119 lines
4.8 KiB
Java
119 lines
4.8 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.mojang.serialization.MapCodec
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*/
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package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import java.util.function.ToIntFunction;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.component.DataComponents;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.Items;
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import net.minecraft.world.item.component.BlockItemStateProperties;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.ScheduledTickAccess;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.RenderShape;
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import net.minecraft.world.level.block.SimpleWaterloggedBlock;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.level.block.state.properties.IntegerProperty;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.VoxelShape;
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public class LightBlock
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extends Block
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implements SimpleWaterloggedBlock {
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public static final MapCodec<LightBlock> CODEC = LightBlock.simpleCodec(LightBlock::new);
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public static final int MAX_LEVEL = 15;
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public static final IntegerProperty LEVEL = BlockStateProperties.LEVEL;
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public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
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public static final ToIntFunction<BlockState> LIGHT_EMISSION = state -> state.getValue(LEVEL);
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public MapCodec<LightBlock> codec() {
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return CODEC;
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}
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public LightBlock(BlockBehaviour.Properties properties) {
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super(properties);
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this.registerDefaultState((BlockState)((BlockState)((BlockState)this.stateDefinition.any()).setValue(LEVEL, 15)).setValue(WATERLOGGED, false));
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(LEVEL, WATERLOGGED);
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}
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@Override
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protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
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if (!level.isClientSide() && player.canUseGameMasterBlocks()) {
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level.setBlock(pos, (BlockState)state.cycle(LEVEL), 2);
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return InteractionResult.SUCCESS_SERVER;
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}
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return InteractionResult.CONSUME;
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}
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@Override
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protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return context.isHoldingItem(Items.LIGHT) ? Shapes.block() : Shapes.empty();
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}
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@Override
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protected boolean propagatesSkylightDown(BlockState state) {
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return state.getFluidState().isEmpty();
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}
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@Override
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protected RenderShape getRenderShape(BlockState state) {
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return RenderShape.INVISIBLE;
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}
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@Override
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protected float getShadeBrightness(BlockState state, BlockGetter level, BlockPos pos) {
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return 1.0f;
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}
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@Override
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protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction direction, BlockPos neighbourPos, BlockState neighbour, RandomSource random) {
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if (state.getValue(WATERLOGGED).booleanValue()) {
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ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
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}
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return super.updateShape(state, level, ticks, pos, direction, neighbourPos, neighbour, random);
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}
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@Override
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protected FluidState getFluidState(BlockState state) {
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if (state.getValue(WATERLOGGED).booleanValue()) {
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return Fluids.WATER.getSource(false);
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}
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return super.getFluidState(state);
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}
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@Override
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protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) {
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return LightBlock.setLightOnStack(super.getCloneItemStack(level, pos, state, includeData), state.getValue(LEVEL));
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}
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public static ItemStack setLightOnStack(ItemStack result, int lightLevel) {
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result.set(DataComponents.BLOCK_STATE, BlockItemStateProperties.EMPTY.with(LEVEL, lightLevel));
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return result;
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}
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}
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