117 lines
4.4 KiB
Java
117 lines
4.4 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.mojang.serialization.MapCodec
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* org.jspecify.annotations.Nullable
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*/
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package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.tags.FluidTags;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.ScheduledTickAccess;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.BonemealableBlock;
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import net.minecraft.world.level.block.LiquidBlockContainer;
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import net.minecraft.world.level.block.TallSeagrassBlock;
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import net.minecraft.world.level.block.VegetationBlock;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.properties.DoubleBlockHalf;
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import net.minecraft.world.level.material.Fluid;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import org.jspecify.annotations.Nullable;
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public class SeagrassBlock
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extends VegetationBlock
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implements BonemealableBlock,
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LiquidBlockContainer {
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public static final MapCodec<SeagrassBlock> CODEC = SeagrassBlock.simpleCodec(SeagrassBlock::new);
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private static final VoxelShape SHAPE = Block.column(12.0, 0.0, 12.0);
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public MapCodec<SeagrassBlock> codec() {
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return CODEC;
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}
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protected SeagrassBlock(BlockBehaviour.Properties properties) {
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super(properties);
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}
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@Override
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protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return SHAPE;
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}
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@Override
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protected boolean mayPlaceOn(BlockState state, BlockGetter level, BlockPos pos) {
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return state.isFaceSturdy(level, pos, Direction.UP) && !state.is(Blocks.MAGMA_BLOCK);
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}
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@Override
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public @Nullable BlockState getStateForPlacement(BlockPlaceContext context) {
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FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
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if (fluidState.is(FluidTags.WATER) && fluidState.getAmount() == 8) {
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return super.getStateForPlacement(context);
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}
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return null;
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}
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@Override
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protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) {
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BlockState result = super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random);
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if (!result.isAir()) {
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ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
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}
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return result;
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}
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@Override
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public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
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return level.getBlockState(pos.above()).is(Blocks.WATER);
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}
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@Override
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public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
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return true;
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}
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@Override
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protected FluidState getFluidState(BlockState state) {
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return Fluids.WATER.getSource(false);
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}
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@Override
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public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
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BlockState lowerState = Blocks.TALL_SEAGRASS.defaultBlockState();
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BlockState upperState = (BlockState)lowerState.setValue(TallSeagrassBlock.HALF, DoubleBlockHalf.UPPER);
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BlockPos above = pos.above();
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level.setBlock(pos, lowerState, 2);
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level.setBlock(above, upperState, 2);
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}
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@Override
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public boolean canPlaceLiquid(@Nullable LivingEntity user, BlockGetter level, BlockPos pos, BlockState state, Fluid type) {
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return false;
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}
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@Override
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public boolean placeLiquid(LevelAccessor level, BlockPos pos, BlockState state, FluidState fluidState) {
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return false;
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}
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}
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