90 lines
3.4 KiB
Java
90 lines
3.4 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.mojang.serialization.MapCodec
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*/
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package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import java.util.function.Function;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Mirror;
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import net.minecraft.world.level.block.Rotation;
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import net.minecraft.world.level.block.SegmentableBlock;
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import net.minecraft.world.level.block.VegetationBlock;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.EnumProperty;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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public class LeafLitterBlock
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extends VegetationBlock
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implements SegmentableBlock {
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public static final MapCodec<LeafLitterBlock> CODEC = LeafLitterBlock.simpleCodec(LeafLitterBlock::new);
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public static final EnumProperty<Direction> FACING = BlockStateProperties.HORIZONTAL_FACING;
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private final Function<BlockState, VoxelShape> shapes;
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public LeafLitterBlock(BlockBehaviour.Properties properties) {
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super(properties);
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this.registerDefaultState((BlockState)((BlockState)((BlockState)this.stateDefinition.any()).setValue(FACING, Direction.NORTH)).setValue(this.getSegmentAmountProperty(), 1));
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this.shapes = this.makeShapes();
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}
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private Function<BlockState, VoxelShape> makeShapes() {
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return this.getShapeForEachState(this.getShapeCalculator(FACING, this.getSegmentAmountProperty()));
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}
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protected MapCodec<LeafLitterBlock> codec() {
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return CODEC;
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}
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@Override
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public BlockState rotate(BlockState state, Rotation rotation) {
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return (BlockState)state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
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}
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@Override
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public BlockState mirror(BlockState state, Mirror mirror) {
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return state.rotate(mirror.getRotation(state.getValue(FACING)));
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}
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@Override
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public boolean canBeReplaced(BlockState state, BlockPlaceContext context) {
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if (this.canBeReplaced(state, context, this.getSegmentAmountProperty())) {
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return true;
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}
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return super.canBeReplaced(state, context);
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}
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@Override
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protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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BlockPos belowPos = pos.below();
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return level.getBlockState(belowPos).isFaceSturdy(level, belowPos, Direction.UP);
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}
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@Override
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public VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return this.shapes.apply(state);
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}
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext context) {
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return this.getStateForPlacement(context, this, this.getSegmentAmountProperty(), FACING);
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(FACING, this.getSegmentAmountProperty());
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}
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}
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