state);
}
@Override
protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return this.getVoxelShape(state);
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return this.getVoxelShape(state);
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
return true;
}
@Override
protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
if (!level.isClientSide()) {
player.openMenu(state.getMenuProvider(level, pos));
player.awardStat(Stats.INTERACT_WITH_GRINDSTONE);
}
return InteractionResult.SUCCESS;
}
@Override
protected MenuProvider getMenuProvider(BlockState state, Level level, BlockPos pos) {
return new SimpleMenuProvider((containerId, inventory, player) -> new GrindstoneMenu(containerId, inventory, ContainerLevelAccess.create(level, pos)), CONTAINER_TITLE);
}
@Override
protected BlockState rotate(BlockState state, Rotation rotation) {
return (BlockState)state.setValue(FACING, rotation.rotate((Direction)state.getValue(FACING)));
}
@Override
protected BlockState mirror(BlockState state, Mirror mirror) {
return state.rotate(mirror.getRotation((Direction)state.getValue(FACING)));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(FACING, FACE);
}
@Override
protected boolean isPathfindable(BlockState state, PathComputationType type) {
return false;
}
}