2025-11-24 22:52:51 +03:00

82 lines
2.8 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.mojang.serialization.MapCodec
*/
package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.BonemealableBlock;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
public class NetherrackBlock
extends Block
implements BonemealableBlock {
public static final MapCodec<NetherrackBlock> CODEC = NetherrackBlock.simpleCodec(NetherrackBlock::new);
public MapCodec<NetherrackBlock> codec() {
return CODEC;
}
public NetherrackBlock(BlockBehaviour.Properties properties) {
super(properties);
}
@Override
public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
if (!level.getBlockState(pos.above()).propagatesSkylightDown()) {
return false;
}
for (BlockPos blockPos : BlockPos.betweenClosed(pos.offset(-1, -1, -1), pos.offset(1, 1, 1))) {
if (!level.getBlockState(blockPos).is(BlockTags.NYLIUM)) continue;
return true;
}
return false;
}
@Override
public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
return true;
}
@Override
public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
boolean foundRed = false;
boolean foundBlue = false;
for (BlockPos blockPos : BlockPos.betweenClosed(pos.offset(-1, -1, -1), pos.offset(1, 1, 1))) {
BlockState blockState = level.getBlockState(blockPos);
if (blockState.is(Blocks.WARPED_NYLIUM)) {
foundBlue = true;
}
if (blockState.is(Blocks.CRIMSON_NYLIUM)) {
foundRed = true;
}
if (!foundBlue || !foundRed) continue;
break;
}
if (foundBlue && foundRed) {
level.setBlock(pos, random.nextBoolean() ? Blocks.WARPED_NYLIUM.defaultBlockState() : Blocks.CRIMSON_NYLIUM.defaultBlockState(), 3);
} else if (foundBlue) {
level.setBlock(pos, Blocks.WARPED_NYLIUM.defaultBlockState(), 3);
} else if (foundRed) {
level.setBlock(pos, Blocks.CRIMSON_NYLIUM.defaultBlockState(), 3);
}
}
@Override
public BonemealableBlock.Type getType() {
return BonemealableBlock.Type.NEIGHBOR_SPREADER;
}
}