72 lines
2.6 KiB
Java
72 lines
2.6 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.mojang.serialization.MapCodec
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* org.jspecify.annotations.Nullable
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*/
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package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import net.minecraft.core.BlockPos;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.RedstoneTorchBlock;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.level.redstone.Orientation;
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import org.jspecify.annotations.Nullable;
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public class RedstoneLampBlock
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extends Block {
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public static final MapCodec<RedstoneLampBlock> CODEC = RedstoneLampBlock.simpleCodec(RedstoneLampBlock::new);
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public static final BooleanProperty LIT = RedstoneTorchBlock.LIT;
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public MapCodec<RedstoneLampBlock> codec() {
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return CODEC;
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}
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public RedstoneLampBlock(BlockBehaviour.Properties properties) {
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super(properties);
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this.registerDefaultState((BlockState)this.defaultBlockState().setValue(LIT, false));
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}
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@Override
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public @Nullable BlockState getStateForPlacement(BlockPlaceContext context) {
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return (BlockState)this.defaultBlockState().setValue(LIT, context.getLevel().hasNeighborSignal(context.getClickedPos()));
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}
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@Override
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protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block block, @Nullable Orientation orientation, boolean movedByPiston) {
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if (level.isClientSide()) {
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return;
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}
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boolean isLit = state.getValue(LIT);
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if (isLit != level.hasNeighborSignal(pos)) {
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if (isLit) {
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level.scheduleTick(pos, this, 4);
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} else {
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level.setBlock(pos, (BlockState)state.cycle(LIT), 2);
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}
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}
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}
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@Override
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protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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if (state.getValue(LIT).booleanValue() && !level.hasNeighborSignal(pos)) {
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level.setBlock(pos, (BlockState)state.cycle(LIT), 2);
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}
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(LIT);
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}
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}
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