2025-11-24 22:52:51 +03:00

127 lines
5.0 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.mojang.serialization.MapCodec
*/
package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.particles.DustParticleOptions;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.RedstoneTorchBlock;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.phys.BlockHitResult;
public class RedStoneOreBlock
extends Block {
public static final MapCodec<RedStoneOreBlock> CODEC = RedStoneOreBlock.simpleCodec(RedStoneOreBlock::new);
public static final BooleanProperty LIT = RedstoneTorchBlock.LIT;
public MapCodec<RedStoneOreBlock> codec() {
return CODEC;
}
public RedStoneOreBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState((BlockState)this.defaultBlockState().setValue(LIT, false));
}
@Override
protected void attack(BlockState state, Level level, BlockPos pos, Player player) {
RedStoneOreBlock.interact(state, level, pos);
super.attack(state, level, pos, player);
}
@Override
public void stepOn(Level level, BlockPos pos, BlockState onState, Entity entity) {
if (!entity.isSteppingCarefully()) {
RedStoneOreBlock.interact(onState, level, pos);
}
super.stepOn(level, pos, onState, entity);
}
@Override
protected InteractionResult useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) {
if (level.isClientSide()) {
RedStoneOreBlock.spawnParticles(level, pos);
} else {
RedStoneOreBlock.interact(state, level, pos);
}
if (itemStack.getItem() instanceof BlockItem && new BlockPlaceContext(player, hand, itemStack, hitResult).canPlace()) {
return InteractionResult.PASS;
}
return InteractionResult.SUCCESS;
}
private static void interact(BlockState state, Level level, BlockPos pos) {
RedStoneOreBlock.spawnParticles(level, pos);
if (!state.getValue(LIT).booleanValue()) {
level.setBlock(pos, (BlockState)state.setValue(LIT, true), 3);
}
}
@Override
protected boolean isRandomlyTicking(BlockState state) {
return state.getValue(LIT);
}
@Override
protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if (state.getValue(LIT).booleanValue()) {
level.setBlock(pos, (BlockState)state.setValue(LIT, false), 3);
}
}
@Override
protected void spawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack tool, boolean dropExperience) {
super.spawnAfterBreak(state, level, pos, tool, dropExperience);
if (dropExperience) {
this.tryDropExperience(level, pos, tool, UniformInt.of(1, 5));
}
}
@Override
public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
if (state.getValue(LIT).booleanValue()) {
RedStoneOreBlock.spawnParticles(level, pos);
}
}
private static void spawnParticles(Level level, BlockPos pos) {
double offset = 0.5625;
RandomSource random = level.random;
for (Direction direction : Direction.values()) {
BlockPos relative = pos.relative(direction);
if (level.getBlockState(relative).isSolidRender()) continue;
Direction.Axis axis = direction.getAxis();
double dx = axis == Direction.Axis.X ? 0.5 + 0.5625 * (double)direction.getStepX() : (double)random.nextFloat();
double dy = axis == Direction.Axis.Y ? 0.5 + 0.5625 * (double)direction.getStepY() : (double)random.nextFloat();
double dz = axis == Direction.Axis.Z ? 0.5 + 0.5625 * (double)direction.getStepZ() : (double)random.nextFloat();
level.addParticle(DustParticleOptions.REDSTONE, (double)pos.getX() + dx, (double)pos.getY() + dy, (double)pos.getZ() + dz, 0.0, 0.0, 0.0);
}
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(LIT);
}
}