91 lines
4.0 KiB
Java
91 lines
4.0 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.mojang.datafixers.kinds.App
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* com.mojang.datafixers.kinds.Applicative
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* com.mojang.serialization.MapCodec
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* com.mojang.serialization.codecs.RecordCodecBuilder
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*/
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package net.minecraft.world.level.block;
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import com.mojang.datafixers.kinds.App;
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import com.mojang.datafixers.kinds.Applicative;
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import com.mojang.serialization.MapCodec;
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import com.mojang.serialization.codecs.RecordCodecBuilder;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.ScheduledTickAccess;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.Mirror;
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import net.minecraft.world.level.block.Rotation;
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import net.minecraft.world.level.block.SignBlock;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.IntegerProperty;
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import net.minecraft.world.level.block.state.properties.RotationSegment;
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import net.minecraft.world.level.block.state.properties.WoodType;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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public class StandingSignBlock
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extends SignBlock {
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public static final MapCodec<StandingSignBlock> CODEC = RecordCodecBuilder.mapCodec(i -> i.group((App)WoodType.CODEC.fieldOf("wood_type").forGetter(SignBlock::type), StandingSignBlock.propertiesCodec()).apply((Applicative)i, StandingSignBlock::new));
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public static final IntegerProperty ROTATION = BlockStateProperties.ROTATION_16;
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public MapCodec<StandingSignBlock> codec() {
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return CODEC;
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}
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public StandingSignBlock(WoodType type, BlockBehaviour.Properties properties) {
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super(type, properties.sound(type.soundType()));
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this.registerDefaultState((BlockState)((BlockState)((BlockState)this.stateDefinition.any()).setValue(ROTATION, 0)).setValue(WATERLOGGED, false));
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}
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@Override
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protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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return level.getBlockState(pos.below()).isSolid();
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}
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext context) {
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FluidState replacedFluidState = context.getLevel().getFluidState(context.getClickedPos());
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return (BlockState)((BlockState)this.defaultBlockState().setValue(ROTATION, RotationSegment.convertToSegment(context.getRotation() + 180.0f))).setValue(WATERLOGGED, replacedFluidState.getType() == Fluids.WATER);
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}
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@Override
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protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) {
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if (directionToNeighbour == Direction.DOWN && !this.canSurvive(state, level, pos)) {
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return Blocks.AIR.defaultBlockState();
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}
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return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random);
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}
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@Override
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public float getYRotationDegrees(BlockState state) {
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return RotationSegment.convertToDegrees(state.getValue(ROTATION));
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}
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@Override
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protected BlockState rotate(BlockState state, Rotation rotation) {
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return (BlockState)state.setValue(ROTATION, rotation.rotate(state.getValue(ROTATION), 16));
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}
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@Override
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protected BlockState mirror(BlockState state, Mirror mirror) {
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return (BlockState)state.setValue(ROTATION, mirror.mirror(state.getValue(ROTATION), 16));
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(ROTATION, WATERLOGGED);
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}
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}
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